少年修仙传客户端代码仓库
Client_PangDeRong
2018-11-02 231cb0799f2c0a6d0bd95a4eaf72eabeee7dd3ad
4511 【前端】【1.2.0】神兽功能优化
1个文件已修改
11 ■■■■ 已修改文件
System/Dogz/DogzModel.cs 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dogz/DogzModel.cs
@@ -15,6 +15,7 @@
        {
            ParseConfig();
            SetDogzAndEquipPlaceRedKey();
            playerPack.RefreshPackAct += UpdateDogzEquipInfo;
        }
        public void OnBeforePlayerDataInitialize()
@@ -39,7 +40,6 @@
        public void OnPlayerLoginOk()
        {
            SetDogzEquipInfo();
            playerPack.RefreshItemCountAct += RefreshDogzEquipInfo;
            FuncOpen.Instance.OnFuncStateChangeEvent += UpdateDogzState;
            UpdateDogzAssistRed();
@@ -49,7 +49,7 @@
        public override void UnInit()
        {
            playerPack.RefreshPackAct -= UpdateDogzEquipInfo;
        }
        #region 配置
@@ -218,6 +218,13 @@
        #endregion
        private void UpdateDogzEquipInfo(PackType type)
        {
            if (type != PackType.rptDogzEquip) return;
            SetDogzEquipInfo();
        }
        public int GetAssistItemCnt()
        {
            if(!IsAddMaxAssist())