少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-08 2a71f80070d6e69c0eedd9737aaab198d1905c5a
6441 【前端】【2.0】装备莲台
3个文件已修改
72 ■■■■■ 已修改文件
Core/GameEngine/Model/Config/ItemConfig.cs 65 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/ItemConfig.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/EquipTipUtility.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/ItemConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           Thursday, February 14, 2019
//    [  Date ]:           Monday, April 08, 2019
//--------------------------------------------------------
using System.Collections.Generic;
@@ -53,6 +53,7 @@
    public readonly int EffectValueB5;
    public readonly int EffectValueC5;
    public readonly int AddSkill1;
    public readonly int AddSkill2;
    public readonly int JobLimit;
    public readonly int RealmLimit;
    public readonly int ItemColor;
@@ -179,70 +180,72 @@
            int.TryParse(tables[39],out AddSkill1); 
            int.TryParse(tables[40],out JobLimit);
            int.TryParse(tables[40],out AddSkill2);
            int.TryParse(tables[41],out RealmLimit);
            int.TryParse(tables[41],out JobLimit);
            int.TryParse(tables[42],out ItemColor);
            int.TryParse(tables[42],out RealmLimit);
            int.TryParse(tables[43],out StarLevel);
            int.TryParse(tables[43],out ItemColor);
            int.TryParse(tables[44],out MaxHoleCount);
            int.TryParse(tables[44],out StarLevel);
            int.TryParse(tables[45],out CanBreak);
            int.TryParse(tables[45],out MaxHoleCount);
            int.TryParse(tables[46],out MaxEndure);
            int.TryParse(tables[46],out CanBreak);
            int.TryParse(tables[47],out EndureReduceType);
            int.TryParse(tables[47],out MaxEndure);
            int.TryParse(tables[48],out BindType);
            int.TryParse(tables[48],out EndureReduceType);
            int.TryParse(tables[49],out MaxSkillCnt);
            int.TryParse(tables[49],out BindType);
            int.TryParse(tables[50],out ExpireTime);
            int.TryParse(tables[50],out MaxSkillCnt);
            int.TryParse(tables[51],out MaxFitLV);
            int.TryParse(tables[51],out ExpireTime);
            int.TryParse(tables[52],out SuiteiD);
            int.TryParse(tables[52],out MaxFitLV);
            DropinstantEffName = tables[53];
            int.TryParse(tables[53],out SuiteiD);
            IconKey = tables[54];
            DropinstantEffName = tables[54];
            int.TryParse(tables[55],out ChangeOrd);
            IconKey = tables[55];
            Description = tables[56];
            int.TryParse(tables[56],out ChangeOrd);
            QualityName = tables[57];
            Description = tables[57];
            int.TryParse(tables[58],out QualityEchoType);
            QualityName = tables[58];
            int.TryParse(tables[59],out LimitSTR);
            int.TryParse(tables[59],out QualityEchoType);
            int.TryParse(tables[60],out LimitPHY);
            int.TryParse(tables[60],out LimitSTR);
            int.TryParse(tables[61],out LimitPNE);
            int.TryParse(tables[61],out LimitPHY);
            Template = tables[62];
            int.TryParse(tables[62],out LimitPNE);
            int.TryParse(tables[63],out DropItemPattern);
            Template = tables[63];
            int.TryParse(tables[64],out SellTip);
            int.TryParse(tables[64],out DropItemPattern);
            int.TryParse(tables[65],out BatchUse);
            int.TryParse(tables[65],out SellTip);
            int.TryParse(tables[66],out Jump);
            int.TryParse(tables[66],out BatchUse);
            string[] GetWayStringArray = tables[67].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            int.TryParse(tables[67],out Jump);
            string[] GetWayStringArray = tables[68].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            GetWay = new int[GetWayStringArray.Length];
            for (int i=0;i<GetWayStringArray.Length;i++)
            {
                 int.TryParse(GetWayStringArray[i],out GetWay[i]);
            }
            ItemTypeName = tables[68];
            ItemTypeName = tables[69];
            string[] UseCondiTypeStringArray = tables[69].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            string[] UseCondiTypeStringArray = tables[70].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            UseCondiType = new int[UseCondiTypeStringArray.Length];
            for (int i=0;i<UseCondiTypeStringArray.Length;i++)
            {
Core/GameEngine/Model/Config/ItemConfig.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: d8119bf7e6ca50545b91b2230738cd2c
timeCreated: 1550120902
timeCreated: 1554702690
licenseType: Pro
MonoImporter:
  serializedVersion: 2
System/ItemTip/EquipTipUtility.cs
@@ -732,6 +732,11 @@
                skillInfo.skills.Add(config.AddSkill1);
            }
            if (config.AddSkill2 != 0)
            {
                skillInfo.skills.Add(config.AddSkill2);
            }
            return skillInfo;
        }