少年修仙传客户端代码仓库
client_linchunjie
2019-04-17 1fe01add5deedc9853e1ee0203398137c5944408
3335 缥缈仙域
2个文件已修改
11 ■■■■ 已修改文件
System/Dungeon/DungeonReturnBloodBehaviour.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/HazyRegion/HazyGrassDungeonWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonReturnBloodBehaviour.cs
@@ -112,7 +112,9 @@
                {
                    if (model.moneyCostRemind)
                    {
                        ConfirmCancel.ToggleConfirmCancel(Language.Get("Mail101"), Language.Get(""),
                        var skillConfig = SkillConfig.Get(config.BuffID);
                        ConfirmCancel.ToggleConfirmCancel(Language.Get("Mail101"),
                            Language.Get("HazyReturnBloodRemind", config.MoneyCnt, skillConfig.EffectValue11 / 100),
                            Language.Get("InspireNoMention"),
                            (bool isOk, bool toggle) =>
                            {
@@ -191,6 +193,9 @@
                    m_Cost.text = config.MoneyCnt.ToString();
                }
                var skillConfig = SkillConfig.Get(config.BuffID);
                m_Effect.text = Language.Get("HazyReturnBlood", skillConfig.EffectValue11 / 100);
                m_Mask.gameObject.SetActive(false);
            }
System/HazyRegion/HazyGrassDungeonWin.cs
@@ -124,7 +124,7 @@
                    var refreshSeconds = npcInfos[i].refreshMinute * 60;
                    var seconds = refreshSeconds - used % refreshSeconds;
                    var npcConfig = NPCConfig.Get(npcInfos[i].npcId);
                    m_GrassTimes[i].text = string.Format("{0}{1}后刷新", npcConfig.charName,
                    m_GrassTimes[i].text = Language.Get("HazyGrassRefresh", npcConfig.charName,
                        TimeUtility.SecondsToMS(seconds));
                }
                else
@@ -176,7 +176,7 @@
            public void Display(int npcId, int count)
            {
                var npcConfig = NPCConfig.Get(npcId);
                m_Title.text = string.Format("剩余{0}数量:", npcConfig.charName);
                m_Title.text = Language.Get("HazyGrassCountTitle", npcConfig.charName);
                m_Count.text = count.ToString();
                m_Count.color = UIHelper.GetUIColor(count > 0 ? TextColType.Green : TextColType.Red);
            }