10268 【越南】【砍树】【英语】新增自选界面 宝箱数量用背包中可用数量
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| | | bool isSelectItem = IsSelectItemByID(itemId, out selectDict);
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| | | if (isSelectItem)
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| | | {
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| | | ModelCenter.Instance.GetModel<ChooseItemsModel>().OpenChooseItemsWin(useCnt);
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| | | ModelCenter.Instance.GetModel<ChooseItemsModel>().OpenChooseItemsWin();
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| | | //if (!WindowCenter.Instance.IsOpen<ChooseItemWin>())
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| | | //{
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| | | // WindowCenter.Instance.Open<ChooseItemWin>();
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| | | WindowCenter.Instance.Open<ChooseItemsWin>();
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| | | }
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| | | //宝箱数量等于背包中可用数量 boxChooseCount 开启宝箱后在列表中能选几个
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| | | public void OpenChooseItemsWin()
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| | | {
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| | | if (!TryInitData())
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| | | return;
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| | | this.openBoxCount = packModel.GetItemCountByID(PackType.Item, boxModel.itemId);
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| | | if (this.openBoxCount < 1)
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| | | return;
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| | | this.boxChooseCount = 1;
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| | | totalItemCount = openBoxCount * boxChooseCount;
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| | | WindowCenter.Instance.Open<ChooseItemsWin>();
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| | | }
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| | | }
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