Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
| | |
| | | m_CreateRoleCamera.gameObject.SetActive(true); |
| | | var model = playerModel.Show(data, m_HeroPlatform.transform); |
| | | playerModel.StandUp(); |
| | | m_Shadow.gameObject.SetActive(true); |
| | | m_Shadow.Cast(model.transform); |
| | | } |
| | | |
| | | public void Dispose() |
| | | { |
| | | m_CreateRoleCamera.gameObject.SetActive(false); |
| | | m_Shadow.gameObject.SetActive(false); |
| | | playerModel.Dispose(); |
| | | } |
| | | |
| | | private void Awake() |
| | | { |
| | | m_CreateRoleCamera.gameObject.SetActive(false); |
| | | m_Shadow.gameObject.SetActive(false); |
| | | } |
| | | |
| | | private void OnEnable() |
| | | { |
| | | } |