| | |
| | | ShaderUtility.WarmUpAll();
|
| | | SpeechTranslate.Instance.RequestGetToken();
|
| | | UI3DModelExhibition.CreateStage();
|
| | |
|
| | | WindowCenter.Instance.Open<LaunchBackGroundWin>(true);
|
| | | var launchWin = WindowCenter.Instance.Get<LaunchWin>();
|
| | | if (launchWin != null)
|
| | | {
|
| | |
| | | {
|
| | | expectTime = timer;
|
| | | DebugEx.LogFormat("{0}执行时长:{1};", this.GetType().Name, timer);
|
| | | WindowCenter.Instance.Open<LaunchBackGroundWin>(true);
|
| | |
|
| | | var launchBackGroundWin = WindowCenter.Instance.Get<LaunchBackGroundWin>();
|
| | | launchBackGroundWin.transform.SetAsFirstSibling();
|
| | | }
|