少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-13 22b191d1a96e30596fa251437e2af6080d56acac
3335 配置表读取重构。
14个文件已修改
243 ■■■■■ 已修改文件
Core/GameEngine/Model/ConfigManager.cs 201 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/SnxxzGame.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC104_tagMCPrepareEnterCrossServer.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/ResModule/MaterialLoader.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/Skill/AttackHandler.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/Status/Status_Polymorph.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_NpcFightNorm.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_NpcFightSgzcZZ.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_NpcFightZZPlayer.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_Pet.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/PreFightMission.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Mount/MountStoneTipsWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WorldMap/LocalMapEventPointInstroduce.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WorldMap/LocalMapEventPointToggle.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/ConfigManager.cs
@@ -30,211 +30,16 @@
    public void LoadPriorBundleConfig()
    {
        StartSyncTask<PriorBundleConfig>();
    }
    public void PreLoadConfigs()
    {
        StartSyncTask<ApkUpdateUrlConfig>();
        StartSyncTask<PriorBundleConfig>();
        StartSyncTask<PriorLanguageConfig>();
        StartSyncTask<ContactConfig>();
        StartSyncTask<HelpInfoConfig>();
    }
    List<ConfigTask> configTasks = new List<ConfigTask>();
    public IEnumerator Co_LoadConfigs()
    {
        StartSyncTask<LoginSeverListConfig>();
        StartSyncTask<IconConfig>();
        AddAsyncTask<ItemConfig>();
        AddAsyncTask<SkillConfig>();
        AddAsyncTask<DirtyNameConfig>();
        AddAsyncTask<TASKINFOConfig>();
        AddAsyncTask<mapnpcConfig>();
        AddAsyncTask<LanguageConfig>();
        AddAsyncTask<DienstgradConfig>();
        AddAsyncTask<PlayerPropertyConfig>();
        AddAsyncTask<RealmConfig>();
        AddAsyncTask<ItemCompoundConfig>();
        AddAsyncTask<FuncConfigConfig>();
        AddAsyncTask<GodWeaponConfig>();
        AddAsyncTask<FuncOpenLVConfig>();
        AddAsyncTask<RichTextMsgReplaceConfig>();
        AddAsyncTask<SysInfoConfig>();
        AddAsyncTask<ItemPlusConfig>();
        AddAsyncTask<ItemPlusMaxConfig>();
        AddAsyncTask<PyTaskConfig>();
        AddAsyncTask<MailConfig>();
        AddAsyncTask<RuneTowerConfig>();
        AddAsyncTask<EquipWashConfig>();
        AddAsyncTask<EquipWashSpecConfig>();
        AddAsyncTask<AttrFruitConfig>();
        AddAsyncTask<RuneConfig>();
        AddAsyncTask<MapConfig>();
        AddAsyncTask<PlayerLVConfig>();
        AddAsyncTask<PetEatEquipConfig>();
        AddAsyncTask<PetInfoConfig>();
        AddAsyncTask<RandomNameConfig>();
        AddAsyncTask<PetClassCostConfig>();
        AddAsyncTask<NPCConfig>();
        AddAsyncTask<KickOutReasonConfig>();//检查断线原因
        AddAsyncTask<HorseConfig>();
        AddAsyncTask<HorseUpConfig>();
        AddAsyncTask<RankListConfig>();
        AddAsyncTask<OccupationNameConfig>();
        AddAsyncTask<EquipSuitAttrConfig>(); //装备套装属性
        AddAsyncTask<EquipSuitCompoundConfig>(); //装备套装锻造需要材料
        AddAsyncTask<DirtyWordConfig>();
        AddAsyncTask<EffectConfig>();
        AddAsyncTask<WingRefineAttrConfig>();
        AddAsyncTask<FamilyTechConfig>();
        AddAsyncTask<FamilyConfig>();
        AddAsyncTask<CreateRoleConfig>();
        AddAsyncTask<DamageNumConfig>();
        AddAsyncTask<DungeonConfig>();
        AddAsyncTask<JobSetupConfig>();
        AddAsyncTask<ModelResConfig>();
        AddAsyncTask<DailyQuestConfig>();
        AddAsyncTask<FaceConfig>();
        AddAsyncTask<DailyLivenessRewardConfig>();
        AddAsyncTask<JobNameConfig>();
        AddAsyncTask<MarketConfig>();
        AddAsyncTask<maptransportConfig>();
        AddAsyncTask<ItemPlusSumAttrConfig>();
        AddAsyncTask<RoleEquipStarsConfig>();
        AddAsyncTask<MonsterNameColorConfig>();
        AddAsyncTask<TreasureConfig>();
        AddAsyncTask<SuccessConfig>();
        AddAsyncTask<TreasureSkillConfig>();
        AddAsyncTask<mapAreaConfig>();
        AddAsyncTask<EquipDeComposeConfig>();
        AddAsyncTask<WindowSearchConfig>();
        AddAsyncTask<SignInConfig>();
        AddAsyncTask<ContinueSignInConfig>();
        AddAsyncTask<DungeonHintConfig>();
        AddAsyncTask<MapEventPointConfig>();
        AddAsyncTask<VIPAwardConfig>();
        AddAsyncTask<VipPrivilegeConfig>();
        AddAsyncTask<DailyQuestOpenTimeConfig>();
        AddAsyncTask<DungeonOpenTimeConfig>();
        AddAsyncTask<AppointItemConfig>();
        AddAsyncTask<EquipGSParamConfig>();
        AddAsyncTask<StoreConfig>();
        AddAsyncTask<WorldBossConfig>();
        AddAsyncTask<BossHomeConfig>();
        AddAsyncTask<PersonalBossConfig>();
        AddAsyncTask<ElderGodAreaConfig>();
        AddAsyncTask<RuneTowerFloorConfig>();
        AddAsyncTask<TreasureRefineConfig>();
        AddAsyncTask<AlchemyConfig>();
        AddAsyncTask<AlchemySpecConfig>();
        AddAsyncTask<QuestionBankConfig>();
        AddAsyncTask<WingRefineExpConfig>();
        AddAsyncTask<UnionLivenConfig>();
        AddAsyncTask<FunctionForecastConfig>();
        AddAsyncTask<GmCmdConfig>();
        AddAsyncTask<GetItemWaysConfig>();
        AddAsyncTask<GuideConfig>();
        AddAsyncTask<ViewRoleFuncConfig>();
        AddAsyncTask<RoleStrongerConfig>();
        AddAsyncTask<RoleResourceConfig>();
        AddAsyncTask<AudioConfig>();
        AddAsyncTask<AreaCameraConfig>();
        AddAsyncTask<NPCDialogueConfig>();
        AddAsyncTask<TaskListConfig>();
        AddAsyncTask<DemonJarConfig>();
        AddAsyncTask<StoryMissionsConfig>();
        AddAsyncTask<DungeonStateTimeConfig>();
        AddAsyncTask<DungeonInspireConfig>();
        AddAsyncTask<RuneComposeConfig>();
        AddAsyncTask<BossInfoConfig>();
        AddAsyncTask<DialogConfig>();
        AddAsyncTask<SceneShadowConfig>();
        AddAsyncTask<ResourcesBackConfig>();
        AddAsyncTask<WeatherConfig>();
        AddAsyncTask<RuleConfig>();
        AddAsyncTask<MonsterRefreshPointConfig>();
        AddAsyncTask<DogzConfig>();
        AddAsyncTask<ChestsConfig>();
        AddAsyncTask<ChestsAwardConfig>();
        AddAsyncTask<NPCDropItemConfig>();
        AddAsyncTask<TeamTargetConfig>();
        AddAsyncTask<OSCBillRankAwardConfig>();
        AddAsyncTask<OSCBillTagAwardConfig>();
        AddAsyncTask<InSevenDaysConfig>();
        AddAsyncTask<OnlineAwardConfig>();
        AddAsyncTask<LVAawrdConfig>();
        AddAsyncTask<DemonRecommondPropertyConfig>();
        AddAsyncTask<InvestConfig>();
        AddAsyncTask<SuitEffectConfig>();
        AddAsyncTask<RefineStoveConfig>();
        AddAsyncTask<VIPKillNPCConfig>();
        AddAsyncTask<LoadingTipConfig>();
        AddAsyncTask<XMZZAchievementConfig>();
        AddAsyncTask<XBGetItemConfig>();
        AddAsyncTask<bossSkillTipsConfig>();
        AddAsyncTask<OSRedAchieveConfig>();
        AddAsyncTask<RedPackConfig>();
        AddAsyncTask<TreasureFindHostConfig>();
        AddAsyncTask<TreasureUpConfig>();
        AddAsyncTask<TreasurePrivilegeConfig>();
        AddAsyncTask<CTGConfig>();
        AddAsyncTask<MapResourcesConfig>();
        AddAsyncTask<FightPowerParamConfig>();
        AddAsyncTask<LoadingFunctionConfig>();
        AddAsyncTask<LoginAdConfig>();
        AddAsyncTask<FreeGoodsConfig>();
        AddAsyncTask<BossRebornConfig>();
        AddAsyncTask<UniquenessArriveConfig>();
        AddAsyncTask<AllPeoplePartyConfig>();
        AddAsyncTask<AllPeoplePartyAwardConfig>();
        AddAsyncTask<NewUniquenessArriveConfig>();
        AddAsyncTask<NewAllPeoplePartyConfig>();
        AddAsyncTask<NewAllPeoplePartyAwardConfig>();
        AddAsyncTask<OrderInfoConfig>();
        AddAsyncTask<TrialExchangeConfig>();
        AddAsyncTask<DogzDungeonConfig>();
        AddAsyncTask<TrialRewardsConfig>();
        AddAsyncTask<DogzEquipPlusConfig>();
        AddAsyncTask<FairyGrabBossConfig>();
        AddAsyncTask<DungeonSpecialStateTimeConfig>();
        AddAsyncTask<DailyQuestSpecialOpenTimeConfig>();
        AddAsyncTask<WHYJRewardConfig>();
        AddAsyncTask<TalentConfig>();
        AddAsyncTask<ChatBubbleBoxConfig>();
        AddAsyncTask<GuardConfig>();
        AddAsyncTask<MarketQueryConfig>();
        AddAsyncTask<TreasureDungeonConfig>();
        AddAsyncTask<LoadingBackGroundConfig>();
        AddAsyncTask<IceLodeStarAwardConfig>();
        AddAsyncTask<TaskPowerConfig>();
        AddAsyncTask<GodWeaponEffectConfig>();
        AddAsyncTask<DungeonHelpBattleConfig>();
        AddAsyncTask<FuncSwitchConfig>();
        AddAsyncTask<AncientRobotNameConfig>();
        AddAsyncTask<CrossServerArenaConfig>();
        AddAsyncTask<GatherSoulConfig>();
        AddAsyncTask<GatherSoulPropertyConfig>();
        AddAsyncTask<GatherSoulComposeConfig>();
        AddAsyncTask<KingTreasureConfig>();
        AddAsyncTask<KingTreasureItemConfig>();
        AddAsyncTask<CrossServerBossConfig>();
        AddAsyncTask<WeekPartyConfig>();
        AddAsyncTask<FashionDressCabinetConfig>();
        AddAsyncTask<FashionDressConfig>();
        AddAsyncTask<WeekPartyPointConfig>();
        AddAsyncTask<SceneReplaceConfig>();
        AddAsyncTask<JadeDynastyTowerConfig>();
        AddAsyncTask<JadeDynastyBossConfig>();
        AddAsyncTask<JadeDynastySuitAttrConfig>();
        AddAsyncTask<JadeDynastyStoneAttrConfig>();
        AddAsyncTask<SkillFrameAnimationConfig>();
        AddAsyncTask<FestivalRedpackTaskConfig>();
        AddAsyncTask<HolidayHomingConfig>();
        AddAsyncTask<HolidayHomingPointConfig>();
        while (!AllCompleted())
        {
@@ -286,12 +91,6 @@
    public void SyncLoadConfigs()
    {
        StartSyncTask<NPCConfig>();
        StartSyncTask<ModelResConfig>();
        StartSyncTask<IconConfig>();
        StartSyncTask<SysInfoConfig>();
        StartSyncTask<LanguageConfig>();
        StartSyncTask<RealmConfig>();
    }
    public bool AllCompleted()
Core/GameEngine/SnxxzGame.cs
@@ -222,7 +222,7 @@
    private IEnumerator Co_MovingCamera(int _type)
    {
        var _areaCamera = TableConfig.AreaCameraConfig.Get(_type);
        var _areaCamera = AreaCameraConfig.Get(_type);
        if (_areaCamera == null
         || GA_Hero.s_MapSwitching)
Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC104_tagMCPrepareEnterCrossServer.cs
@@ -16,7 +16,7 @@
        base.Done(vNetPack);
        var package = vNetPack as HC104_tagMCPrepareEnterCrossServer;
        var config = TableConfig.MapResourcesConfig.GetConfig((int)package.DataMapID, 0);
        var config = MapResourcesConfig.GetConfig((int)package.DataMapID, 0);
        LoadingWin.targetMapResId = config.ID;
        WindowCenter.Instance.Open<LoadingWin>();
    }
Core/ResModule/MaterialLoader.cs
@@ -7,7 +7,7 @@
    public static Material LoadClothesMaterial(int id, bool isUI, bool isSuit)
    {
        var _modelResConfig = TableConfig.ModelResConfig.Get(id);
        var _modelResConfig = ModelResConfig.Get(id);
        if (_modelResConfig == null)
        {
            return null;
Fight/Actor/Skill/AttackHandler.cs
@@ -794,10 +794,10 @@
        if (skillInfo.effectValue.TryGetValue(4035, out _effectValue))
        {
            bool _isValid = true;
            var _mapConfig = TableConfig.MapConfig.Get(PlayerDatas.Instance.baseData.MapID);
            var _mapConfig = MapConfig.Get(PlayerDatas.Instance.baseData.MapID);
            if (_mapConfig.MapFBType != 0)
            {
                var _funcConfig = TableConfig.FuncConfigConfig.Get("SkillXPAddByFB");
                var _funcConfig = FuncConfigConfig.Get("SkillXPAddByFB");
                if (!_funcConfig.Numerical1.Contains(PlayerDatas.Instance.baseData.MapID.ToString()))
                {
                    _isValid = false;
Fight/Actor/Status/Status_Polymorph.cs
@@ -8,7 +8,7 @@
        if (_actor != null)
        {
            var _config = TableConfig.SkillConfig.Get(data.SkillID);
            var _config = SkillConfig.Get(data.SkillID);
            int _npcID = 0;
@@ -49,7 +49,7 @@
        if (_actor != null)
        {
            var _config = TableConfig.SkillConfig.Get(h0605.SkillID);
            var _config = SkillConfig.Get(h0605.SkillID);
            int _npcID = 0;
Fight/GameActor/GA_NpcFightNorm.cs
@@ -13,7 +13,7 @@
    protected override void OnInit(GameNetPackBasic package)
    {
        var _h0406 = package as H0406_tagNPCAppear;
        NpcConfig = TableConfig.NPCConfig.Get((int)_h0406.NPCID);
        NpcConfig = NPCConfig.Get((int)_h0406.NPCID);
        if (NpcConfig == null)
        {
Fight/GameActor/GA_NpcFightSgzcZZ.cs
@@ -68,7 +68,7 @@
            {
                var _job = (int)objIdToJson[_key];
                // Debug.Log("机器人职业为: " + _job);
                JobSetup = TableConfig.JobSetupConfig.Get(_job);
                JobSetup = JobSetupConfig.Get(_job);
                ActorInfo.Job = (byte)_job;
            }
            else
@@ -100,7 +100,7 @@
        if (JobSetup == null)
        {
            JobSetup = TableConfig.JobSetupConfig.Get(1);
            JobSetup = JobSetupConfig.Get(1);
            ActorInfo.Job = 1;
        }
Fight/GameActor/GA_NpcFightZZPlayer.cs
@@ -109,17 +109,17 @@
                    cacheMapDataId = PlayerDatas.Instance.baseData.MapID * 10 + PlayerDatas.Instance.baseData.dungeonLineId;
                }
            }
            var _config = TableConfig.DungeonHelpBattleConfig.Get(cacheMapDataId);
            var _config = DungeonHelpBattleConfig.Get(cacheMapDataId);
            ActorInfo.LV = (ushort)_config.RobotLV;
            ActorInfo.Job = byte.Parse(_values[1]);
            ActorInfo.PlayerName = TableConfig.NPCConfig.Get((int)m_H0406.NPCID).charName;
            ActorInfo.PlayerName = NPCConfig.Get((int)m_H0406.NPCID).charName;
            ActorInfo.Hp = m_H0406.NPCHP;
            ActorInfo.MaxHp = m_H0406.MaxHP;
            ActorInfo.familyID = 0;
            ActorInfo.familyName = "";
            ActorInfo.realm = (uint)_config.RobotRealmLV;
            JobSetup = TableConfig.JobSetupConfig.Get(ActorInfo.Job);
            JobSetup = JobSetupConfig.Get(ActorInfo.Job);
            var _jsonData = LitJson.JsonMapper.ToObject(_config.RobotCloth);
            var _jobJson = _jsonData[_values[1]];
@@ -147,7 +147,7 @@
            ActorInfo.MaxHp = m_H0406.MaxHP;
            ActorInfo.realm = (uint)m_ViewPlayerData.rolePropData.RealmLV;
            JobSetup = TableConfig.JobSetupConfig.Get(ActorInfo.Job);
            JobSetup = JobSetupConfig.Get(ActorInfo.Job);
            RoleParticularModel.ItemData _item = null;
Fight/GameActor/GA_Pet.cs
@@ -37,11 +37,11 @@
        HideEffect();
        string _modelName = NpcConfig.MODE;
        var _config = TableConfig.ModelResConfig.GetPetConfig(_modelName);
        var _config = ModelResConfig.GetPetConfig(_modelName);
        if (_config != null)
        {
            var _boneList = TableConfig.ModelResConfig.GetBoneList(_modelName);
            var _effectlist = TableConfig.ModelResConfig.GetEffectList(_modelName);
            var _boneList = ModelResConfig.GetBoneList(_modelName);
            var _effectlist = ModelResConfig.GetEffectList(_modelName);
            if (_boneList != null && _effectlist != null)
            {
Fight/PreFightMission.cs
@@ -721,7 +721,7 @@
            cacheMinAttack = PlayerDatas.Instance.extersion.MINATK;
            cacheMaxAttack = PlayerDatas.Instance.extersion.MAXATK;
            TableConfig.FuncConfigConfig _funcConfig = TableConfig.FuncConfigConfig.Get("PreFight_Fabao");
            FuncConfigConfig _funcConfig = FuncConfigConfig.Get("PreFight_Fabao");
            int _atk = int.Parse(_funcConfig.Numerical1);
            PlayerDatas.Instance.extersion.MINATK = _atk;
            PlayerDatas.Instance.extersion.MAXATK = _atk;
System/Mount/MountStoneTipsWin.cs
@@ -23,7 +23,7 @@
        [SerializeField] GameObject m_Text_Power;
        [SerializeField] Text m_PowerNum;
        private Dictionary<int, int> tag_Item = new Dictionary<int, int>();//坐骑魂石存
        Dictionary<string, ItemConfig> tagCIM = new Dictionary<string, TableConfig.ItemConfig>();
        Dictionary<string, ItemConfig> tagCIM = new Dictionary<string, ItemConfig>();
        private List<int> ListID = new List<int>();
        PlayerMountDatas m_HorseModel;
        PlayerMountDatas horsemodel
System/WorldMap/LocalMapEventPointInstroduce.cs
@@ -24,7 +24,7 @@
    public void Display(int _id, Transform _target)
    {
        var config = TableConfig.MapEventPointConfig.Get(_id);
        var config = MapEventPointConfig.Get(_id);
        RecommondMinLv.text = config.LowLV.ToString();
        RecommondMaxLv.text = config.Defense.ToString();
        RecommondMinLv.color = PlayerDatas.Instance.baseData.LV < config.LowLV ? UIHelper.GetUIColor(TextColType.Red, false) : UIHelper.GetUIColor(TextColType.Green, false);
System/WorldMap/LocalMapEventPointToggle.cs
@@ -56,7 +56,7 @@
        private void DrawEventInfo()
        {
            var config = TableConfig.MapEventPointConfig.Get(this.m_EventId);
            var config = MapEventPointConfig.Get(this.m_EventId);
            var tagChinNpcMod = NPCConfig.Get(config.NPCID);
            this.m_Title.text = tagChinNpcMod != null ? tagChinNpcMod.charName : "";
            if (config.LowLV == config.HighestLV)