| Fight/GameActor/GA_NpcCollect.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_NpcCollect.cs
@@ -78,6 +78,23 @@ base.OnPrefabLoadFinished(result, prefab); } protected override void OnMainModelLoaded() { base.OnMainModelLoaded(); if (m_Model) { if (NpcConfig.NPCID == 33409001) { m_Model.transform.localPosition = new Vector3(0,0.132f,0); } else if (NpcConfig.NPCID == 33409002) { m_Model.transform.localPosition = new Vector3(0,0.142f,0); } } } protected sealed override void HandleNpcConfig(int npcID) { if (npcID == 10404100)