| Fight/MapTransferUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/MapTransferUtility.cs
@@ -367,7 +367,7 @@ && _fairyBossModel.bosses.Contains(npcID))) { //Debug.LogFormat(" |-- 非想去的boss为60秒内行为产生且为同一只boss, {0}, {1}", BossFakeLineUtility.Instance.showFakeLine, PlayerDatas.Instance.baseData.FBID); //PlayerDatas.Instance.baseData.FBID); Vector3 _destPos = new Vector3(_npcLocation.position.x, _hero.Pos.y, _npcLocation.position.y); _hero.MoveToPosition(_destPos, _npcLocation.scope); }