| System/ItemTip/EquipTipUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/TipAuctionTipWidget.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/TipBaseInfoWidget.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/TipBasePropertyWidget.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/TipSuitPropertyWidget.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/ItemOperateUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/ItemTipsModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/ItemTip/EquipTipUtility.cs
@@ -12,7 +12,6 @@ public enum EquipTipType { Item = 0, Equip = 1, EquipCompare = 2, Good = 3, @@ -114,9 +113,6 @@ switch (type) { case EquipTipType.Item: WindowCenter.Instance.Open<ItemTipWin>(); break; case EquipTipType.Equip: WindowCenter.Instance.Open<EquipTipWin>(); break; @@ -182,9 +178,6 @@ switch (type) { case EquipTipType.Item: WindowCenter.Instance.Open<ItemTipWin>(); break; case EquipTipType.Equip: WindowCenter.Instance.Open<EquipTipWin>(); break; @@ -281,14 +274,39 @@ private static LegendProperty GetLegendProperty(int itemId) { var data = new LegendProperty(); data.isPreview = true; data.properties = LegendPropertyUtility.GetEquipProperties(itemId); return default(LegendProperty); return data; } private static LegendProperty GetLegendProperty(string guid) { var item = packModel.GetItemByGuid(guid); if (item == null) { return default(LegendProperty); } return default(LegendProperty); var data = new LegendProperty(); data.isPreview = false; var ids = item.GetUseDataModel(17); var values = item.GetUseDataModel(19); if (!ids.IsNullOrEmpty() && values.IsNullOrEmpty()) { var properties = new List<Int2>(); var count = Mathf.Min(ids.Count, values.Count); for (int i = 0; i < count; i++) { properties.Add(new Int2(ids[i], values[i])); } data.properties = properties; } return data; } private static SuitInfo GetSuitInfo(int itemId) @@ -341,6 +359,7 @@ { name = name, level = level, job = job, maxSuitLevel = maxSuitLevel, twoSuitProperties = twoSuitProperties, fiveSuitProperties = fiveSuitProperties, @@ -406,6 +425,7 @@ { name = name, level = level, job = job, maxSuitLevel = maxSuitLevel, places = places, twoSuitProperties = twoSuitProperties, @@ -460,6 +480,7 @@ property3 += trainedProperties.z; var dataLevel1 = EquipWashConfig.Get(type, 1); trainProperty.properties = new List<Int2>(); trainProperty.properties.Add(new Int2(dataLevel1.config.attType1, property1)); trainProperty.properties.Add(new Int2(dataLevel1.config.attType2, property2)); trainProperty.properties.Add(new Int2(dataLevel1.config.attType3, property3)); System/ItemTip/TipAuctionTipWidget.cs
@@ -17,7 +17,7 @@ public void Display(DateTime overDueTime) { m_OverdueTime.text = string.Format("过期时间:{0}", overDueTime.ToString("yyyy年MM月DD日hh时mm分")); m_OverdueTime.text = string.Format("过期时间:{0}", overDueTime.ToString("yyyy年MM月dd日hh时mm分")); } } System/ItemTip/TipBaseInfoWidget.cs
@@ -43,14 +43,14 @@ if (baseInfo.score != 0) { m_ScoreOrType.text = Language.Get("EquipWin_EquipPointText_1")+ baseInfo.score; m_ScoreOrType.text = Language.Get("EquipWin_EquipPointText_1") + baseInfo.score; } else { m_ScoreOrType.text = itemConfig.ItemTypeName; } if (itemConfig.RealmLimit > 0) if (itemConfig.RealmLimit >= 0) { m_RealmContainer.gameObject.SetActive(true); var realmConfig = RealmConfig.Get(itemConfig.RealmLimit); System/ItemTip/TipBasePropertyWidget.cs
@@ -16,7 +16,7 @@ public void Display(EquipTipUtility.BaseProperty data) { var count = Mathf.Min(data.baseProperties.Count, data.starProperties.Count); var count = data.baseProperties.Count; var lines = new string[count]; for (int i = 0; i < count; i++) { System/ItemTip/TipSuitPropertyWidget.cs
@@ -30,7 +30,7 @@ for (int i = 0; i < m_SuitEquipNames.Length; i++) { var hasSuit = suitInfo.places.Contains(i + 1); m_SuitEquipNames[i - 1].color = UIHelper.GetUIColor(hasSuit ? TextColType.Green : TextColType.White, true); m_SuitEquipNames[i].color = UIHelper.GetUIColor(hasSuit ? TextColType.Green : TextColType.White, true); } var maxLevel = suitInfo.maxSuitLevel; @@ -38,6 +38,8 @@ m_StarToggles[1].SetActive(maxLevel >= 3, DisplaySuitProperty); m_StarToggles[2].SetActive(maxLevel >= 6, DisplaySuitProperty); m_StarToggles[3].SetActive(maxLevel >= 9, DisplaySuitProperty); DisplaySuitProperty(0); } void DisplaySuitProperty(int star) System/KnapSack/Logic/ItemOperateUtility.cs
@@ -139,15 +139,6 @@ GameNetSystem.Instance.SendInfo(putOnEquip); } private void PutOnJadeDynastyEquip(int equipPlace, string guid) { var item = packModel.GetItemByGuid(guid); var equipZhuXianItem = new CA330_tagCMEquipZhuXianItem(); equipZhuXianItem.EquipIndex = (byte)(equipPlace - 121); equipZhuXianItem.ItemIndex = (byte)item.gridIndex; GameNetSystem.Instance.SendInfo(equipZhuXianItem); } /// <summary> /// 替换装备时属性转移提示 /// </summary> @@ -226,13 +217,6 @@ putOffEquip.EquipIndex = (byte)equipPlace; putOffEquip.PackIndex = (byte)itemIndex; GameNetSystem.Instance.SendInfo(putOffEquip); } private void SendPutOffJadeDynastyEquip(int equipPlace) { var unEquipZhuXianItem = new CA331_tagCMUnEquipZhuXianItem(); unEquipZhuXianItem.EquipIndex = (byte)(equipPlace - 121); GameNetSystem.Instance.SendInfo(unEquipZhuXianItem); } #endregion System/KnapSack/Logic/ItemTipsModel.cs
@@ -588,7 +588,14 @@ WindowCenter.Instance.Open<BoxInfoWin>(); break; case ItemWinType.equipWin: WindowCenter.Instance.Open<EquipWin>(); if (curAttrData.isPreview) { EquipTipUtility.Show(curAttrData.isCompare ? EquipTipType.EquipCompare : EquipTipType.Equip, curAttrData.itemId); } else { EquipTipUtility.Show(curAttrData.isCompare ? EquipTipType.EquipCompare : EquipTipType.Equip, curAttrData.guid); } break; case ItemWinType.wingsWin: WindowCenter.Instance.Open<WingsWin>();