| Core/GameEngine/Login/LoginStage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Login/LoginStage.cs
@@ -15,7 +15,7 @@ WindowCenter.Instance.Close<FightingPKWin>(); WindowCenter.Instance.Open<LaunchBackGroundWin>(true); var backGroundWin = WindowCenter.Instance.Get<LaunchBackGroundWin>(); if (backGroundWin != null) { @@ -47,7 +47,7 @@ if (!loginModel.sdkLogined) { if (SDKUtility.Instance.ChannelPlatform != SDKUtility.E_ChannelPlatform.Yj || !SDKUtility.Yj_AppID.Equals("yybgame")) || SDKUtility.Yj_AppID.Equals("yybgame")) { SDKUtility.Instance.FreePlatformLogin(); }