| Fight/Actor/State/SMB/STM_BaseAttack.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Actor/State/SMB/STM_BaseAttack.cs
@@ -934,7 +934,7 @@ } } if (!BattleEffectPlayRule.Instance.CanPlay(owner.ServerInstID)) if (owner is GA_Player && !BattleEffectPlayRule.Instance.CanPlay(owner.ServerInstID)) { return; }