4424 【BUG】【主干】跨服机器人打不死玩家
Fight/GameActor/GA_PVPClientPlayer.cs @@ -480,8 +480,8 @@ ulong _hp = SelectTarget.ActorInfo.Hp; if (_hp < hurtValue) { _hp = 0; hurtValue = (uint)_hp; _hp = 0; } else {