| System/Role/GodWeaponPreviewWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Role/GodWeaponPreviewWin.cs
@@ -97,6 +97,16 @@ void Display() { var defaultStage = model.GetGodWeaponStage(selectGodWeaponType); var level = 0; if (EquipShowSwitch.IsGodWeaponEffectOn(PlayerDatas.Instance.baseData.equipShowSwitch, selectGodWeaponType, out level)) { var _stage = 0; if (model.TryGetGodWeaponStage(selectGodWeaponType, level, out _stage)) { defaultStage = _stage; } } defaultStage = Mathf.Clamp(defaultStage + 1, 1, 3); OnSelectStage(defaultStage); DisplayEquip();