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| | | public class RuneTowerPassedInfoPanel : MonoBehaviour
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| | | {
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| | | [SerializeField] ScrollRect m_ScrollRect;
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| | | [SerializeField] RuneTowerPassedInfoBehaviour[] m_Behaviours;
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| | | RuneTowerModel model { get { return ModelCenter.Instance.GetModel<RuneTowerModel>(); } }
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| | |
| | | public void Display()
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| | | {
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| | | var passedTowers = Config.Instance.GetAllKeys<RuneTowerConfig>();
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| | | for (int i = 0; i < m_Behaviours.Length; i++)
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| | | {
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| | | var behaviour = m_Behaviours[i];
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| | |
| | | behaviour.gameObject.SetActive(false);
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| | | }
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| | | }
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| | | m_ScrollRect.verticalNormalizedPosition = 1f;
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| | | }
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| | | private int GetTowerState(int _towerId)
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