Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
| | |
| | | DEBUG_0102 = true;
|
| | | DTC0403_tagPlayerLoginLoadOK.finishedLogin = false;
|
| | | DEBUG_STEP = 0;
|
| | | DTC0403_tagPlayerLoginLoadOK.neverLoginOk = true;
|
| | | if (vNetData.socketType == GameNetSystem.SocketType.Main)
|
| | | {
|
| | | DTC0403_tagPlayerLoginLoadOK.neverLoginOk = true;
|
| | | }
|
| | |
|
| | | MapTransferUtility.Instance.lastMoveToWorldBossTime = float.MinValue;
|
| | | MapTransferUtility.Instance.lastMoveToWorldBossNpcID = 0;
|
| | |
| | | switch (vNetData.socketType)
|
| | | {
|
| | | case GameNetSystem.SocketType.Main:
|
| | | if (loginModel.reconnectBackGround || PlayerDatas.Instance.baseData.ExAttr5 == 1)
|
| | | if (loginModel.reconnectBackGround || StageManager.Instance.socketType != GameNetSystem.SocketType.Main)
|
| | | {
|
| | | var mapOk = new C0107_tagCInitMapOK();
|
| | | mapOk.MapID = PlayerDatas.Instance.baseData.MapID;
|
| | |
| | | }
|
| | | break;
|
| | | case GameNetSystem.SocketType.CrossSever:
|
| | | if (loginModel.reconnectBackGround)
|
| | | if (loginModel.reconnectBackGround || StageManager.Instance.socketType != GameNetSystem.SocketType.CrossSever)
|
| | | {
|
| | | var mapOk = new C0107_tagCInitMapOK();
|
| | | mapOk.MapID = PlayerDatas.Instance.baseData.MapID;
|
| | |
| | | WindowCenter.Instance.Open<BattlePrepareCoolDownWin>();
|
| | | }
|
| | | break;
|
| | | case CrossServerOneVsOneModel.CrossServerDataMapId:
|
| | | WindowCenter.Instance.CloseImmediately<DungeonEndCoolDownWin>();
|
| | | case CrossServerOneVsOneModel.CrossServerDataMapId: |
| | | if (!WindowCenter.Instance.IsOpen<BattlePrepareCoolDownWin>())
|
| | | {
|
| | | WindowCenter.Instance.Open<BattlePrepareCoolDownWin>();
|
| | |
| | | switch (mapId)
|
| | | {
|
| | | case CrossServerOneVsOneModel.CrossServerDataMapId:
|
| | | WindowCenter.Instance.CloseImmediately<DungeonEndCoolDownWin>();
|
| | | WindowCenter.Instance.CloseImmediately<DungeonBeginCoolDownWin>();
|
| | | break;
|
| | | }
|
| | |
| | |
|
| | | PlayerTaskDatas m_TaskModel;
|
| | | PlayerTaskDatas taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<PlayerTaskDatas>()); } }
|
| | | PlayerMainDate m_MainModel;
|
| | | PlayerMainDate onMainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } }
|
| | | private void UpdateAutoStartFight()
|
| | | {
|
| | | if (DTCB105_tagMCPlayerWallow.forceOffLine)
|
| | |
| | | && !NewBieCenter.Instance.inGuiding
|
| | | && PlayerTaskDatas.IsOPenAutoResolve())
|
| | | {
|
| | | SnxxzGame.Instance.StartCoroutine(Wait());
|
| | | if (PlayerDatas.Instance.hero != null && PlayerDatas.Instance.hero.State == E_ActorState.AutoRun
|
| | | && onMainModel.MoveBool)
|
| | | {
|
| | |
|
| | | }
|
| | | else
|
| | | {
|
| | | SnxxzGame.Instance.StartCoroutine(Wait());
|
| | | } |
| | | }
|
| | | }
|
| | |
|
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp44(object p0, object p1) |
| | | public int __Gen_Delegate_Imp44(object p0, int p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | | { |
| | | #endif |
| | | RealStatePtr L = luaEnv.rawL; |
| | | int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); |
| | | ObjectTranslator translator = luaEnv.translator; |
| | | translator.PushAny(L, p0); |
| | | LuaAPI.xlua_pushinteger(L, p1); |
| | | |
| | | PCall(L, 2, 1, errFunc); |
| | | |
| | | |
| | | int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1); |
| | | LuaAPI.lua_settop(L, errFunc - 1); |
| | | return __gen_ret; |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | } |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp45(object p0, object p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.DungeonAssistModel __Gen_Delegate_Imp45(object p0) |
| | | public Snxxz.UI.DungeonAssistModel __Gen_Delegate_Imp46(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public FriendsModel __Gen_Delegate_Imp46(object p0) |
| | | public FriendsModel __Gen_Delegate_Imp47(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.TreasureModel __Gen_Delegate_Imp47(object p0) |
| | | public Snxxz.UI.TreasureModel __Gen_Delegate_Imp48(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp48(object p0, bool p1, float p2) |
| | | public void __Gen_Delegate_Imp49(object p0, bool p1, float p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.Generic.List<string> __Gen_Delegate_Imp49(object p0) |
| | | public System.Collections.Generic.List<string> __Gen_Delegate_Imp50(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.FairyModel __Gen_Delegate_Imp50(object p0) |
| | | public Snxxz.UI.FairyModel __Gen_Delegate_Imp51(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.TeamModel __Gen_Delegate_Imp51(object p0) |
| | | public Snxxz.UI.TeamModel __Gen_Delegate_Imp52(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp52(object p0, int p1, out int p2) |
| | | public bool __Gen_Delegate_Imp53(object p0, int p1, out int p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp53(object p0, out string p1) |
| | | public bool __Gen_Delegate_Imp54(object p0, out string p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp54(object p0, out int p1, out int p2) |
| | | public bool __Gen_Delegate_Imp55(object p0, out int p1, out int p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp55(object p0, out int p1, out float p2) |
| | | public bool __Gen_Delegate_Imp56(object p0, out int p1, out float p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public int __Gen_Delegate_Imp56(object p0, VipPrivilegeType p1) |
| | | public int __Gen_Delegate_Imp57(object p0, VipPrivilegeType p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.DungeonAssistModel.RelatedToPlayer __Gen_Delegate_Imp57(object p0, int p1) |
| | | public Snxxz.UI.DungeonAssistModel.RelatedToPlayer __Gen_Delegate_Imp58(object p0, int p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.Generic.Dictionary<string, TableConfig.DungeonHelpBattleConfig> __Gen_Delegate_Imp58(object p0) |
| | | public System.Collections.Generic.Dictionary<string, TableConfig.DungeonHelpBattleConfig> __Gen_Delegate_Imp59(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>> __Gen_Delegate_Imp59(object p0) |
| | | public System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>> __Gen_Delegate_Imp60(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public int __Gen_Delegate_Imp60(object p0, int p1, bool p2) |
| | | public int __Gen_Delegate_Imp61(object p0, int p1, bool p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public TableConfig.DungeonHelpBattleConfig __Gen_Delegate_Imp61(object p0, int p1, int p2) |
| | | public TableConfig.DungeonHelpBattleConfig __Gen_Delegate_Imp62(object p0, int p1, int p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp62(object p0, object p1, object p2, bool p3, bool p4) |
| | | public void __Gen_Delegate_Imp63(object p0, object p1, object p2, bool p3, bool p4) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp63(object p0, object p1, out string p2, out string p3, out bool p4, out bool p5) |
| | | public bool __Gen_Delegate_Imp64(object p0, object p1, out string p2, out string p3, out bool p4, out bool p5) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.DungeonAssistModel.AssistPlayerInfo __Gen_Delegate_Imp64(object p0, int p1) |
| | | public Snxxz.UI.DungeonAssistModel.AssistPlayerInfo __Gen_Delegate_Imp65(object p0, int p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo> __Gen_Delegate_Imp65(object p0) |
| | | public System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo> __Gen_Delegate_Imp66(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp66(object p0, int p1, int p2, int p3) |
| | | public void __Gen_Delegate_Imp67(object p0, int p1, int p2, int p3) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.Redpoint __Gen_Delegate_Imp67(object p0) |
| | | public Snxxz.UI.Redpoint __Gen_Delegate_Imp68(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp68(object p0, float p1) |
| | | public void __Gen_Delegate_Imp69(object p0, float p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp69(object p0) |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp70(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public StoreModel __Gen_Delegate_Imp70(object p0) |
| | | public StoreModel __Gen_Delegate_Imp71(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp71(object p0, PlayerDataRefresh p1) |
| | | public void __Gen_Delegate_Imp72(object p0, PlayerDataRefresh p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp72(object p0, Snxxz.UI.PlayerDetails.DetailType p1) |
| | | public void __Gen_Delegate_Imp73(object p0, Snxxz.UI.PlayerDetails.DetailType p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.FairyFeastModel __Gen_Delegate_Imp73(object p0) |
| | | public Snxxz.UI.FairyFeastModel __Gen_Delegate_Imp74(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public int __Gen_Delegate_Imp74(object p0, Snxxz.UI.FairyFeastRank p1, Snxxz.UI.FairyFeastRank p2) |
| | | public int __Gen_Delegate_Imp75(object p0, Snxxz.UI.FairyFeastRank p1, Snxxz.UI.FairyFeastRank p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp75(object p0, uint p1, int p2) |
| | | public void __Gen_Delegate_Imp76(object p0, uint p1, int p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp76(object p0, int p1) |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp77(object p0, int p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public PlayerMainDate __Gen_Delegate_Imp77(object p0) |
| | | public PlayerMainDate __Gen_Delegate_Imp78(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.RuneTowerModel __Gen_Delegate_Imp78(object p0) |
| | | public Snxxz.UI.RuneTowerModel __Gen_Delegate_Imp79(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.BossHomeModel __Gen_Delegate_Imp79(object p0) |
| | | public Snxxz.UI.BossHomeModel __Gen_Delegate_Imp80(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp80(object p0, DungeonCoolDownType p1) |
| | | public void __Gen_Delegate_Imp81(object p0, DungeonCoolDownType p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public IceCrystalVeinModel __Gen_Delegate_Imp81(object p0) |
| | | public IceCrystalVeinModel __Gen_Delegate_Imp82(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp82(object p0, int p1, bool p2) |
| | | public void __Gen_Delegate_Imp83(object p0, int p1, bool p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp83(object p0, int p1, object p2, int p3) |
| | | public void __Gen_Delegate_Imp84(object p0, int p1, object p2, int p3) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.PlayerPackModel __Gen_Delegate_Imp84(object p0) |
| | | public Snxxz.UI.PlayerPackModel __Gen_Delegate_Imp85(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public int __Gen_Delegate_Imp85(object p0, Snxxz.UI.Item p1, Snxxz.UI.Item p2) |
| | | public int __Gen_Delegate_Imp86(object p0, Snxxz.UI.Item p1, Snxxz.UI.Item p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public string __Gen_Delegate_Imp86(object p0, int p1) |
| | | public string __Gen_Delegate_Imp87(object p0, int p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.FairyFeastTransmitShow __Gen_Delegate_Imp87() |
| | | public Snxxz.UI.FairyFeastTransmitShow __Gen_Delegate_Imp88() |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public UnityEngine.Camera __Gen_Delegate_Imp88(object p0) |
| | | public UnityEngine.Camera __Gen_Delegate_Imp89(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.FairyFeastTransmitShow.FairyTransmitModel __Gen_Delegate_Imp89(object p0) |
| | | public Snxxz.UI.FairyFeastTransmitShow.FairyTransmitModel __Gen_Delegate_Imp90(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public float __Gen_Delegate_Imp90(object p0) |
| | | public float __Gen_Delegate_Imp91(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.RoleParticularModel __Gen_Delegate_Imp91(object p0) |
| | | public Snxxz.UI.RoleParticularModel __Gen_Delegate_Imp92(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp92(object p0, ulong p1) |
| | | public void __Gen_Delegate_Imp93(object p0, ulong p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public UnityEngine.GameObject __Gen_Delegate_Imp93(object p0) |
| | | public UnityEngine.GameObject __Gen_Delegate_Imp94(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public int __Gen_Delegate_Imp94(object p0, Snxxz.UI.ServerItem p1, Snxxz.UI.ServerItem p2) |
| | | public int __Gen_Delegate_Imp95(object p0, Snxxz.UI.ServerItem p1, Snxxz.UI.ServerItem p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp95(bool p0) |
| | | public void __Gen_Delegate_Imp96(bool p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.GatherSoulDungeonModel __Gen_Delegate_Imp96(object p0) |
| | | public Snxxz.UI.GatherSoulDungeonModel __Gen_Delegate_Imp97(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp97(object p0, int p1, uint p2) |
| | | public void __Gen_Delegate_Imp98(object p0, int p1, uint p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp98(object p0, int p1, byte p2) |
| | | public void __Gen_Delegate_Imp99(object p0, int p1, byte p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.GatherSoulComposeModel __Gen_Delegate_Imp99(object p0) |
| | | public Snxxz.UI.GatherSoulComposeModel __Gen_Delegate_Imp100(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.GatheringSoulModel __Gen_Delegate_Imp100(object p0) |
| | | public Snxxz.UI.GatheringSoulModel __Gen_Delegate_Imp101(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.Generic.List<Snxxz.UI.GatherSoulComposeModel.ComposeCategory> __Gen_Delegate_Imp101(object p0) |
| | | public System.Collections.Generic.List<Snxxz.UI.GatherSoulComposeModel.ComposeCategory> __Gen_Delegate_Imp102(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.Generic.Dictionary<Snxxz.UI.GatherSoulComposeModel.ComposeCategory, System.Collections.Generic.List<int>> __Gen_Delegate_Imp102(object p0) |
| | | public System.Collections.Generic.Dictionary<Snxxz.UI.GatherSoulComposeModel.ComposeCategory, System.Collections.Generic.List<int>> __Gen_Delegate_Imp103(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.GatherSoulComposeModel.ComposeCategory __Gen_Delegate_Imp103(object p0) |
| | | public Snxxz.UI.GatherSoulComposeModel.ComposeCategory __Gen_Delegate_Imp104(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp104(object p0, Snxxz.UI.GatherSoulComposeModel.ComposeCategory p1) |
| | | public void __Gen_Delegate_Imp105(object p0, Snxxz.UI.GatherSoulComposeModel.ComposeCategory p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.VirtualItem __Gen_Delegate_Imp105(object p0) |
| | | public Snxxz.UI.VirtualItem __Gen_Delegate_Imp106(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp106(object p0, Snxxz.UI.VirtualItem p1) |
| | | public void __Gen_Delegate_Imp107(object p0, Snxxz.UI.VirtualItem p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp107(object p0, int p1, out Snxxz.UI.GatherSoulComposeModel.Compose p2) |
| | | public bool __Gen_Delegate_Imp108(object p0, int p1, out Snxxz.UI.GatherSoulComposeModel.Compose p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp108(object p0, ScrollerDataType p1, int p2, out float p3) |
| | | public bool __Gen_Delegate_Imp109(object p0, ScrollerDataType p1, int p2, out float p3) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp109(object p0, int p1, int p2, bool p3) |
| | | public void __Gen_Delegate_Imp110(object p0, int p1, int p2, bool p3) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.GatherSoulDungeonHelp __Gen_Delegate_Imp110(object p0) |
| | | public Snxxz.UI.GatherSoulDungeonHelp __Gen_Delegate_Imp111(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp111(object p0, Snxxz.UI.GatherSoulDungeonHelp p1) |
| | | public void __Gen_Delegate_Imp112(object p0, Snxxz.UI.GatherSoulDungeonHelp p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public bool __Gen_Delegate_Imp112(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.GatherSoulDungeonModel.ItemInfo> p2) |
| | | public bool __Gen_Delegate_Imp113(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.GatherSoulDungeonModel.ItemInfo> p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | p2 = (System.Collections.Generic.List<Snxxz.UI.GatherSoulDungeonModel.ItemInfo>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<Snxxz.UI.GatherSoulDungeonModel.ItemInfo>)); |
| | | |
| | | bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1); |
| | | LuaAPI.lua_settop(L, errFunc - 1); |
| | | return __gen_ret; |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | } |
| | | #endif |
| | | } |
| | | |
| | | public int __Gen_Delegate_Imp113(object p0, int p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | | { |
| | | #endif |
| | | RealStatePtr L = luaEnv.rawL; |
| | | int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); |
| | | ObjectTranslator translator = luaEnv.translator; |
| | | translator.PushAny(L, p0); |
| | | LuaAPI.xlua_pushinteger(L, p1); |
| | | |
| | | PCall(L, 2, 1, errFunc); |
| | | |
| | | |
| | | int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1); |
| | | LuaAPI.lua_settop(L, errFunc - 1); |
| | | return __gen_ret; |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Treasure3DConfig __Gen_Delegate_Imp169(object p0) |
| | | public Snxxz.UI.KingTreasureModel __Gen_Delegate_Imp169(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | | { |
| | | #endif |
| | | RealStatePtr L = luaEnv.rawL; |
| | | int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); |
| | | ObjectTranslator translator = luaEnv.translator; |
| | | translator.PushAny(L, p0); |
| | | |
| | | PCall(L, 1, 1, errFunc); |
| | | |
| | | |
| | | Snxxz.UI.KingTreasureModel __gen_ret = (Snxxz.UI.KingTreasureModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.KingTreasureModel)); |
| | | LuaAPI.lua_settop(L, errFunc - 1); |
| | | return __gen_ret; |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | } |
| | | #endif |
| | | } |
| | | |
| | | public Treasure3DConfig __Gen_Delegate_Imp170(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.AchievementModel __Gen_Delegate_Imp170(object p0) |
| | | public Snxxz.UI.AchievementModel __Gen_Delegate_Imp171(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public UnityEngine.Vector3 __Gen_Delegate_Imp171(object p0, int p1) |
| | | public UnityEngine.Vector3 __Gen_Delegate_Imp172(object p0, int p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public UnityEngine.Vector3 __Gen_Delegate_Imp172(object p0, UnityEngine.Vector3 p1) |
| | | public UnityEngine.Vector3 __Gen_Delegate_Imp173(object p0, UnityEngine.Vector3 p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp173(object p0, float p1) |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp174(object p0, float p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp174(object p0, bool p1, bool p2) |
| | | public void __Gen_Delegate_Imp175(object p0, bool p1, bool p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp175(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1) |
| | | public void __Gen_Delegate_Imp176(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp176(object p0, bool p1, int p2) |
| | | public void __Gen_Delegate_Imp177(object p0, bool p1, int p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp177(object p0, PackType p1, int p2, int p3) |
| | | public void __Gen_Delegate_Imp178(object p0, PackType p1, int p2, int p3) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public UnityEngine.Transform __Gen_Delegate_Imp178(object p0) |
| | | public UnityEngine.Transform __Gen_Delegate_Imp179(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public UnityEngine.Vector3 __Gen_Delegate_Imp179(object p0) |
| | | public UnityEngine.Vector3 __Gen_Delegate_Imp180(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp180(object p0) |
| | | public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp181(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp181() |
| | | public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp182() |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public TreasureCategory __Gen_Delegate_Imp182(object p0) |
| | | public TreasureCategory __Gen_Delegate_Imp183(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp183(object p0, bool p1, TreasureCategory p2) |
| | | public void __Gen_Delegate_Imp184(object p0, bool p1, TreasureCategory p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp184(object p0, TreasureCategory p1, object p2) |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp185(object p0, TreasureCategory p1, object p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public void __Gen_Delegate_Imp185(object p0, TreasureCategory p1, bool p2) |
| | | public void __Gen_Delegate_Imp186(object p0, TreasureCategory p1, bool p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp186(object p0, object p1, float p2) |
| | | public System.Collections.IEnumerator __Gen_Delegate_Imp187(object p0, object p1, float p2) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | #endif |
| | | } |
| | | |
| | | public Snxxz.UI.SignInModel __Gen_Delegate_Imp187(object p0) |
| | | public Snxxz.UI.SignInModel __Gen_Delegate_Imp188(object p0) |
| | | { |
| | | #if THREAD_SAFE || HOTFIX_ENABLE |
| | | lock (luaEnv.luaEnvLock) |
| | |
| | | { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | System.Type type = typeof(Snxxz.UI.CrossServerOneVsOneModel); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 19, 14, 5); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 20, 16, 6); |
| | | |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize); |
| | |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdatePKResultInfo", _m_UpdatePKResultInfo); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendCrossMatch", _m_SendCrossMatch); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendBuyMatchCount", _m_SendBuyMatchCount); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetMatchTip", _m_TryGetMatchTip); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnReceivePackage", _m_OnReceivePackage); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetOneVsOneHistory", _m_TryGetOneVsOneHistory); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPkInfoLocalSave", _m_SetPkInfoLocalSave); |
| | |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "priceFormula", _g_get_priceFormula); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "winStreakScoreFormula", _g_get_winStreakScoreFormula); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "dayAwardTypelist", _g_get_dayAwardTypelist); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "afterOpenDayOpenCross", _g_get_afterOpenDayOpenCross); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "pkResultInfo", _g_get_pkResultInfo); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossOneVsOneRedpoint", _g_get_crossOneVsOneRedpoint); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossArenaRedpoint", _g_get_crossArenaRedpoint); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossDayAwardsRedpoint", _g_get_crossDayAwardsRedpoint); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossMatchRedpoint", _g_get_crossMatchRedpoint); |
| | | |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsMatching", _s_set_IsMatching); |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "matchStartTime", _s_set_matchStartTime); |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossOneVsOneRedpoint", _s_set_crossOneVsOneRedpoint); |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossArenaRedpoint", _s_set_crossArenaRedpoint); |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossDayAwardsRedpoint", _s_set_crossDayAwardsRedpoint); |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossMatchRedpoint", _s_set_crossMatchRedpoint); |
| | |
| | | Utils.EndObjectRegister(type, L, translator, null, null, |
| | | null, null, null); |
| | | |
| | | Utils.BeginClassRegister(type, L, __CreateInstance, 5, 0, 0); |
| | | Utils.BeginClassRegister(type, L, __CreateInstance, 6, 0, 0); |
| | | |
| | | |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossServerDataMapId", Snxxz.UI.CrossServerOneVsOneModel.CrossServerDataMapId); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossOneVsOneRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossOneVsOneRedKey); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossArenaRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossArenaRedKey); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossDayAwardsRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossDayAwardsRedKey); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossMatchRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossMatchRedKey); |
| | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_TryGetMatchTip(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1); |
| | | |
| | | |
| | | |
| | | { |
| | | |
| | | bool gen_ret = gen_to_be_invoked.TryGetMatchTip( ); |
| | | LuaAPI.lua_pushboolean(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_OnReceivePackage(RealStatePtr L) |
| | | { |
| | | try { |
| | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_afterOpenDayOpenCross(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.afterOpenDayOpenCross); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_pkResultInfo(RealStatePtr L) |
| | | { |
| | | try { |
| | |
| | | |
| | | Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1); |
| | | translator.Push(L, gen_to_be_invoked.pkResultInfo); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_crossOneVsOneRedpoint(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1); |
| | | translator.Push(L, gen_to_be_invoked.crossOneVsOneRedpoint); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _s_set_crossOneVsOneRedpoint(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1); |
| | | gen_to_be_invoked.crossOneVsOneRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint)); |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 0; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _s_set_crossArenaRedpoint(RealStatePtr L) |
| | | { |
| | | try { |
| | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | Snxxz.UI.FairyFeastModel gen_to_be_invoked = (Snxxz.UI.FairyFeastModel)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.transmitCostSeconds); |
| | | LuaAPI.lua_pushnumber(L, gen_to_be_invoked.transmitCostSeconds); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | |
| | | { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | System.Type type = typeof(StageManager); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 5, 9, 2); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 5, 11, 3); |
| | | |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadCreateRoleStage", _m_LoadCreateRoleStage); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadSelectRoleStage", _m_LoadSelectRoleStage); |
| | |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "loadingProgressEvent", _e_loadingProgressEvent); |
| | | |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "isServerPreparing", _g_get_isServerPreparing); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "isCrossServerPreparing", _g_get_isCrossServerPreparing); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "StageType", _g_get_StageType); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "CurrentStage", _g_get_CurrentStage); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "currentMapId", _g_get_currentMapId); |
| | |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "stageAssetName", _g_get_stageAssetName); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "isLoading", _g_get_isLoading); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "isClientChangeMap", _g_get_isClientChangeMap); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "socketType", _g_get_socketType); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "onStageLoadFinish", _g_get_onStageLoadFinish); |
| | | |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "isServerPreparing", _s_set_isServerPreparing); |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "isCrossServerPreparing", _s_set_isCrossServerPreparing); |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "onStageLoadFinish", _s_set_onStageLoadFinish); |
| | | |
| | | |
| | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_isCrossServerPreparing(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isCrossServerPreparing); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_StageType(RealStatePtr L) |
| | | { |
| | | try { |
| | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_socketType(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1); |
| | | translator.Push(L, gen_to_be_invoked.socketType); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_onStageLoadFinish(RealStatePtr L) |
| | | { |
| | | try { |
| | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _s_set_isCrossServerPreparing(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1); |
| | | gen_to_be_invoked.isCrossServerPreparing = LuaAPI.lua_toboolean(L, 2); |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 0; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _s_set_onStageLoadFinish(RealStatePtr L) |
| | | { |
| | | try { |
| | |
| | | Utils.EndObjectRegister(type, L, translator, null, null, |
| | | null, null, null); |
| | | |
| | | Utils.BeginClassRegister(type, L, __CreateInstance, 49, 0, 0); |
| | | Utils.BeginClassRegister(type, L, __CreateInstance, 64, 0, 0); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSuitNameByName", _m_GetSuitNameByName_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSurplusSeconds", _m_GetSurplusSeconds_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTime", _m_GetTime_xlua_st_); |
| | |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPropertyDecimalCount", _m_GetPropertyDecimalCount_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "HasSpecialCharac", _m_HasSpecialCharac_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetColorNameByItemColor", _m_GetColorNameByItemColor_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetDanLVColor", _m_GetDanLVColor_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetUIColor", _m_GetUIColor_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "AppendStringColor", _m_AppendStringColor_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetRealmName", _m_GetRealmName_xlua_st_); |
| | |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_LightGreen", UIHelper.s_LightGreen); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_LightYellow", UIHelper.s_LightYellow); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_Gray", UIHelper.s_Gray); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_BrightDanLV0", UIHelper.s_BrightDanLV0); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_BrightDanLV1", UIHelper.s_BrightDanLV1); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_BrightDanLV2", UIHelper.s_BrightDanLV2); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_BrightDanLV3", UIHelper.s_BrightDanLV3); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_BrightDanLV4", UIHelper.s_BrightDanLV4); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_BrightDanLV5", UIHelper.s_BrightDanLV5); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_BrightDanLV6", UIHelper.s_BrightDanLV6); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_GrayDanLV0", UIHelper.s_GrayDanLV0); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_GrayDanLV1", UIHelper.s_GrayDanLV1); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_GrayDanLV2", UIHelper.s_GrayDanLV2); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_GrayDanLV3", UIHelper.s_GrayDanLV3); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_GrayDanLV4", UIHelper.s_GrayDanLV4); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_GrayDanLV5", UIHelper.s_GrayDanLV5); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "s_GrayDanLV6", UIHelper.s_GrayDanLV6); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "FightPowerFormula", UIHelper.FightPowerFormula); |
| | | |
| | | |
| | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_GetDanLVColor_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) |
| | | { |
| | | int _danLv = LuaAPI.xlua_tointeger(L, 1); |
| | | bool _bright = LuaAPI.lua_toboolean(L, 2); |
| | | |
| | | UnityEngine.Color gen_ret = UIHelper.GetDanLVColor( _danLv, _bright ); |
| | | translator.PushUnityEngineColor(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) |
| | | { |
| | | int _danLv = LuaAPI.xlua_tointeger(L, 1); |
| | | |
| | | UnityEngine.Color gen_ret = UIHelper.GetDanLVColor( _danLv ); |
| | | translator.PushUnityEngineColor(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UIHelper.GetDanLVColor!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_GetUIColor_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | |
| | |
|
| | | private void OnClickWingsCompose()
|
| | | {
|
| | |
|
| | | CloseSubWindows();
|
| | | if (windowState == WindowState.Opened)
|
| | | {
|
| | |
| | |
|
| | | private void GatherSoulCompose()
|
| | | {
|
| | | ComposeModel.SetCurComposeModel(null);
|
| | | CloseSubWindows();
|
| | | if (windowState == WindowState.Opened)
|
| | | {
|
| | |
| | | Equip = 4,
|
| | | Item = 5,
|
| | | MountDogz = 6,
|
| | | GatherSoul = 7,
|
| | | }
|
| | |
|
| | | public enum NeedMatType
|
| | |
| | | }
|
| | | else
|
| | | {
|
| | | stateImg.gameObject.SetActive(false);
|
| | | sellImg.gameObject.SetActive(true);
|
| | | itemCell.countText.text = StringUtility.Contact(UIHelper.AppendStringColor(TextColType.Red, remainNum.ToString()),
|
| | | "/" + canBuyCnt.ToString());
|
| | |
| | | UpdatePkResultEvent();
|
| | | }
|
| | | }
|
| | |
|
| | | PlayerBuffDatas buffDatas { get { return ModelCenter.Instance.GetModel<PlayerBuffDatas>(); } }
|
| | | /// <summary>
|
| | | ///0-取消匹配; 1-进行匹配
|
| | | /// </summary>
|
| | |
| | | CC101_tagCMCrossRealmPKMatch match = new CC101_tagCMCrossRealmPKMatch();
|
| | | match.Type = (byte)type;
|
| | | GameNetSystem.Instance.SendInfo(match);
|
| | | CrossServerRewardModel.PkType = buffDatas.PkType;
|
| | | }
|
| | |
|
| | | public void SendBuyMatchCount()
|
| | |
| | | {
|
| | | var match = new CC104_tagCMExitCrossRealm();
|
| | | GameNetSystem.Instance.SendToCrossServer(match);
|
| | |
|
| | | SetPkType();
|
| | | }
|
| | |
|
| | | private static int pkDanLvNow = 0;
|
| | |
| | | redPointStre2.state = RedPointState.None;
|
| | | }
|
| | | }
|
| | |
|
| | | private static int m_PkType = 0;
|
| | | public static int PkType
|
| | | {
|
| | | get { return m_PkType; }
|
| | | set { m_PkType = value; }
|
| | | }
|
| | |
|
| | | private static void SetPkType()
|
| | | {
|
| | | DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)m_PkType);
|
| | | }
|
| | | }
|
| | |
|
| | |
|
| | |
| | |
|
| | | public event Action fairyFeastPlayerUpdate;
|
| | |
|
| | | public int transmitCostSeconds { get; private set; }
|
| | | public float transmitCostSeconds { get; private set; }
|
| | | string expFormula { get; set; }
|
| | | public int riseLevel { get; private set; }
|
| | | public int expFlyStage { get; private set; }
|
| | |
| | | expFlyStage = 3;
|
| | | if (config != null)
|
| | | {
|
| | | transmitCostSeconds = int.Parse(config.Numerical2);
|
| | | transmitCostSeconds = float.Parse(config.Numerical2) / 1000;
|
| | | expFlyStage = int.Parse(config.Numerical3);
|
| | | expFlyCount = int.Parse(config.Numerical4);
|
| | | }
|
| | |
| | | }
|
| | | }
|
| | |
|
| | | bool isCollecting
|
| | | {
|
| | | get
|
| | | {
|
| | | return WindowCenter.Instance.IsOpen<RealmCollectWin>();
|
| | | }
|
| | | }
|
| | |
|
| | | GatherSoulDungeonModel model
|
| | | {
|
| | | get { return ModelCenter.Instance.GetModel<GatherSoulDungeonModel>(); }
|
| | |
| | |
|
| | | model.missionHelpUpdate -= MissionHelpUpdate;
|
| | | model.missionHelpUpdate += MissionHelpUpdate;
|
| | | PlayerRealmData.OnPlayerCollect -= OnPlayerCollect;
|
| | | PlayerRealmData.OnPlayerCollect += OnPlayerCollect;
|
| | | PlayerRealmData.OnPlayerCollectEnd -= OnPlayerCollectEnd;
|
| | | PlayerRealmData.OnPlayerCollectEnd += OnPlayerCollectEnd;
|
| | | WindowCenter.Instance.windowAfterOpenEvent -= WindowAfterOpenEvent;
|
| | | WindowCenter.Instance.windowAfterCloseEvent -= WindowAfterCloseEvent;
|
| | | WindowCenter.Instance.windowAfterOpenEvent += WindowAfterOpenEvent;
|
| | | WindowCenter.Instance.windowAfterCloseEvent += WindowAfterCloseEvent;
|
| | | DisplayBase();
|
| | | DisplayEffect();
|
| | | }
|
| | |
| | | public void Dispose()
|
| | | {
|
| | | model.missionHelpUpdate -= MissionHelpUpdate;
|
| | | PlayerRealmData.OnPlayerCollect -= OnPlayerCollect;
|
| | | PlayerRealmData.OnPlayerCollectEnd -= OnPlayerCollectEnd;
|
| | | WindowCenter.Instance.windowAfterOpenEvent -= WindowAfterOpenEvent;
|
| | | WindowCenter.Instance.windowAfterCloseEvent -= WindowAfterCloseEvent;
|
| | | collectNpcId = 0;
|
| | | serverInstanceId = 0;
|
| | | satisfyBuild = false;
|
| | |
| | | {
|
| | | m_AttackEffect.StopImediatly();
|
| | | m_IceEffect.StopImediatly();
|
| | | if (PrepareHandler.Instance.isPreparing)
|
| | | if (isCollecting)
|
| | | {
|
| | | if (buildNpcId == model.attckDefendNpcId)
|
| | | {
|
| | |
| | | }
|
| | | }
|
| | |
|
| | | private void OnPlayerCollect(H0812_tagBeginPrepare package)
|
| | | private void WindowAfterOpenEvent(Window window)
|
| | | {
|
| | | DisplayEffect();
|
| | | }
|
| | |
|
| | | private void OnPlayerCollectEnd(int arg1, byte arg2)
|
| | | private void WindowAfterCloseEvent(Window window)
|
| | | {
|
| | | DisplayEffect();
|
| | | }
|
| | |
|
| | | private void BuildAttackDefend()
|
| | | {
|
| | | if (PrepareHandler.Instance.isPreparing)
|
| | | if (isCollecting)
|
| | | {
|
| | | return;
|
| | | }
|
| | |
| | |
|
| | | private void BuildIceDefend()
|
| | | {
|
| | | if (PrepareHandler.Instance.isPreparing)
|
| | | if (isCollecting)
|
| | | {
|
| | | return;
|
| | | }
|
| | |
| | | public class GatherSoulDungeonHintWin : Window
|
| | | {
|
| | | [SerializeField] Text m_HelpRemind;
|
| | | [SerializeField] Image m_HeadIcon;
|
| | |
|
| | | [SerializeField] RectTransform m_ContainerReady;
|
| | | [SerializeField] RectTransform m_ContainerTarget;
|
| | |
| | | if (mission.step <= 1)
|
| | | {
|
| | | m_HelpRemind.text = UIHelper.ReplaceNewLine(Language.Get("GatherSoulHelpRemind_0"));
|
| | | m_HeadIcon.SetSprite("XT_JH_11");
|
| | | }
|
| | | else
|
| | | {
|
| | | m_HelpRemind.text = UIHelper.ReplaceNewLine(Language.Get("GatherSoulHelpRemind_1"));
|
| | | m_HeadIcon.SetSprite("XT_JH_10");
|
| | | }
|
| | | m_HeadIcon.SetNativeSize();
|
| | | }
|
| | |
|
| | | void DisplayMissionTarget()
|
| | |
| | | StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
|
| | | OSGiftModel osGiftModel { get { return ModelCenter.Instance.GetModel<OSGiftModel>(); } }
|
| | | PlayerMainDate mainModel { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } }
|
| | |
|
| | | CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
|
| | | FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } }
|
| | | private void Start()
|
| | | {
|
| | |
| | | }
|
| | | void OnClickCrossServerBtn()//跨服PK
|
| | | {
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | WindowCenter.Instance.Open<CrossServerWin>();
|
| | | int limitlv = Config.Instance.Get<FuncOpenLVConfig>(157).LimitLV;
|
| | | if (FuncOpen.Instance.IsFuncOpen(157)&& TimeUtility.OpenDay >= crossServerModel.afterOpenDayOpenCross)
|
| | | {
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | WindowCenter.Instance.Open<CrossServerWin>();
|
| | | }
|
| | | else
|
| | | {
|
| | | if (PlayerDatas.Instance.baseData.LV >= limitlv)
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("CrossMatching14", limitlv);
|
| | | }
|
| | | else
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("CrossMatching15", crossServerModel.afterOpenDayOpenCross);
|
| | | } |
| | | }
|
| | | }
|
| | |
|
| | | |
| | | public void ShowButton()//向上
|
| | | {
|
| | |
|
| | |
| | | case JumpUIType.ComposeFunc5:
|
| | | case JumpUIType.TicketCompose1:
|
| | | case JumpUIType.TicketCompose2:
|
| | | SetJumpLogic<ComposeWin>(_tagWinSearchModel.TABID);
|
| | | break;
|
| | | case JumpUIType.GatherSoul271:
|
| | | composeModel.SetCurComposeModel(null);
|
| | | SetJumpLogic<ComposeWin>(_tagWinSearchModel.TABID);
|
| | | break;
|
| | | case JumpUIType.EquipCompose1:
|