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| | | [SerializeField] Button _Rune1Btn;//符印按钮
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| | | [SerializeField] Button _SetUp1Btn;//设置按钮
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| | | [SerializeField] Button _Jingjie1Btn;//设置按钮
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| | |
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| | | [SerializeField] Button _RankingListBtn;//排行榜按钮
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| | | [SerializeField] Button _Strengthen1Btn;//强化按钮
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| | |
| | | m_GodBeastBtn.AddListener(GodBeastBtn);
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| | | m_JadeDynastyBtn.AddListener(OpenEquip);
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| | | m_SpiritEquBtn.AddListener(OnSpiritEquBtnDown);
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| | | _Jingjie1Btn.onClick.AddListener(Jingjie1Button);
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| | | }
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| | |
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| | | public void UnInit()
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| | |
| | | m_BagualuBtn.RemoveAllListeners();
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| | | m_GodBeastBtn.RemoveAllListeners();
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| | | m_JadeDynastyBtn.RemoveAllListeners();
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| | | _Jingjie1Btn.onClick.RemoveAllListeners();
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| | | }
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| | |
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| | | void OnSpiritEquBtnDown()
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| | |
| | | WindowCenter.Instance.Open<RunePanel>();
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| | | }
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| | |
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| | | void Jingjie1Button()
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| | | {
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| | | MainPositionTween.SetRecoverToSkillTimer();
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| | | WindowCenter.Instance.Open<RealmWin>();
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| | | }
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| | |
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| | | void Pet1Button()
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| | | {
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| | | MainPositionTween.SetRecoverToSkillTimer();
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