少年修仙传客户端代码仓库
client_linchunjie
2018-12-03 24c58fbf9fff0584641d1c7672dbbd18ea161868
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
3个文件已修改
12 ■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA127_tagMCStartChangeMap.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/State/SMB/STM_BaseAttack.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GActorNpcFight.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA127_tagMCStartChangeMap.cs
@@ -117,7 +117,7 @@
        }
        LocalSave.SetInt(RECORDPREMAPID_KEY, PlayerDatas.Instance.baseData.MapID);
        BattleEffectPlayRule.Instance.sortPlayerList.Clear();
        DEBUG_STEP = 3;
        PlayerDatas.Instance.baseData.MapID = (ushort)package.MapID;
Fight/Actor/State/SMB/STM_BaseAttack.cs
@@ -223,7 +223,7 @@
        if (_fight == null)
        {
#if UNITY_EDITOR
            Debug.LogError("owner类型问题: " + owner.GetType());
            Debug.LogErrorFormat("owner: {0} 类型问题: {1}" ,owner.ServerInstID, owner.GetType());
#endif
            return;
        }
Fight/GameActor/GActorNpcFight.cs
@@ -295,10 +295,10 @@
            {
                m_Animator.Play(GAStaticDefine.State_IdleHash);
            }
            if (this is GA_Pet)
            {
                Debug.LogFormat("调用了 {0} 的立即站立", ServerInstID);
            }
            //if (this is GA_Pet)
            //{
            //    Debug.LogFormat("调用了 {0} 的立即站立", ServerInstID);
            //}
        }
    }