| | |
| | | {
|
| | | m_TreasureLevelUpWin.OnLineStepComplete -= OnLineStepComplete;
|
| | | }
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
|
| | | }
|
| | |
|
| | | private void OnStageClick()
|
| | | {
|
| | | if (m_TreasureStage != null
|
| | | if (m_TreasureStage != null&& m_TreasureStage.unlockType != TreasureStageUnlock.Treasure
|
| | | && m_TreasureStage.unlockType != TreasureStageUnlock.Property)
|
| | | {
|
| | | //if (m_TreasureStage.unlockType == TreasureStageUnlock.Privilege)
|
| | | //{
|
| | | // if (!FuncOpen.Instance.IsFuncOpen(126))
|
| | | // {
|
| | | // FuncOpen.Instance.ProcessorFuncErrorTip(126);
|
| | | // return;
|
| | | // }
|
| | | //}
|
| | | if (m_TreasureStage.unlockType == TreasureStageUnlock.Item)
|
| | | {
|
| | | var item = m_TreasureStage.item;
|
| | | ItemAttrData itemAttrData = new ItemAttrData(item.id, true, (ulong)item.count, -1, item.bind ? 1 : 0);
|
| | | ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(itemAttrData);
|
| | | return;
|
| | | }
|
| | | model.selectedStage = m_TreasureStage.stage;
|
| | | if (!WindowCenter.Instance.CheckOpen<TreasureStageTipWin>())
|
| | | {
|
| | |
| | | m_TreasureLevelUpWin = _win;
|
| | | m_TreasureLevelUpWin.OnLineStepComplete -= OnLineStepComplete;
|
| | | m_TreasureLevelUpWin.OnLineStepComplete += OnLineStepComplete;
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
|
| | | stageIndex = _stageIndex;
|
| | | if (model.TryGetTreasure(model.selectedTreasure, out m_Treasure))
|
| | | {
|
| | |
| | | m_Descs[0].gameObject.SetActive(true);
|
| | | m_Icon.SetSprite(_funcCfg.Icon);
|
| | | break;
|
| | | //case TreasureStageUnlock.Privilege:
|
| | | // m_Descs[0].gameObject.SetActive(true);
|
| | | // m_Descs[0].color = UIHelper.s_LightYellow;
|
| | | // var _privilegeCfg = ConfigManager.Instance.GetTemplate<TreasurePrivilegeConfig>(m_TreasureStage.privilege);
|
| | | // if (FuncOpen.Instance.IsFuncOpen(126))
|
| | | // {
|
| | | // m_Icon.SetSprite(_privilegeCfg.Icon);
|
| | | // m_Descs[0].text = _privilegeCfg.Name;
|
| | | // }
|
| | | // else
|
| | | // {
|
| | | // m_Icon.SetSprite("UnKnowIcon");
|
| | | // m_Descs[0].text = string.Empty;
|
| | | // }
|
| | | // break;
|
| | | case TreasureStageUnlock.Item:
|
| | | m_Descs[0].gameObject.SetActive(true);
|
| | | m_Descs[0].color = UIHelper.s_LightYellow;
|
| | | var itemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(m_TreasureStage.item.id);
|
| | | m_Icon.SetSprite(itemConfig.IconKey);
|
| | | m_Descs[0].text = itemConfig.ItemName;
|
| | | break;
|
| | | case TreasureStageUnlock.Treasure:
|
| | | m_Descs[0].gameObject.SetActive(true);
|
| | | m_Descs[0].color = UIHelper.s_LightYellow;
|
| | | var treasureConfig = ConfigManager.Instance.GetTemplate<TreasureConfig>(m_TreasureStage.treasure);
|
| | | m_Icon.SetSprite(treasureConfig.Icon);
|
| | | m_Descs[0].text = treasureConfig.Name;
|
| | | break;
|
| | | }
|
| | | m_Icon.SetNativeSize();
|
| | | }
|
| | | }
|
| | |
|
| | | private void OnFuncStateChangeEvent(int _id)
|
| | | {
|
| | | if (_id != 126)
|
| | | {
|
| | | return;
|
| | | }
|
| | | //if (m_TreasureStage != null && m_TreasureStage.unlockType == TreasureStageUnlock.Privilege)
|
| | | //{
|
| | | // var _privilegeCfg = ConfigManager.Instance.GetTemplate<TreasurePrivilegeConfig>(m_TreasureStage.privilege);
|
| | | // if (FuncOpen.Instance.IsFuncOpen(126))
|
| | | // {
|
| | | // m_Icon.SetSprite(_privilegeCfg.Icon);
|
| | | // m_Icon.SetNativeSize();
|
| | | // m_Descs[0].text = _privilegeCfg.Name;
|
| | | // }
|
| | | // else
|
| | | // {
|
| | | // m_Icon.SetSprite("UnKnowIcon");
|
| | | // m_Icon.SetNativeSize();
|
| | | // m_Descs[0].text = string.Empty;
|
| | | // }
|
| | | //}
|
| | | }
|
| | |
|
| | | private void OnLineStepComplete()
|