少年修仙传客户端代码仓库
 2526 当目标处于无敌状态的时候,增加攻击无敌目标时候出现飘字免疫,免疫字体304
1个文件已修改
6 ■■■■■ 已修改文件
UI/HUD/PopUpNum.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/HUD/PopUpNum.cs
@@ -127,6 +127,9 @@
                case Pattern.PlayerMiss:
                case Pattern.PetMiss:
                case Pattern.EnemyMiss:
                case Pattern.PlayerImmune:
                case Pattern.PetImmune:
                case Pattern.EnemyImmune:
                    break;
                default:
                    var chars = _popupInfo.num.ToString();
@@ -308,6 +311,9 @@
            PetMiss = 26,                        //宠物Miss                      
            EnemyMiss = 27,                   //敌人Miss
            PlayerImmune = 28,                    //玩家免疫
            PetImmune = 29,                        //宠物免疫
            EnemyImmune = 30,                   //敌人免疫
            BuffAddDefense = 101,//+防御buff
            BuffAddAttack = 102,//+攻击buff