| System/Role/MagicianWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Role/MagicianWin.cs
@@ -812,7 +812,7 @@ if (model.selectItemIndex < items.Length) { var count = packModel.GetItemCountByID(PackType.rptItem, items[model.selectItemIndex]); if (count > 0) if (count > 0 && godWeaponInfo.level >= 1) { EffectMgr.Instance.PlayUIEffect(HammerEffectId(model.selectItemIndex), 2500, m_Items[model.selectItemIndex].transform, false); }