| UI/HUD/PopUpNum.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/HUD/PopUpNum.cs
@@ -127,6 +127,9 @@ case Pattern.PlayerMiss: case Pattern.PetMiss: case Pattern.EnemyMiss: case Pattern.PlayerImmune: case Pattern.PetImmune: case Pattern.EnemyImmune: break; default: var chars = _popupInfo.num.ToString(); @@ -308,6 +311,9 @@ PetMiss = 26, //宠物Miss EnemyMiss = 27, //敌人Miss PlayerImmune = 28, //玩家免疫 PetImmune = 29, //宠物免疫 EnemyImmune = 30, //敌人免疫 BuffAddDefense = 101,//+防御buff BuffAddAttack = 102,//+攻击buff