| | |
| | | private const int Redpoint_key = 214;//周狂欢红点
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| | | public Redpoint redPointStre = new Redpoint(2, Redpoint_key);
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| | | private const int Redpoint_key1 = 21401;//周狂欢红点
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| | | public Redpoint redPointStre1 = new Redpoint(214, Redpoint_key1);
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| | | public Redpoint redPointStre1 = new Redpoint(Redpoint_key, Redpoint_key1);
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| | | private int _SelectedNow = 0;
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| | | private int ResetType = 0;// 重置类型,0-0点重置;1-5点重置
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| | | private int AdvanceMinutes = 0;//提前显示分钟
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| | |
| | |
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| | | private RedPointState SetRedPointState(int day)//红点状态设置
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| | | {
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| | | if (!WeekPartyDayDic.ContainsKey(day) || !WeekPartyDayInfoDic.ContainsKey(day))
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| | | if (!WeekPartyDayDic.ContainsKey(day) || !WeekPartyDayInfoDic.ContainsKey(day)|| day>DayNow)
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| | | {
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| | | return RedPointState.None;
|
| | | }
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| | |
| | | {
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| | | TaypeNumber = (carryOutNum - rewardNum) / WeekPartyAction.SingleTimes;
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| | | }
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| | | if (TaypeNumber > 0 && rewardNum< number)
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| | | if (TaypeNumber > 0 && carryOutNum <= WeekPartyAction.TotalTimes)
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| | | {
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| | | return RedPointState.GetReward;
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| | | }
|