少年修仙传客户端代码仓库
client_linchunjie
2018-09-03 20a8d6c5961e18bc24aa254f22605e376b866253
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
4个文件已修改
54 ■■■■■ 已修改文件
System/DailyQuest/DailyQuestModel.cs 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestWin.cs 35 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowJump/WindowJumpMgr.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/ExceptionCatcher.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestModel.cs
@@ -617,7 +617,14 @@
                                    }
                                    break;
                                case DailyQuestType.FairyGrabBoss:
                                    dailyQuest.redpoint.state = completedTimes >= totalTimes ? RedPointState.Simple : RedPointState.None;
                                    if (dailyQuestState == DailyQuestState.Normal)
                                    {
                                        dailyQuest.redpoint.state = completedTimes >= totalTimes ? RedPointState.None : RedPointState.Simple;
                                    }
                                    else
                                    {
                                        dailyQuest.redpoint.state = RedPointState.None;
                                    }
                                    break;
                                default:
                                    if (dailyQuestState == DailyQuestState.CanBuyTimes || dailyQuestState == DailyQuestState.Normal)
System/DailyQuest/DailyQuestWin.cs
@@ -538,40 +538,7 @@
                var config = Config.Instance.Get<TreasureConfig>(gotoTreasureId);
                treasureModel.selectedTreasure = gotoTreasureId;
                treasureModel.currentCategory = (TreasureCategory)config.Category;
                switch (gotoTreasureId)
                {
                    case 101:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.DhszTs);
                        break;
                    case 102:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.HyqTs);
                        break;
                    case 103:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.GyzTs);
                        break;
                    case 104:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.LqhTs);
                        break;
                    case 105:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.PlyTs);
                        break;
                    case 106:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.XhqTs);
                        break;
                    case 107:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.DhzTs);
                        break;
                    case 108:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.ZjhlTs);
                        break;
                    case 109:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.YldTs);
                        break;
                    case 110:
                        WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.StfTs);
                        break;
                }
                WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.TreasureCollectSoul);
            }
        }
System/WindowJump/WindowJumpMgr.cs
@@ -589,6 +589,9 @@
            case JumpUIType.TreasureSoul:
                SetJumpLogic<TreasureSoulWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.TreasureCollectSoul:
                SetJumpLogic<TreasureLevelUpWin>(0);
                break;
            case JumpUIType.VipRechargeFunc3:
            case JumpUIType.OSTimeLimitGift:
            case JumpUIType.FlashSale:
@@ -1153,6 +1156,7 @@
    OpenServerGift1 = 223, //超值礼包1
    OpenServerGift2 = 224, //超值礼包2
    OpenServerGift3 = 225, //超值礼包3
    TreasureCollectSoul = 226,//法宝集魂
    DhszTs = 1001,//定海神针功法提升界面
    HyqTs = 1002,//皓月枪功法提升界面
    GyzTs = 1003,//鬼牙刃功法提升界面
Utility/ExceptionCatcher.cs
@@ -10,7 +10,11 @@
#if !UNITY_EDITOR
            BuglyAgent.ConfigDebugMode(false);
            BuglyAgent.ConfigAutoReportLogLevel(LogSeverity.LogException);
            BuglyAgent.ConfigDefault(VersionConfig.Get().appId, VersionConfig.Get().version, SystemInfo.deviceName, 0);
        var channel = VersionConfig.Get().appId;
        var versionInfo = StringUtility.Contact(VersionConfig.Get().version, "_", VersionConfig.Get().buildIndex, "_", VersionConfig.Get().buildTime);
        var deviceName = SystemInfo.deviceName;
        BuglyAgent.ConfigDefault(channel, versionInfo, deviceName, 0);
            
#if UNITY_ANDROID
            BuglyAgent.InitWithAppId("bff7374864");