| Core/GameEngine/Login/Launch.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Login/Launch.cs
@@ -100,13 +100,13 @@ case InstalledAsset.FullAsset: case InstalledAsset.HalfAsset: case InstalledAsset.IngoreDownLoad: m_CurrentStage = LaunchStage.AssetCopy; progressBuf = progress; timer = 0f; duration = 100f; if (!SDKUtility.Instance.AssetCopyFinished) { m_CurrentStage = LaunchStage.AssetCopy; SDKUtility.Instance.CopyAsset(); while (!SDKUtility.Instance.AssetCopyFinished) {