| Fight/Stage/MapEditor/Game/ClientSceneManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/MapEditor/Game/ClientSceneManager.cs
@@ -452,7 +452,7 @@ private Vector3 GetNext(Vector3 start, Vector3 next) { count += 1; if (count > 20 || next == Vector3.zero) if (count > 20 || next == Vector3.zero || m_MapData == null) { return Vector3.zero; }