Core/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs
@@ -553,6 +553,15 @@ private void ExcuteBuildLevels() { UpdateLevelSetting.SetAllLevelAssetBundleName(); var grachicSettings = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/GraphicsSettings.asset")[0]); var lightmapStripping = grachicSettings.FindProperty("m_LightmapStripping"); lightmapStripping.intValue = 1; var fogStripping = grachicSettings.FindProperty("m_FogStripping"); fogStripping.intValue = 1; grachicSettings.ApplyModifiedProperties(); ExcuteBuildAsset("maps"); } Core/GameEngine/Model/Config/NPCConfig.cs
@@ -1,14 +1,14 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, August 02, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, August 20, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class NPCConfig : ConfigBase { public int NPCID { get ; private set ; } @@ -68,13 +68,14 @@ public int LifeBarCount { get ; private set ; } public int NPCEffect { get ; private set ; } public int NPCSpeakID { get ; private set ; } public int ClientRealm { get ; private set ; } public override string getKey() { return NPCID.ToString(); } public override void Parse() { } public override void Parse() { try { NPCID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; @@ -195,17 +196,19 @@ NPCEffect=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0; NPCSpeakID=IsNumeric(rawContents[56]) ? int.Parse(rawContents[56]):0; ClientRealm=IsNumeric(rawContents[57]) ? int.Parse(rawContents[57]):0; } catch (Exception ex) { DebugEx.Log(ex); } } } } } } } } Core/GameEngine/Model/Config/NPCConfig.cs.meta
@@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 1862c84997887d142ab127719c4d5c7f timeCreated: 1533189772 timeCreated: 1534744183 licenseType: Pro MonoImporter: serializedVersion: 2 Core/GameEngine/Model/Config/TrialExchangeConfig.cs
@@ -1,35 +1,40 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, August 02, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, August 20, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class TrialExchangeConfig : ConfigBase { public int id { get ; private set ; } public int exchangeItemID { get ; private set ; } public int[] exchangeItemID; public int exchangeItemCount { get ; private set ; } public int exchangeItemIsBind { get ; private set ; } public int tokenId { get ; private set ; } public int tokenCount { get ; private set ; } public string description { get ; private set; } public override string getKey() { return id.ToString(); } public override void Parse() { } public override void Parse() { try { id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; exchangeItemID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; string[] exchangeItemIDStringArray = rawContents[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); exchangeItemID = new int[exchangeItemIDStringArray.Length]; for (int i=0;i<exchangeItemIDStringArray.Length;i++) { int.TryParse(exchangeItemIDStringArray[i],out exchangeItemID[i]); } exchangeItemCount=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; @@ -44,13 +49,13 @@ catch (Exception ex) { DebugEx.Log(ex); } } } } } } } } Core/GameEngine/Model/Config/TrialExchangeConfig.cs.meta
@@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 95c6c6944c394ac4381e86d9ce3006fb timeCreated: 1533192458 timeCreated: 1534744580 licenseType: Pro MonoImporter: serializedVersion: 2 Core/GameEngine/Model/Config/TrialRewardsConfig.cs
New file @@ -0,0 +1,52 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, August 20, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class TrialRewardsConfig : ConfigBase { public int id { get ; private set ; } public int lineId { get ; private set ; } public int grade { get ; private set ; } public int[] rewards; public override string getKey() { return id.ToString(); } public override void Parse() { try { id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; lineId=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; grade=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; string[] rewardsStringArray = rawContents[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); rewards = new int[rewardsStringArray.Length]; for (int i=0;i<rewardsStringArray.Length;i++) { int.TryParse(rewardsStringArray[i],out rewards[i]); } } catch (Exception ex) { DebugEx.Log(ex); } } } } Core/GameEngine/Model/Config/TrialRewardsConfig.cs.metacopy from System/Role/RolePoint.cs.meta copy to Core/GameEngine/Model/Config/TrialRewardsConfig.cs.meta
File was copied from System/Role/RolePoint.cs.meta @@ -1,7 +1,7 @@ fileFormatVersion: 2 guid: 77a6a757b99422846bb5b68b65b5af18 timeCreated: 1502422861 licenseType: Free guid: ee2212e198950744b9c7524b9d74d042 timeCreated: 1534748051 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] Core/GameEngine/Model/ConfigManager.cs
@@ -188,6 +188,7 @@ AddAsyncTask<OrderInfoConfig>(); AddAsyncTask<TrialExchangeConfig>(); AddAsyncTask<DogzDungeonConfig>(); AddAsyncTask<TrialRewardsConfig>(); while (!AllCompleted()) { Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -317,7 +317,6 @@ break; case PlayerDataRefresh.FreePoint: baseData.FreePoint = value; ModelCenter.Instance.GetModel<RolePointModel>().UpdateRedPoint(); break; case PlayerDataRefresh.FreeSkillPoint: baseData.FreeSkillPoint = value; Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
@@ -140,7 +140,6 @@ SettingEffectMgr.Instance.Begin(); DEBUG_STEP = 4; ModelCenter.Instance.GetModel<RolePointModel>().UpdateRedPoint(); QuickSetting.Instance.SetQuickSetting(vNetData.Setting); NetLinkWin.Hide(); WindowCenter.Instance.Close<SelectRoleWin>(); Fight/GameActor/GActorPlayerBase.cs
@@ -262,7 +262,7 @@ return; } m_HeadUpName.SetRealm(_realm); m_HeadUpName.SetPlayerRealm(_realm); } public void SwitchTitle(uint titleID) System/BlastFurnace/BlastFurnaceModel.cs
@@ -83,15 +83,18 @@ treasureRefineDict.Clear(); FuncOpen.Instance.OnFuncStateChangeEvent -= RefreshFuncOpenState; playerPack.RefreshItemCountAct -= RefreshMat; playerPack.ItemCntReduceAct -= RefreshDanReduce; playerPack.RefreshItemSumUseCntAct -= RefreshItemUsce; WindowCenter.Instance.windowAfterCloseEvent -= StoveUpgradAfterClose; } public void OnAfterPlayerDataInitialize() { playerPack.RefreshItemCountAct += RefreshMat; FuncOpen.Instance.OnFuncStateChangeEvent += RefreshFuncOpenState; playerPack.RefreshItemSumUseCntAct += RefreshItemUsce; WindowCenter.Instance.windowAfterCloseEvent += StoveUpgradAfterClose; playerPack.ItemCntReduceAct += RefreshDanReduce; } private void RefreshFuncOpenState(int funcId) @@ -141,13 +144,14 @@ /// 得到服务端的炼丹炉数据 /// </summary> private int _stovelv = 1; private int preStoveLv = 1; public int StoveLV { get { return _stovelv; } } // 炼丹炉等级 private int _stoveExp = 0; public int StoveExp { get { return _stoveExp; } } // 炼丹炉经验 public int addExp = 0; public event Action RefreshStoveModelEvent; public int makerItemID { get; private set; } public bool StoveIsUpGrade { get; private set; } public void RefreshBlastFurnaceModel(HA3BF_tagMCPlayerStoveMsg data) { DebugEx.Log("RefreshBlastFurnaceModel"); @@ -163,6 +167,17 @@ if(!isFirstGet) { isMakeDan = true; if(preStoveLv < data.StoveLV) { preStoveLv = data.StoveLV; StoveIsUpGrade = true; } else { preStoveLv = data.StoveLV; StoveIsUpGrade = false; } PlayRecycleGuid(); } else { @@ -175,23 +190,6 @@ if(makerItemID == 0 && addExp > 0) { SysNotifyMgr.Instance.ShowTip("RecyclingElixir", addExp); } } /// <summary> /// 判断炼丹炉是否升级 /// </summary> private int preStoveLv = 1; public bool IsUpgrade(int stoveLv) { if (preStoveLv >= stoveLv) { return false; } else { preStoveLv = stoveLv; return true; } } @@ -716,6 +714,8 @@ { CheckMakerDandrugCondition(); CheckRecycleStoreRed(); StoveIsUpGrade = false; PlayRecycleGuid(); } } @@ -849,8 +849,7 @@ { if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.BlastFurnace)) return; List<ItemModel> itemModels = GetRecycleDanlist(); if(itemModels != null && itemModels.Count > 0) if(IsRecycleDanDrug()) { recycleBtnRedpoint.state = RedPointState.Simple; } @@ -858,7 +857,42 @@ { recycleBtnRedpoint.state = RedPointState.None; } } public bool IsRecycleDanDrug() { List<ItemModel> itemModels = GetRecycleDanlist(); if(itemModels != null && itemModels.Count > 0) { return true; } return false; } private void StoveUpgradAfterClose(Window win) { if (win.name != "StoveUpgradWin") return; StoveIsUpGrade = false; PlayRecycleGuid(); } private void RefreshDanReduce(PackType type, int index, int id) { if (type != PackType.rptItem || !playerPack.CheckIsDrugById(id)) return; StoveIsUpGrade = false; PlayRecycleGuid(); } public void PlayRecycleGuid() { if (IsRecycleDanDrug() && !NewBieCenter.Instance.completeGuidesBuf.Contains(93) && !StoveIsUpGrade) { NewBieCenter.Instance.StartNewBieGuide(93); } } #endregion System/BlastFurnace/LingDanTips.cs
@@ -209,7 +209,7 @@ _expValueText.text = Language.Get("L1055"); } RefreshVirtualFill(_addExp); if (FurnaceModel.IsUpgrade(FurnaceModel.StoveLV)) if (FurnaceModel.StoveIsUpGrade) { ActivateShow.StoveUpgrade(FurnaceModel.StoveLV); CreateCell(); System/Dungeon/TrialDungeonEntranceWin.cs
@@ -40,8 +40,8 @@ [SerializeField] Image m_BossRealm; [SerializeField] Text m_BossName; [SerializeField] ItemBehaviour[] m_RewardBehaviours; [SerializeField] TrialRewardsBehaviour[] m_RewardBehaviours; [SerializeField] ScrollRect m_RewardScroller; DungeonModel m_Model; DungeonModel model { @@ -58,6 +58,8 @@ } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } TrialDungeonModel trialDungeonModel { get { return ModelCenter.Instance.GetModel<TrialDungeonModel>(); } } #region Built-in protected override void BindController() @@ -153,12 +155,20 @@ var npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(_npcId); if (npcConfig != null) { var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.Realm); if (realmConfig != null) if (ConfigManager.Instance.ContainKey<RealmConfig>(npcConfig.ClientRealm)) { m_BossRealm.gameObject.SetActive(true); m_BossRealm.SetSprite(realmConfig.Img); var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.ClientRealm); if (realmConfig != null) { m_BossRealm.SetSprite(realmConfig.Img); } } else { m_BossRealm.gameObject.SetActive(false); } m_BossName.text = npcConfig.charName; } } @@ -176,16 +186,17 @@ private void DrawRewards() { m_RewardScroller.verticalNormalizedPosition = 1; var dongeonId = model.DungeonMap(model.selectedTrialDungeon); var config = ConfigManager.Instance.GetTemplate<DungeonConfig>(dongeonId); var rewards = config.Rewards; for (int i = 0; i < m_RewardBehaviours.Length; i++) { var behaviour = m_RewardBehaviours[i]; if (i < rewards.Length) int[] rewards = null; if (trialDungeonModel.TryGetTrialRewards(config.LineID, m_RewardBehaviours[i].grade, out rewards)) { behaviour.gameObject.SetActive(true); behaviour.SetItem(rewards[i], 0); behaviour.Display(rewards); } else { System/Dungeon/TrialDungeonModel.cs
@@ -10,6 +10,7 @@ { Dictionary<int, List<TrialExchangeConfig>> trialTokenExchangeDict = new Dictionary<int, List<TrialExchangeConfig>>(); Dictionary<int, int> lineToTokenClassDict; Dictionary<int, Dictionary<int, int[]>> trialRewardDict = new Dictionary<int, Dictionary<int, int[]>>(); public Dictionary<int, List<int>> trialClassTokens = new Dictionary<int, List<int>>(); public List<int> trialTokens = new List<int>(); PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } @@ -78,6 +79,18 @@ } var funcConfig = ConfigManager.Instance.GetTemplate<FuncConfigConfig>("LineToItemStage"); lineToTokenClassDict = ConfigParse.GetDic<int, int>(funcConfig.Numerical1); var trialRewards = ConfigManager.Instance.GetAllValues<TrialRewardsConfig>(); for (int i = 0; i < trialRewards.Count; i++) { Dictionary<int, int[]> dict = null; if (!trialRewardDict.TryGetValue(trialRewards[i].lineId, out dict)) { dict = new Dictionary<int, int[]>(); trialRewardDict.Add(trialRewards[i].lineId, dict); } dict.Add(trialRewards[i].grade, trialRewards[i].rewards); } } public override void UnInit() @@ -138,6 +151,20 @@ public bool TryGetTrialExchanges(int lv, out List<TrialExchangeConfig> list) { return trialTokenExchangeDict.TryGetValue(lv, out list); } public bool TryGetTrialRewards(int lineId, int grade, out int[] rewards) { rewards = null; if (trialRewardDict.ContainsKey(lineId)) { if (trialRewardDict[lineId].ContainsKey(grade)) { rewards = trialRewardDict[lineId][grade]; return rewards != null && rewards.Length > 0; } } return false; } public List<int> GetTotalClass() @@ -252,6 +279,24 @@ return 0; } public int GetExchangeItemByJob(TrialExchangeConfig config) { if (config == null) { return 0; } if (config.exchangeItemID.Length == 1) { return config.exchangeItemID[0]; } var job = PlayerDatas.Instance.baseData.Job; if (job - 1 < config.exchangeItemID.Length && job - 1 >= 0) { return config.exchangeItemID[job - 1]; } return config.exchangeItemID[0]; } #region 红点 void UpdateRedpoint() { @@ -308,12 +353,12 @@ { return false; } var exchangeItemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(config.exchangeItemID); var exchangeItemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(GetExchangeItemByJob(config)); if (exchangeItemConfig.EquipPlace == 0) { return true; } if (EquipCompare(config.exchangeItemID) == 1) if (EquipCompare(GetExchangeItemByJob(config)) == 1) { return true; } @@ -328,7 +373,7 @@ { for (int i = 0; i < list.Count; i++) { var itemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(list[i].exchangeItemID); var itemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(GetExchangeItemByJob(list[i])); if (SatisfyExchangeBetter(list[i].id) && itemConfig.EquipPlace != 0) { _id = list[i].id; System/Dungeon/TrialExchangeBehaviour.cs
@@ -59,22 +59,22 @@ } m_Item.cellBtn.RemoveAllListeners(); m_Item.gameObject.SetActive(true); ItemCellModel cellModel = new ItemCellModel(config.exchangeItemID, true, (ulong)config.exchangeItemCount, config.exchangeItemIsBind); ItemCellModel cellModel = new ItemCellModel(model.GetExchangeItemByJob(config), true, (ulong)config.exchangeItemCount, config.exchangeItemIsBind); m_Item.Init(cellModel); m_Item.cellBtn.AddListener(() => { ItemAttrData itemAttrData = new ItemAttrData(config.exchangeItemID, true, (ulong)config.exchangeItemCount, -1, config.exchangeItemIsBind, true); ItemAttrData itemAttrData = new ItemAttrData(model.GetExchangeItemByJob(config), true, (ulong)config.exchangeItemCount, -1, config.exchangeItemIsBind, true); ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(itemAttrData); }); m_Description.text = config.description; m_Token.SetItem(config.tokenId, config.tokenCount); var count = model.GetTrialTokenCount(config.tokenId); m_Token.count.color = UIHelper.GetUIColor(count >= config.tokenCount ? TextColType.Green : TextColType.NavyBrown, true); var equipCompare = model.EquipCompare(config.exchangeItemID); var equipCompare = model.EquipCompare(model.GetExchangeItemByJob(config)); m_Up.gameObject.SetActive(equipCompare == 1); m_Down.gameObject.SetActive(equipCompare == -1); var exchangeItemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(config.exchangeItemID); var exchangeItemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(model.GetExchangeItemByJob(config)); m_Redpoint.gameObject.SetActive(count >= config.tokenCount && (equipBetter || exchangeItemConfig.EquipPlace == 0)); } } System/Dungeon/TrialRewardsBehaviour.cs
New file @@ -0,0 +1,31 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Snxxz.UI { public class TrialRewardsBehaviour : MonoBehaviour { [SerializeField] int m_Grade; [SerializeField] ItemBehaviour[] m_ItemBehaviours; public int grade { get { return m_Grade; } } public void Display(int[] rewards) { for (int i = 0; i < m_ItemBehaviours.Length; i++) { var behaviour = m_ItemBehaviours[i]; if (i < rewards.Length) { behaviour.gameObject.SetActive(true); behaviour.SetItem(rewards[i], 0); } else { behaviour.gameObject.SetActive(false); } } } } } System/Dungeon/TrialRewardsBehaviour.cs.metacopy from System/Role/RolePoint.cs.meta copy to System/Dungeon/TrialRewardsBehaviour.cs.meta
File was copied from System/Role/RolePoint.cs.meta @@ -1,7 +1,7 @@ fileFormatVersion: 2 guid: 77a6a757b99422846bb5b68b65b5af18 timeCreated: 1502422861 licenseType: Free guid: f436f3dabd50bc5429d2de289d60fdd5 timeCreated: 1534749125 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] System/FindPrecious/BossHomeBreifInfoBehaviour.cs
@@ -55,7 +55,7 @@ var config = ConfigManager.Instance.GetTemplate<BossHomeConfig>(bossId); var npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(bossId); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV,npcConfig.Realm); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV,npcConfig.ClientRealm); UpdateBossPortrait(interactorableState); UpdateBossRebornCoolDown(true); OnSelected(bossId); System/FindPrecious/DemonJarBriefInfoBehaviour.cs
@@ -72,7 +72,7 @@ m_Participant.gameObject.SetActive(isUnLocked && findPreciousModel.IsBossAlive(bossId)); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.Realm); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.ClientRealm); UpdateBossRebornCoolDown(isUnLocked); UpdateBossPortrait(interactorableState); UpdateBossParticipant(bossId); System/FindPrecious/ElderGodBreifInfoBehaviour.cs
@@ -54,7 +54,7 @@ var config = ConfigManager.Instance.GetTemplate<ElderGodAreaConfig>(bossId); var npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(bossId); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.Realm); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.ClientRealm); UpdateBossPortrait(interactorableState); UpdateBossRebornCoolDown(true); OnSelected(bossId); System/FindPrecious/FindPreciousBossBriefInfoBehaviour.cs
@@ -92,11 +92,18 @@ if (m_Realm != null) { m_Realm.gameObject.SetActive(true); var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(_realm); if (realmConfig != null) if (ConfigManager.Instance.ContainKey<RealmConfig>(_realm)) { m_Realm.SetSprite(realmConfig.Img); m_Realm.gameObject.SetActive(true); var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(_realm); if (realmConfig != null) { m_Realm.SetSprite(realmConfig.Img); } } else { m_Realm.gameObject.SetActive(false); } } } System/FindPrecious/PersonalBossBriefInfoBehaviour.cs
@@ -50,7 +50,7 @@ var config = ConfigManager.Instance.GetTemplate<PersonalBossConfig>(bossId); var npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(bossId); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.Realm); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.ClientRealm); UpdateBossPortrait(interactorableState); UpdateBossRebornCoolDown(true); OnSelected(bossId); System/FindPrecious/WorldBossBreifInfoBehaviour.cs
@@ -59,7 +59,7 @@ var config = ConfigManager.Instance.GetTemplate<WorldBossConfig>(bossId); var npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(bossId); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.Realm); DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.ClientRealm); UpdateBossRebornCoolDown(isUnLocked); UpdateBossPortrait(interactorableState); OnSelected(bossId); System/KnapSack/Logic/PackSendQuestMgr.cs
@@ -94,14 +94,6 @@ } #region 发送穿戴装备的请求 RolePointModel _rolePointModel; RolePointModel rolePointModel { get { return _rolePointModel ?? (_rolePointModel = ModelCenter.Instance.GetModel<RolePointModel>()); } } ItemConfig sendItemConfig = null; ItemModel sendItemModel = null; int itemIndex = -1; @@ -333,7 +325,7 @@ foreach (var key in sumOffsetlist.Keys) { PlayerDatas.Instance.PlayerDataRefreshInfoEvent += RefreshFreePoint; rolePointModel.SendAddPoint((int)key, (int)sumOffsetlist[key]); //rolePointModel.SendAddPoint((int)key, (int)sumOffsetlist[key]); } } else System/KnapSack/Logic/WashAttrPointWin.cs
@@ -1,185 +1,176 @@ using UnityEngine; using UnityEngine.UI; using TableConfig; using System; namespace Snxxz.UI { public class WashAttrPointWin : Window { [SerializeField] Toggle strenToggle; //力量 [SerializeField] Toggle agilityToggle; //身法 [SerializeField] Toggle physiqueToggle; //体质 [SerializeField] Toggle mentAlityToggle; //灵力 [SerializeField] Button closeBtn; [SerializeField] Button okBtn; [SerializeField] Text washAttrDesText; PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } RolePointModel _rolePointModel; RolePointModel rolePointModel { get { return _rolePointModel ?? (_rolePointModel = ModelCenter.Instance.GetModel<RolePointModel>()); } } public static ItemModel itemModel = null; private ItemConfig itemConfig = null; private AttrEnum selectAttr = AttrEnum.POWER; float washPoint = 0; protected override void AddListeners() { } protected override void BindController() { } protected override void OnPreOpen() { washPoint = 0; strenToggle.isOn = true; agilityToggle.isOn = false; physiqueToggle.isOn = false; mentAlityToggle.isOn = false; strenToggle.onValueChanged.AddListener((bool isOn)=> { OnClickToggle(isOn); }); agilityToggle.onValueChanged.AddListener((bool isOn) => { OnClickToggle(isOn); }); physiqueToggle.onValueChanged.AddListener((bool isOn) => { OnClickToggle(isOn); }); mentAlityToggle.onValueChanged.AddListener((bool isOn) => { OnClickToggle(isOn); }); closeBtn.AddListener(CloseWin); okBtn.AddListener(ClickSureBtn); } protected override void OnAfterOpen() { InitUI(); } protected override void OnPreClose() { closeBtn.RemoveAllListeners(); strenToggle.RemoveAllListeners(); agilityToggle.RemoveAllListeners(); physiqueToggle.RemoveAllListeners(); mentAlityToggle.RemoveAllListeners(); okBtn.RemoveAllListeners(); } protected override void OnAfterClose() { } private void InitUI() { if (itemModel == null) return; itemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(itemModel.itemId); SetCurWashAttr(); RefreshWashAttrDes(); } private void OnClickToggle(bool isOn) { SetCurWashAttr(); RefreshWashAttrDes(); } private void SetCurWashAttr() { if (strenToggle.isOn) { selectAttr = AttrEnum.POWER; } else if (agilityToggle.isOn) { selectAttr = AttrEnum.AGILITY; } else if (physiqueToggle.isOn) { selectAttr = AttrEnum.PHYSIQUE; } else if (mentAlityToggle.isOn) { selectAttr = AttrEnum.MENTALITY; } } private void RefreshWashAttrDes() { float initPoint = rolePointModel.GetPointCreate(PlayerDatas.Instance.baseData.Job)[(int)selectAttr]; switch (selectAttr) { case AttrEnum.POWER: washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BaseSTR) - initPoint; break; case AttrEnum.AGILITY: washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BasePHY) - initPoint; break; case AttrEnum.PHYSIQUE: washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BaseCON) - initPoint; break; case AttrEnum.MENTALITY: washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BasePNE) - initPoint; break; } PlayerPropertyConfig propertyConfig = ConfigManager.Instance.GetTemplate<PlayerPropertyConfig>((int)selectAttr); washAttrDesText.text = Language.Get("BagWin_Washpoint2", propertyConfig.Name, UIHelper.GetPropertyMapPlayerData(selectAttr), washPoint); } private void ClickSureBtn() { if (itemConfig == null || itemModel == null) return; if(washPoint <= 0) { SysNotifyMgr.Instance.ShowTip("WashPoint"); } else { int needCnt = (int)washPoint / itemConfig.EffectValueA1; int remain = (int)washPoint % itemConfig.EffectValueA1; if(remain > 0) { needCnt = needCnt + 1; } if(needCnt > itemModel.itemInfo.ItemCount) { needCnt = itemModel.itemInfo.ItemCount; } if (itemModel.chinItemModel.BatchUse == 1 && needCnt > 1) { BatchUseModel.Instance.SetBatchModel(itemModel.itemInfo.ItemGUID); BatchUseModel.Instance.SetExtraInfo((int)selectAttr,needCnt); WindowCenter.Instance.Open<WashPointBatchUseWin>(); } else { PackSendQuestMgr.Instance.SendMakeUseQuest(itemModel.itemInfo.ItemPlace,1,(int)selectAttr); } } CloseWin(); } private void CloseWin() { CloseImmediately(); } } } using UnityEngine; using UnityEngine.UI; using TableConfig; using System; namespace Snxxz.UI { public class WashAttrPointWin : Window { [SerializeField] Toggle strenToggle; //力量 [SerializeField] Toggle agilityToggle; //身法 [SerializeField] Toggle physiqueToggle; //体质 [SerializeField] Toggle mentAlityToggle; //灵力 [SerializeField] Button closeBtn; [SerializeField] Button okBtn; [SerializeField] Text washAttrDesText; PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } public static ItemModel itemModel = null; private ItemConfig itemConfig = null; private AttrEnum selectAttr = AttrEnum.POWER; float washPoint = 0; protected override void AddListeners() { } protected override void BindController() { } protected override void OnPreOpen() { washPoint = 0; strenToggle.isOn = true; agilityToggle.isOn = false; physiqueToggle.isOn = false; mentAlityToggle.isOn = false; strenToggle.onValueChanged.AddListener((bool isOn)=> { OnClickToggle(isOn); }); agilityToggle.onValueChanged.AddListener((bool isOn) => { OnClickToggle(isOn); }); physiqueToggle.onValueChanged.AddListener((bool isOn) => { OnClickToggle(isOn); }); mentAlityToggle.onValueChanged.AddListener((bool isOn) => { OnClickToggle(isOn); }); closeBtn.AddListener(CloseWin); okBtn.AddListener(ClickSureBtn); } protected override void OnAfterOpen() { InitUI(); } protected override void OnPreClose() { closeBtn.RemoveAllListeners(); strenToggle.RemoveAllListeners(); agilityToggle.RemoveAllListeners(); physiqueToggle.RemoveAllListeners(); mentAlityToggle.RemoveAllListeners(); okBtn.RemoveAllListeners(); } protected override void OnAfterClose() { } private void InitUI() { if (itemModel == null) return; itemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(itemModel.itemId); SetCurWashAttr(); RefreshWashAttrDes(); } private void OnClickToggle(bool isOn) { SetCurWashAttr(); RefreshWashAttrDes(); } private void SetCurWashAttr() { if (strenToggle.isOn) { selectAttr = AttrEnum.POWER; } else if (agilityToggle.isOn) { selectAttr = AttrEnum.AGILITY; } else if (physiqueToggle.isOn) { selectAttr = AttrEnum.PHYSIQUE; } else if (mentAlityToggle.isOn) { selectAttr = AttrEnum.MENTALITY; } } private void RefreshWashAttrDes() { //float initPoint = rolePointModel.GetPointCreate(PlayerDatas.Instance.baseData.Job)[(int)selectAttr]; //switch (selectAttr) //{ // case AttrEnum.POWER: // washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BaseSTR) - initPoint; // break; // case AttrEnum.AGILITY: // washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BasePHY) - initPoint; // break; // case AttrEnum.PHYSIQUE: // washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BaseCON) - initPoint; // break; // case AttrEnum.MENTALITY: // washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BasePNE) - initPoint; // break; //} PlayerPropertyConfig propertyConfig = ConfigManager.Instance.GetTemplate<PlayerPropertyConfig>((int)selectAttr); washAttrDesText.text = Language.Get("BagWin_Washpoint2", propertyConfig.Name, UIHelper.GetPropertyMapPlayerData(selectAttr), washPoint); } private void ClickSureBtn() { if (itemConfig == null || itemModel == null) return; if(washPoint <= 0) { SysNotifyMgr.Instance.ShowTip("WashPoint"); } else { int needCnt = (int)washPoint / itemConfig.EffectValueA1; int remain = (int)washPoint % itemConfig.EffectValueA1; if(remain > 0) { needCnt = needCnt + 1; } if(needCnt > itemModel.itemInfo.ItemCount) { needCnt = itemModel.itemInfo.ItemCount; } if (itemModel.chinItemModel.BatchUse == 1 && needCnt > 1) { BatchUseModel.Instance.SetBatchModel(itemModel.itemInfo.ItemGUID); BatchUseModel.Instance.SetExtraInfo((int)selectAttr,needCnt); WindowCenter.Instance.Open<WashPointBatchUseWin>(); } else { PackSendQuestMgr.Instance.SendMakeUseQuest(itemModel.itemInfo.ItemPlace,1,(int)selectAttr); } } CloseWin(); } private void CloseWin() { CloseImmediately(); } } } System/MainInterfacePanel/MainInterfaceWin.cs
@@ -616,7 +616,7 @@ RedEnvelopeModel.RedEnvelope _envelope; if (envelopeModel.TryGetLatestEnvelope(out _envelope)) { if (OSEnvelopeModel.m_OpenServerGetRedpin.state == RedPointState.Simple) if (OSEnvelopeModel.m_OpenServerGetRedpin.state == RedPointState.GetReward) { WindowCenter.Instance.CloseImmediately<MainInterfaceWin>(); ModelCenter.Instance.GetModel<OSRedEnvelopeModel>().JumpType = 2; System/MainInterfacePanel/PlayerMainDate.cs
@@ -339,7 +339,7 @@ bool IsBool = false; var State1 = RedpointCenter.Instance.GetRedpointState(201);//福利 var State2 = RedpointCenter.Instance.GetRedpointState(210); if (State1 == RedPointState.Simple || State2 == RedPointState.Simple) if (State1 == RedPointState.Simple || State1 == RedPointState.GetReward || State2 == RedPointState.Simple) { IsBool = true; } System/OpenServerActivity/ImpactRankModel.cs
@@ -569,7 +569,7 @@ var _complete = _playerData.value >= (_cfg as OSCBillTagAwardConfig).Condition; if (_complete) { _redpoint.state = RedPointState.Simple; _redpoint.state = RedPointState.GetReward; return; } } @@ -582,7 +582,7 @@ if (_rank != -1 && _rank >= _start && _rank <= _end && !_playerData.billAwardGet) { _redpoint.state = RedPointState.Simple; _redpoint.state = RedPointState.GetReward; return; } } @@ -613,7 +613,8 @@ } foreach (var _key in m_Redpoints.Keys) { if (m_Redpoints[_key].state == RedPointState.Simple) if (m_Redpoints[_key].state == RedPointState.GetReward || m_Redpoints[_key].state == RedPointState.Simple) { return _key; } @@ -632,7 +633,8 @@ { foreach (var _key in m_Redpoints.Keys) { if (m_Redpoints[_key].state == RedPointState.Simple) if (m_Redpoints[_key].state == RedPointState.GetReward || m_Redpoints[_key].state == RedPointState.Simple) { return true; } System/OpenServerActivity/InSevenDayModel.cs
@@ -182,7 +182,7 @@ } if (Bool) { redPointStre1.state = RedPointState.Simple; redPointStre1.state = RedPointState.GetReward; } } } System/OpenServerActivity/OSRedEnvelopeModel.cs
@@ -228,11 +228,11 @@ public void UpdateRedpackRedpoint(bool _checkVoice = false) { bool hasRed = m_OpenServerGetRedpin.state == RedPointState.Simple; bool hasRed = m_OpenServerGetRedpin.state == RedPointState.GetReward; m_OpenServerGetRedpin.state = RedPointState.None; if (CanGetEnvelope()) { m_OpenServerGetRedpin.state = RedPointState.Simple; m_OpenServerGetRedpin.state = RedPointState.GetReward; if (_checkVoice && !hasRed && servereInited && HasOtherRedpack() && !HasSelfRedpack()) { CheckRedEnvelopeVoice(); @@ -425,7 +425,7 @@ get { return m_RedAchieveRedpoint.state == RedPointState.Simple || m_OpenServerGetRedpin.state == RedPointState.Simple; || m_OpenServerGetRedpin.state == RedPointState.GetReward; } } System/Role/RoleAttrWin.cs
@@ -14,12 +14,9 @@ [SerializeField] Image baseImg; [SerializeField] Image specialImg; [SerializeField] Image addImg; [SerializeField] Button addBtn; [SerializeField] Text m_BaseTxt; [SerializeField] Text m_SpecialTxt; [SerializeField] Text m_AddTxt; private readonly Color selectTxtCol = new Color32(52, 7, 1, 255); private readonly Color unSelectTxtCol = new Color32(125, 91, 52, 255); @@ -39,31 +36,15 @@ [SerializeField] Text descText; private void OnAddBtn() { if (attrShowType == 3) return; attrShowType = 3; addImg.SetSprite("2LVSelectTab_b"); specialImg.SetSprite("2LVUnSelectTab_b"); baseImg.SetSprite("2LVUnSelectTab_b"); m_BaseTxt.color = unSelectTxtCol; m_SpecialTxt.color = unSelectTxtCol; m_AddTxt.color = selectTxtCol; OnRefreshScroll(); } private void OnSpecialBtn() { if (attrShowType == 2) return; attrShowType = 2; addImg.SetSprite("2LVUnSelectTab_b"); specialImg.SetSprite("2LVSelectTab_b"); baseImg.SetSprite("2LVUnSelectTab_b"); m_BaseTxt.color = unSelectTxtCol; m_SpecialTxt.color = selectTxtCol; m_AddTxt.color = unSelectTxtCol; OnRefreshScroll(); } @@ -73,12 +54,10 @@ if (attrShowType == 1) return; attrShowType = 1; addImg.SetSprite("2LVUnSelectTab_b"); specialImg.SetSprite("2LVUnSelectTab_b"); baseImg.SetSprite("2LVSelectTab_b"); m_BaseTxt.color = selectTxtCol; m_SpecialTxt.color = unSelectTxtCol; m_AddTxt.color = unSelectTxtCol; OnRefreshScroll(); } @@ -173,7 +152,6 @@ { m_Controller.OnRefreshCell += OnRefreshCell; m_Controller.OnGetDynamicSize += OnGetDynamicSize; addBtn.onClick.AddListener(OnAddBtn); specialBtn.onClick.AddListener(OnSpecialBtn); baseBtn.onClick.AddListener(OnBaseBtn); closeBtn.onClick.AddListener(OnClose); System/Role/RolePanel.cs
@@ -44,7 +44,6 @@ [SerializeField] RectTransform m_ContainerExp; [SerializeField] Slider m_ExpSlider; [SerializeField] Text m_WorldExp; [SerializeField] Button m_PromoteBtn; [SerializeField] Button m_PlayerPropertyBtn; [SerializeField] Button m_TitleBtn; [SerializeField] Button m_RenameBtn; @@ -127,17 +126,17 @@ { WindowCenter.Instance.Open<RoleAttrWin>(); } private void OnPromoteClick() { if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.AddPoint)) { WindowCenter.Instance.Open<RolePoint>(); } else { FuncOpen.Instance.ProcessorFuncErrorTip((int)FuncOpenEnum.AddPoint); } } //private void OnPromoteClick() //{ // if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.AddPoint)) // { // WindowCenter.Instance.Open<RolePoint>(); // } // else // { // FuncOpen.Instance.ProcessorFuncErrorTip((int)FuncOpenEnum.AddPoint); // } //} private void OnRefreshPlayerInfo(PlayerDataRefresh refreshType) { switch (refreshType) @@ -269,7 +268,7 @@ functionButtonMagician.onClick.AddListener(OnFuncMagician); functionButtonGulu.onClick.AddListener(OnFuncGulu); functionButtonHorucx.onClick.AddListener(OnFuncHorucx); m_PromoteBtn.onClick.AddListener(OnPromoteClick); //m_PromoteBtn.onClick.AddListener(OnPromoteClick); m_PlayerPropertyBtn.onClick.AddListener(OnAttrExplainClick); m_TitleBtn.onClick.AddListener(OnDesignationClick); m_RenameBtn.onClick.AddListener(OnRenameClick); System/Role/RolePoint.cs
File was deleted System/Role/RolePointModel.cs
File was deleted System/Role/RolePointModel.cs.meta
File was deleted System/RolePromote/RolePromoteModel.cs
@@ -710,11 +710,6 @@ #endregion #region 主界面提升 RolePointModel rolePointModel { get { return ModelCenter.Instance.GetModel<RolePointModel>(); } } PlayerMethodData methodData { get { return ModelCenter.Instance.GetModel<PlayerMethodData>(); } @@ -750,8 +745,7 @@ private void RedpointValueChangeEvent(int _id) { if (_id == rolePointModel.addPointRedpoint.id || _id == strengthengmodel.StrengthRedpoint.id || if (_id == strengthengmodel.StrengthRedpoint.id || _id == MainRedDot.RedPoint_MountPackKey || _id == MainRedDot.Instance.redPonintPetFunc2.id || _id == MainRedDot.Instance.redPointWashFunc.id || @@ -795,8 +789,6 @@ { case PromoteDetailType.BetterEquip: return modelInterface.CheckBetterEquip(RoleEquipType.retSpiritAnimal); case PromoteDetailType.AddPoint: return ModelCenter.Instance.GetModel<RolePointModel>().addPointRedpoint.state == RedPointState.Simple; case PromoteDetailType.EquipStrength: return strengthengmodel.StrengthRedpoint.state == RedPointState.Simple; case PromoteDetailType.Mount: @@ -845,7 +837,6 @@ public enum PromoteDetailType { BetterEquip, AddPoint, EquipStrength, Mount, Pet, System/RuneTower/RuneTowerWin.cs
@@ -174,10 +174,11 @@ { var towerFloorConfig = ConfigManager.Instance.GetTemplate<RuneTowerFloorConfig>(model.selectedFloor); var npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(towerFloorConfig.BossId); if (npcConfig.Realm > 0) if (ConfigManager.Instance.ContainKey<RealmConfig>(npcConfig.ClientRealm)) { m_BossRealm.gameObject.SetActive(true); var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.Realm); var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.ClientRealm); m_BossRealm.SetSprite(realmConfig.Img); } else System/Strengthening/GodBeastEntry.cs
New file @@ -0,0 +1,58 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, August 16, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; using System.Collections.Generic; using TableConfig; //神兽强化;列表条目 namespace Snxxz.UI { public class GodBeastEntry : MonoBehaviour { [SerializeField] ItemCell m_itemCell; [SerializeField] GameObject m_Selectedbar_Image; [SerializeField] Text m_Item_Text; //[SerializeField] Button // DogzModel Dogz_model; DogzModel dogz_model { get { return Dogz_model ?? (Dogz_model = ModelCenter.Instance.GetModel<DogzModel>()); } } public void GetGodBeastLocationMarker(int locationMarker) { int godBeastNumber = locationMarker / 10; int godBeastPart = locationMarker % 10; List<ItemModel> itemModel = dogz_model.GetDogzEquips(godBeastNumber); if (itemModel != null) { for (int i = 0; i < itemModel.Count; i++) { if (itemModel[i].EquipPlace == godBeastPart) { ItemCellModel ItemModel = new ItemCellModel(itemModel[i].itemId, true, 0, 1); m_itemCell.Init(ItemModel); var itemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(itemModel[i].itemId); var IudetDogzEquipPlus = itemModel[i].GetUseDataModel((int)ItemUseDataKey.Def_IudetDogzEquipPlus);// 神兽装备强化信息列表 [强化等级, 强化熟练度] m_Item_Text.color = UIHelper.GetUIColor(itemConfig.ItemColor); if (IudetDogzEquipPlus != null && IudetDogzEquipPlus[0] > 0) { m_Item_Text.text = itemConfig.ItemName+" +"+ IudetDogzEquipPlus[0]; } else { m_Item_Text.text = itemConfig.ItemName; } } } } } } } System/Strengthening/GodBeastEntry.cs.meta
File was renamed from System/Role/RolePoint.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 77a6a757b99422846bb5b68b65b5af18 timeCreated: 1502422861 guid: ce0013549955f054e978142d01217a31 timeCreated: 1534423338 licenseType: Free MonoImporter: serializedVersion: 2 System/Strengthening/GodBeastReinforcementWin.cs
New file @@ -0,0 +1,152 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, August 16, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //神兽强化 namespace Snxxz.UI { public class GodBeastClass { public int GodBeastNumber;//神兽编号 public int GodBeastPart;//神兽部位 public int GodBeastLv;//神兽等级 public int GodBeasProficiency;//熟练度 public int GodBeastQuality;//神兽品质 public int GodBeastStar;//神兽星级 public int LocationMarker;//位置标记 } public class GodBeastReinforcementWin : Window { [SerializeField] ScrollerController m_ScrollerController; [SerializeField] GodBeastSlidingList m_GodBeastSlidingList; [SerializeField] GameObject m_Listprompt_Text; DogzModel Dogz_model; DogzModel dogz_model { get { return Dogz_model ?? (Dogz_model = ModelCenter.Instance.GetModel<DogzModel>()); } } private List<GodBeastClass> GodBeastList = new List<GodBeastClass>(); #region Built-in protected override void BindController() { } protected override void AddListeners() { } protected override void OnPreOpen() { GetGodBeast();//获取神兽强化装备信息 m_ScrollerController.OnRefreshCell += OnRefreshGridCell; OnCreateGridLineCell(m_ScrollerController); if (GodBeastList.Count > 0) { m_ScrollerController.JumpIndex(0); } m_GodBeastSlidingList.Init(); } protected override void OnAfterOpen() { } protected override void OnPreClose() { m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见 m_ScrollerController.OnRefreshCell -= OnRefreshGridCell; } protected override void OnAfterClose() { } #endregion private void GetGodBeast()//存储神兽强化列表数据和排序 { GodBeastList.Clear(); var DogzEquipDict = dogz_model.dogzAssistStateDict; foreach (var key in DogzEquipDict.Keys) { if (DogzEquipDict[key] == 1) { GodBeastClass godBeastClass = new GodBeastClass(); List<ItemModel> itemModel = dogz_model.GetDogzEquips(key); for (int i = 0; i < itemModel.Count; i++) { godBeastClass.GodBeastNumber = key; godBeastClass.GodBeastPart = itemModel[i].EquipPlace; godBeastClass.GodBeastQuality = itemModel[i].chinItemModel.ItemColor; godBeastClass.GodBeastStar = itemModel[i].chinItemModel.StarLevel; var IudetDogzEquipPlus = itemModel[i].GetUseDataModel((int)ItemUseDataKey.Def_IudetDogzEquipPlus);// 神兽装备强化信息列表 [强化等级, 强化熟练度] godBeastClass.GodBeastLv = IudetDogzEquipPlus[0]; godBeastClass.GodBeasProficiency = IudetDogzEquipPlus[1]; godBeastClass.LocationMarker= key*10+ itemModel[i].EquipPlace; GodBeastList.Add(godBeastClass); } } } GodBeastList.Sort(Compare); } int Compare(GodBeastClass x, GodBeastClass y) { if (x.GodBeastQuality.CompareTo(y.GodBeastQuality) != 0)//品质 { return -x.GodBeastQuality.CompareTo(y.GodBeastQuality); } if (x.GodBeastStar.CompareTo(y.GodBeastStar) != 0)//星级 { return -x.GodBeastStar.CompareTo(y.GodBeastStar); } if (x.GodBeastPart.CompareTo(y.GodBeastPart) != 0)//装备位 { return x.GodBeastPart.CompareTo(y.GodBeastPart); } if (x.GodBeastLv.CompareTo(y.GodBeastLv) != 0)//强化等级 { return -x.GodBeastLv.CompareTo(y.GodBeastLv); } if (x.GodBeasProficiency.CompareTo(y.GodBeasProficiency) != 0)//熟练度 { return -x.GodBeasProficiency.CompareTo(y.GodBeasProficiency); } return 1; } void OnCreateGridLineCell(ScrollerController gridCtrl) { gridCtrl.Refresh(); if (GodBeastList.Count > 0) { m_Listprompt_Text.SetActive(false); } else { m_Listprompt_Text.SetActive(true); } for (int i = 0; i < GodBeastList.Count; i++) { int locationMarker = GodBeastList[i].LocationMarker; gridCtrl.AddCell(ScrollerDataType.Header, locationMarker); } gridCtrl.Restart(); } private void OnRefreshGridCell(ScrollerDataType type, CellView cell) { GodBeastEntry godBeastEntry = cell.GetComponent<GodBeastEntry>(); int locationMarker = cell.index; } } } System/Strengthening/GodBeastReinforcementWin.cs.metacopy from System/Role/RolePoint.cs.meta copy to System/Strengthening/GodBeastReinforcementWin.cs.meta
File was copied from System/Role/RolePoint.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 77a6a757b99422846bb5b68b65b5af18 timeCreated: 1502422861 guid: 69585e30fb1796b42b2b119b864f6776 timeCreated: 1534421646 licenseType: Free MonoImporter: serializedVersion: 2 System/Strengthening/GodBeastSlidingList.cs
New file @@ -0,0 +1,142 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, August 17, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; //神兽强化右侧材料吸收列表 namespace Snxxz.UI { public class GodBeastSlidingList:MonoBehaviour { [SerializeField] ScrollerController m_ScrollerController; [SerializeField] Text m_Label; [SerializeField] Button m_Arrow; [SerializeField] GameObject m_ScrollViewFirst; [SerializeField] Button m_ButtonAll;//所有 [SerializeField] Button m_ButtonCrystal;//水晶 [SerializeField] Button m_ButtonBlue;//蓝 [SerializeField] Button m_ButtonPurple;//紫色 [SerializeField] Button m_ButtonOrange;//橙色 [SerializeField] Toggle m_ToggleAll; public int LINE = 10; private int Quality = 10; private void Start() { m_Arrow.AddListener(OnClickArrow); m_ButtonAll.AddListener(()=>{ OnClickSwith(10); }); m_ButtonCrystal.AddListener(() => { OnClickSwith(1);}); m_ButtonBlue.AddListener(() => { OnClickSwith(2); }); m_ButtonPurple.AddListener(() => { OnClickSwith(3); }); m_ButtonOrange.AddListener(() => { OnClickSwith(4); }); m_ToggleAll.onValueChanged.AddListener(OnClickToggle); } private void OnEnable() { } private void OnDisable() { } public void Init() { Quality = 10; ContentSelect(Quality); if (m_ScrollViewFirst.activeSelf) { m_ScrollViewFirst.SetActive(false); } if (m_ToggleAll.isOn) { m_ToggleAll.isOn = false; } m_ScrollerController.OnRefreshCell += OnRefreshGridCell; OnCreateGridLineCell(m_ScrollerController); } public void Unit() { m_ScrollerController.OnRefreshCell -= OnRefreshGridCell; } private void OnClickArrow() { m_ScrollViewFirst.SetActive(!m_ScrollViewFirst.activeSelf); } private void OnClickToggle(bool IsBool) { } private void OnClickSwith(int Type) { Quality = Type; if (m_ScrollViewFirst.activeSelf) { m_ScrollViewFirst.SetActive(false); } ContentSelect(Quality); } private void ContentSelect(int Type) { switch (Type) { case 1: m_Label.text = "强化水晶"; break; case 2: m_Label.text = "蓝色以下"; break; case 3: m_Label.text = "紫色以下"; break; case 4: m_Label.text = "橙色以下"; break; case 10: m_Label.text = "全部"; break; default: break; } } void OnCreateGridLineCell(ScrollerController gridCtrl) { gridCtrl.Refresh(); int code = 0; for (code = 0; code < LINE; code++) { gridCtrl.AddCell(ScrollerDataType.Header, code); } gridCtrl.Restart(); } private void OnRefreshGridCell(ScrollerDataType type, CellView cell) { int gridlineIndex = cell.index; int childCode = 0; for (childCode = 0; childCode < cell.transform.childCount; childCode++) { ChildNodes _ChildNodes = cell.transform.GetChild(childCode).GetComponent<ChildNodes>(); _ChildNodes._ItemIcon.SetActive(false); _ChildNodes._Elect.SetActive(false); int cellCount = (cell.transform.childCount) * gridlineIndex + (childCode + 1); if (cellCount - 1 < 1) { } } } } } System/Strengthening/GodBeastSlidingList.cs.metacopy from System/Role/RolePoint.cs.meta copy to System/Strengthening/GodBeastSlidingList.cs.meta
File was copied from System/Role/RolePoint.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 77a6a757b99422846bb5b68b65b5af18 timeCreated: 1502422861 guid: e770376f004aa1143bcd9613fa087f12 timeCreated: 1534485389 licenseType: Free MonoImporter: serializedVersion: 2 System/Tip/PromoteDetailsWin.cs
@@ -72,9 +72,6 @@ case RolePromoteModel.PromoteDetailType.BetterEquip: WindowCenter.Instance.Open<KnapSackWin>(); break; case RolePromoteModel.PromoteDetailType.AddPoint: WindowCenter.Instance.Open<RolePoint>(); break; case RolePromoteModel.PromoteDetailType.EquipStrength: WindowCenter.Instance.Open<EquipReinforceWin>(); break; System/Treasure/FunctionUnlockFlyObject.cs
@@ -64,6 +64,10 @@ m_FunctionIcon.SetSprite(skillConfig.IconName); originalScale = 1f; break; case FunctionUnlockType.TreasureFunc: UI3DTreasureExhibition.Instance.BeginShowTreasure(m_Id, m_TreasureIcon); originalScale = 9f; break; } this.transform.localScale = Vector3.one * originalScale; @@ -189,6 +193,7 @@ { case FunctionUnlockType.Treasure: case FunctionUnlockType.TreasureSkill: case FunctionUnlockType.TreasureFunc: UI3DTreasureExhibition.Instance.StopShow(); break; case FunctionUnlockType.Normal: System/Treasure/TreasureData.cs
@@ -409,12 +409,6 @@ var id = achievements[i]; Achievement achievement; var config = ConfigManager.Instance.GetTemplate<SuccessConfig>(id); if (config == null || PlayerDatas.Instance.baseData.LV < config.Condition3) { continue; } if (model.TryGetAchievement(id, out achievement) && !achievement.completed) { return id; System/Treasure/TreasureModel.cs
@@ -1060,20 +1060,6 @@ foreach (var achievementGroup in treasure.achievementGroups.Values) { if ((TreasureCategory)config.Category == TreasureCategory.Human) { Achievement doingAchievement; if (achievementModel.TryGetAchievement(achievementGroup.GetDoingAchievement(), out doingAchievement)) { var successConfig = ConfigManager.Instance.GetTemplate<SuccessConfig>(doingAchievement.id); if (successConfig.Condition3 > 0 && PlayerDatas.Instance.baseData.LV < successConfig.Condition3) { treasure.achievementRedpoint.state = RedPointState.None; continue; } } } if (achievementGroup.IsAwardable()) { treasure.achievementRedpoint.state = RedPointState.Simple; System/Treasure/TreasureNewGotWin.cs
@@ -362,15 +362,16 @@ m_Story.text = string.Format(config.Verse[0], killNpcConfig.MaxAtk); } break; //case 304://签到相关配置移到功能配置表 // var _specialData = treasure.specialData; // if (_specialData != null) // { // var _keyValue = _specialData.propertyDict.First(); // var _propertyConfig = ConfigManager.Instance.GetTemplate<PlayerPropertyConfig>(_keyValue.Key); // m_Story.text = string.Format(config.Verse[0], _keyValue.Value, _propertyConfig.Name); // } // break; case 304://签到相关配置移到功能配置表 var soulModel = ModelCenter.Instance.GetModel<TreasureSoulModel>(); var _propertyDict = soulModel.signAddProperty; if (_propertyDict != null) { var _keyValue = _propertyDict.First(); var _propertyConfig = ConfigManager.Instance.GetTemplate<PlayerPropertyConfig>(_keyValue.Key); m_Story.text = string.Format(config.Verse[0], _keyValue.Value, _propertyConfig.Name); } break; } flyObject = unlockFlyObject1; } System/Treasure/TreasureSoulModel.cs
@@ -284,7 +284,8 @@ if (beforeFinishCount < special.presentFinishCount && serverInited && special.active && !WindowCenter.Instance.CheckOpen<TreasureSoulActiveWin>() && WindowCenter.Instance.CheckOpen<TreasureSoulWin>() && !WindowCenter.Instance.CheckOpen<RealmPropertyUpWin>()) && !WindowCenter.Instance.CheckOpen<RealmPropertyUpWin>() && !NewBieCenter.Instance.inGuiding) { ActivateShow.TreasureSoulGetReward((int)_data.PriID, beforeFinishCount, special.presentFinishCount); } System/Treasure/TreasureStageUpTriggerWin.cs
@@ -174,7 +174,7 @@ var instance = UIUtility.CreateWidget("TreasureUnlockFlyObject_1", "TreasureUnlockFlyObject_1"); instance.transform.SetParentEx(m_FurnacesFlyContainer, Vector3.zero, Quaternion.identity, Vector3.one); flyObject = instance.GetComponent<FunctionUnlockFlyObject>(); flyObject.SetContent(FunctionUnlockType.Treasure, 301); flyObject.SetContent(FunctionUnlockType.TreasureFunc, 301); flyObject.transform.localScale = Vector3.one * m_FurnacesScale; flyObject.SetScale(m_FurnacesScale); System/Welfare/ConsumeRebateModel.cs
@@ -57,7 +57,7 @@ { get { return consumeRebateRedpoint.state == RedPointState.Simple; return consumeRebateRedpoint.state == RedPointState.GetReward; } } @@ -208,7 +208,7 @@ { continue; } consumeRebateRedpoint.state = RedPointState.Simple; consumeRebateRedpoint.state = RedPointState.GetReward; break; } } System/Welfare/LevelGiftModel.cs
@@ -212,13 +212,13 @@ } if (PlayerDatas.Instance.baseData.LV >= _cfg.LV && !_got) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; break; } if (PlayerDatas.Instance.baseData.LV >= _cfg.LV && PlayerDatas.Instance.baseData.VIPLv >= _cfg.VIPLimit && !_vipGot) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; break; } } System/Welfare/PrayerModel.cs
@@ -324,7 +324,7 @@ { if (CanFreeCoinPrayer()) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; } } if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.ExpPray)) @@ -332,7 +332,7 @@ var _expRuneCnt = playerPack.GetItemCountByID(PackType.rptItem, prayerExpRune); if (_expRuneCnt > 0) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; } } } System/Welfare/SignInModel.cs
@@ -108,7 +108,7 @@ redpoint.state = RedPointState.None; return; } redpoint.state = todaySign ? RedPointState.None : RedPointState.Simple; redpoint.state = todaySign ? RedPointState.None : RedPointState.GetReward; } public override void Init() System/Welfare/WelfareCenter.cs
@@ -25,7 +25,7 @@ { functionOrder = 1; } else if (signInModel.redpoint.state == RedPointState.Simple) else if (signInModel.redpoint.state == RedPointState.GetReward) { WindowCenter.Instance.Close<MainInterfaceWin>(); WindowCenter.Instance.Open<WelfareWin>(false, 0); @@ -38,7 +38,7 @@ { functionOrder = 2; } else if (prayerModel.redpoint.state == RedPointState.Simple) else if (prayerModel.redpoint.state == RedPointState.GetReward) { WindowCenter.Instance.Close<MainInterfaceWin>(); WindowCenter.Instance.Open<WelfareWin>(false, 1); @@ -56,7 +56,7 @@ return; } if (levelGiftModel.redpoint.state == RedPointState.Simple) if (levelGiftModel.redpoint.state == RedPointState.GetReward) { WindowCenter.Instance.Close<MainInterfaceWin>(); WindowCenter.Instance.Open<WelfareWin>(false, 3); @@ -80,7 +80,7 @@ { functionOrder = 1; } else if (signInModel.redpoint.state == RedPointState.Simple) else if (signInModel.redpoint.state == RedPointState.GetReward) { return 0; } @@ -91,7 +91,7 @@ { functionOrder = 2; } else if (prayerModel.redpoint.state == RedPointState.Simple) else if (prayerModel.redpoint.state == RedPointState.GetReward) { return 1; } @@ -105,7 +105,7 @@ return 2; } if (levelGiftModel.redpoint.state == RedPointState.Simple) if (levelGiftModel.redpoint.state == RedPointState.GetReward) { return 3; } System/WindowBase/ModelCenter.cs
@@ -81,7 +81,6 @@ RegisterModel<UnionTaskModel>(); RegisterModel<FriendsModel>(); RegisterModel<RolePointModel>(); RegisterModel<RoleParticularModel>(); RegisterModel<WorldBossModel>(); RegisterModel<RolePromoteModel>(); System/WindowJump/WindowJumpMgr.cs
@@ -379,7 +379,7 @@ SetJumpLogic<RealmWin>(_tagWinSearchModel.TABID); break; case JumpUIType.RolePoint: SetJumpLogic<RolePoint>(_tagWinSearchModel.TABID); //SetJumpLogic<RolePoint>(_tagWinSearchModel.TABID); break; case JumpUIType.MainTask: PlayerTaskDatas taskDatas = ModelCenter.Instance.GetModel<PlayerTaskDatas>(); @@ -528,7 +528,7 @@ SetJumpLogic<KnapSackWin>(_tagWinSearchModel.TABID); break; case JumpUIType.RebornOpenAddPoint: SetJumpLogic<RolePoint>(_tagWinSearchModel.TABID); //SetJumpLogic<RolePoint>(_tagWinSearchModel.TABID); break; case JumpUIType.RebornOpenHourse: SetJumpLogic<PetWin>(_tagWinSearchModel.TABID); UI/Common/BossLifeBar.cs
@@ -74,15 +74,19 @@ m_BossName.text = npcConfig.charName; m_BossLevel.text = _level.ToString(); m_BossIcon.SetSprite(npcConfig.HeadPortrait); if (npcConfig.Realm > 0) if (m_Realm != null) { m_Realm.gameObject.SetActive(true); var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.Realm); m_Realm.SetSprite(realmConfig.Img); } else { m_Realm.gameObject.SetActive(false); if (ConfigManager.Instance.ContainKey<RealmConfig>(npcConfig.ClientRealm)) { m_Realm.gameObject.SetActive(true); var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.ClientRealm); m_Realm.SetSprite(realmConfig.Img); } else { m_Realm.gameObject.SetActive(false); } } surplusSegments = -1; UI/HUD/HeadUpName.cs
@@ -80,38 +80,50 @@ { m_PlayerName.text = _name; m_HangHint.gameObject.SetActive(_hang); SetRealm(_realm); SetPlayerRealm(_realm); SetTitle(_titleId); SetAlliance(_alliance); SyncPosition(true); } public void SetRealm(int _realm) public void SetPlayerRealm(int _realm) { m_Realm.gameObject.SetActive(_realm > 0); m_PlayerName.alignment = _realm > 0 ? TextAnchor.MiddleLeft : TextAnchor.MiddleCenter; if (_realm > 0) if (m_Realm) { var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(_realm); if (realmConfig != null) if (_realm > 0) { m_Realm.gameObject.SetActive(true); m_PlayerName.alignment = TextAnchor.MiddleLeft; var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(_realm); m_Realm.SetSprite(realmConfig.Img); SetImageMaterialTexture(realmConfig.Img); } else { m_Realm.gameObject.SetActive(false); m_PlayerName.alignment = TextAnchor.MiddleCenter; } } } public void SetFunctionalNpcRealm(int _realm) public void SetNpcRealm(int _realm) { m_Realm.gameObject.SetActive(true); m_PlayerName.alignment = TextAnchor.MiddleLeft; var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(_realm); if (realmConfig != null) if (m_Realm != null) { m_Realm.SetSprite(realmConfig.Img); SetImageMaterialTexture(realmConfig.Img); if (ConfigManager.Instance.ContainKey<RealmConfig>(_realm)) { m_Realm.gameObject.SetActive(true); m_PlayerName.alignment = TextAnchor.MiddleLeft; var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(_realm); m_Realm.SetSprite(realmConfig.Img); SetImageMaterialTexture(realmConfig.Img); } else { m_PlayerName.alignment = TextAnchor.MiddleCenter; m_Realm.gameObject.SetActive(false); } } } @@ -193,7 +205,7 @@ public void SetNPCName(string _name) { SetFunctionalNpcRealm(0); SetNpcRealm(999); m_PlayerName.text = _name; SyncPosition(true); } @@ -203,7 +215,7 @@ var config = ConfigManager.Instance.GetTemplate<NPCConfig>(_id); if (config != null) { SetFunctionalNpcRealm(config.Realm); SetNpcRealm(config.ClientRealm); m_PlayerName.text = config.charName; } @@ -217,10 +229,11 @@ findPreciousModel.bossInfoUpdateEvent -= UpdateNpcRebornTime; findPreciousModel.bossInfoUpdateEvent += UpdateNpcRebornTime; npcId = _npcId; var config = ConfigManager.Instance.GetTemplate<NPCConfig>(_npcId); if (config != null) { SetRealm(config.Realm); SetNpcRealm(config.ClientRealm); m_PlayerName.text = config.charName; } @@ -279,7 +292,7 @@ var config = ConfigManager.Instance.GetTemplate<NPCConfig>(_npcId); if (config != null) { SetRealm(config.Realm); SetNpcRealm(config.ClientRealm); m_PlayerName.text = StringUtility.Contact(config.charName, Language.Get("HeadUpName_Monster", _level)); monsterLevel = _level; monsterType = (E_MonsterType)config.IsBoss; Utility/EnumHelper.cs
@@ -1033,6 +1033,7 @@ Normal = 2, TreasureSkill = 3, Skill = 4, TreasureFunc = 5, } public enum RedPointState