少年修仙传客户端代码仓库
client_linchunjie
2019-04-20 23d863358cb5d27ee001065a90c4af0fb6739cd2
3335 缥缈仙域
1个文件已修改
11 ■■■■■ 已修改文件
System/HazyRegion/HazyRegionIncidentPanel.cs 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/HazyRegion/HazyRegionIncidentPanel.cs
@@ -158,22 +158,19 @@
            }
            else
            {
                if (!model.InFakeHazyRegion)
                var config = HazyRegionConfig.Get(model.selectIncident);
                if (!model.InFakeHazyRegion && config.incidentType == (int)HazyRegionIncidentType.FairyGrass)
                {
                    HazyRegionModel.Incident incident;
                    if (model.TryGetIncident(model.selectIncident, out incident))
                    {
                        if (incident.state == HazyRegionModel.IncidentState.UnStart)
                        {
                            var config = HazyRegionConfig.Get(model.selectIncident);
                            var item = dungeonModel.GetTicketCost(config.dungeonId, config.lineId);
                            if (item.id != 0)
                            {
                                var itemConfig = ItemConfig.Get(item.id);
                                switch ((HazyRegionIncidentType)config.incidentType)
                                {
                                    case HazyRegionIncidentType.FairyGrass:
                                        ConfirmCancel.ShowItemConfirm(Language.Get("HazyRegionFairyGrassTicket",
                                ConfirmCancel.ShowItemConfirm(Language.Get("HazyRegionFairyGrassTicket",
                                            item.count, itemConfig.ItemName), item.id,
                                            item.count, () =>
                                            {
@@ -187,8 +184,6 @@
                                                    ModelCenter.Instance.GetModel<GetItemPathModel>().SetChinItemModel(item.id);
                                                }
                                            });
                                        break;
                                }
                                return;
                            }
                        }