3335 修改装备筛选规则.
(cherry picked from commit 3d0995bb6f59c7dcf4bb01fcb3f26dc4f9e6e39b)
| | |
| | | private void RefreshCandidateEquips(int level) |
| | | { |
| | | candidateEquips.Clear(); |
| | | var levels = new List<int>() { level }; |
| | | foreach (var set in equipSets) |
| | | { |
| | | if (!set.Value.unLocked && !levels.Contains(set.Key)) |
| | | { |
| | | levels.Add(set.Key); |
| | | } |
| | | } |
| | | |
| | | var items = packModel.GetItems(PackType.Item, new SinglePack.FilterParams() |
| | | { |
| | | levels = levels, |
| | | equipTypes = realmEquipTypes, |
| | | jobs = new List<int>() { PlayerDatas.Instance.baseData.Job, 0 }, |
| | | }); |