3335 修改资源下载显示逻辑,显示的已下载数据包大小强制小等于预计要下载的数据包大小,如果已下载的数据包大小大于预计,则下载速度显示随机显示5到10KB/S。适用于apk下载、游戏启动阶段资源下载、游戏内部资源下载。这个策略的目的是为了在cdn异常,或者网络波动较大等会出现重复下载或者下载链接的内容与预期不符合的情况。
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| | | {
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| | | timer -= 1f;
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| | | m_ProgressSlider.value = DownLoadAndDiscompressTask.Instance.progress;
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| | | var downLoadedSize = ((float)RemoteFile.TotalDownloadedSize / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | var totalSize = ((float)DownLoadAndDiscompressTask.Instance.totalSize / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | m_Progress.text = Language.GetFromLocal(13, StringUtility.Contact(downLoadedSize, "M", "/", totalSize, "M"));
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| | | var totalSizeString = ((float)DownLoadAndDiscompressTask.Instance.totalSize / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | var downLoadedSize = Mathf.Clamp(RemoteFile.TotalDownloadedSize, 0, DownLoadAndDiscompressTask.Instance.totalSize - 1);
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| | | var downLoadedSizeString = ((float)downLoadedSize / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | |
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| | | m_Progress.text = Language.GetFromLocal(13, StringUtility.Contact(downLoadedSizeString, "M", "/", totalSizeString, "M"));
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| | | }
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| | |
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| | | if (Time.frameCount % 2 == 0)
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| | | {
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| | | m_DownLoadSpeed.text = RemoteFile.DownloadSpeed;
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| | | if (RemoteFile.TotalDownloadedSize >= DownLoadAndDiscompressTask.Instance.totalSize)
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| | | {
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| | | m_DownLoadSpeed.text = StringUtility.Contact(UnityEngine.Random.Range(5, 10), "KB/S");
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| | | }
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| | | else
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| | | {
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| | | m_DownLoadSpeed.text = RemoteFile.DownloadSpeed;
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| | | }
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| | | }
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| | | }
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| | | }
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| | |
| | | {
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| | | timer -= 1f;
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| | | m_ProgressSlider.value = InGameDownLoad.Instance.progress;
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| | | var downLoadedSize = ((float)InGameDownLoad.Instance.showDownLoadedSize / InGameDownLoad.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | var totalSize = ((float)InGameDownLoad.Instance.showTotalSize / InGameDownLoad.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | m_Progress.text = Language.GetFromLocal(13, StringUtility.Contact(downLoadedSize, "M", "/", totalSize, "M"));
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| | | var totalSizeString = ((float)InGameDownLoad.Instance.showTotalSize / InGameDownLoad.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | var downLoadedSize = Mathf.Clamp(InGameDownLoad.Instance.showDownLoadedSize, 0, InGameDownLoad.Instance.showTotalSize - 1);
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| | | var downLoadedSizeString = ((float)downLoadedSize / InGameDownLoad.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | m_Progress.text = Language.GetFromLocal(13, StringUtility.Contact(downLoadedSizeString, "M", "/", totalSizeString, "M"));
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| | | }
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| | |
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| | | if (Time.frameCount % 2 == 0)
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| | | {
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| | | m_DownLoadSpeed.text = RemoteFile.DownloadSpeed;
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| | | if (InGameDownLoad.Instance.showDownLoadedSize >= InGameDownLoad.Instance.showTotalSize)
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| | | {
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| | | m_DownLoadSpeed.text = StringUtility.Contact(UnityEngine.Random.Range(5, 10), "KB/S");
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| | | }
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| | | else
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| | | {
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| | | m_DownLoadSpeed.text = RemoteFile.DownloadSpeed;
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| | | }
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| | | }
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| | | }
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| | | }
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| | |
| | |
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| | | m_ProgressSlider.value = VersionUtility.Instance.progress;
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| | |
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| | | var downLoadedSize = ((float)RemoteFile.TotalDownloadedSize / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | var totalSize = ((float)VersionUtility.Instance.GetApkSize() * 1024 / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | m_Progress.text = Language.GetFromLocal(13, StringUtility.Contact(downLoadedSize, "M", "/", totalSize, "M"));
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| | | var totalSizeString = ((float)VersionUtility.Instance.GetApkSize() * 1024 / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | | var downLoadedSize = Mathf.Clamp(RemoteFile.TotalDownloadedSize, 0, VersionUtility.Instance.GetApkSize());
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| | | var downLoadedSizeString = ((float)downLoadedSize / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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| | |
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| | |
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| | | m_Progress.text = StringUtility.Contact((VersionUtility.Instance.progress * 100).ToString("f0"), "%");
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| | | m_Progress.text = Language.GetFromLocal(13, StringUtility.Contact(downLoadedSizeString, "M", "/", totalSizeString, "M"));
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| | | }
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| | |
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| | | if (Time.frameCount % 2 == 0)
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| | | {
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| | | m_DownLoadSpeed.text = RemoteFile.DownloadSpeed;
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| | | if (RemoteFile.TotalDownloadedSize >= VersionUtility.Instance.GetApkSize())
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| | | {
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| | | m_DownLoadSpeed.text = StringUtility.Contact(UnityEngine.Random.Range(5, 10), "KB/S");
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| | | }
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| | | else
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| | | {
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| | | m_DownLoadSpeed.text = RemoteFile.DownloadSpeed;
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| | | }
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| | | }
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| | | }
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| | | }
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