| | |
| | | {
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| | | FairyJadeInvestmentModel m_FairyJadeInvestmentModel;
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| | | FairyJadeInvestmentModel fairyJadeInvestmentModel { get { return m_FairyJadeInvestmentModel ?? (m_FairyJadeInvestmentModel = ModelCenter.Instance.GetModel<FairyJadeInvestmentModel>()); } }
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| | | VipInvestModel m_VipInvestModel; |
| | | VipInvestModel VipInvestModel { get { return m_VipInvestModel ?? (m_VipInvestModel = ModelCenter.Instance.GetModel<VipInvestModel>()); } }
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| | | [SerializeField] ScrollerController m_ScrollerController;
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| | | [SerializeField] Button m_InvestmentButton;//投资按钮
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| | | [SerializeField] GameObject m_MaxInverstment;//最大投资上限
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| | |
| | | {
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| | | if (fairyJadeInvestmentModel.InvestGold < fairyJadeInvestmentModel.RecordSelectNumberMax)
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| | | {
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| | | fairyJadeInvestmentModel.SelectNumber = fairyJadeInvestmentModel.RecordSelectNumberMax;
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| | | if (fairyJadeInvestmentModel.InvestGold < VipInvestModel.GetInvestGold(3, 0))
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| | | {
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| | | fairyJadeInvestmentModel.SelectNumber = VipInvestModel.GetInvestGold(3, 0);
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| | | }
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| | | else if (fairyJadeInvestmentModel.InvestGold < VipInvestModel.GetInvestGold(3, 1))
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| | | {
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| | | fairyJadeInvestmentModel.SelectNumber = VipInvestModel.GetInvestGold(3, 1);
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| | | }
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| | | else if (fairyJadeInvestmentModel.InvestGold < VipInvestModel.GetInvestGold(3, 2))
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| | | {
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| | | fairyJadeInvestmentModel.SelectNumber = VipInvestModel.GetInvestGold(3, 2);
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| | | }
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| | | m_SelectButton.gameObject.SetActive(true);
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| | | }
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| | | else
|