少年修仙传客户端代码仓库
Client_PangDeRong
2018-10-29 2c8712ab78083d8b32f48a243ad6902dab603d16
4232 【前端】许愿池功能开发
1个文件已修改
4 ■■■■ 已修改文件
System/OpenServerActivity/WishingPoolWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/WishingPoolWin.cs
@@ -21,6 +21,7 @@
        [SerializeField] List<WishItemCell> wishingCells = new List<WishItemCell>();
        [SerializeField] GameObject activityOpenObj;
        [SerializeField] GameObject activityCloseObj;
        [SerializeField] GameObject maskObj;
        [Header("动画控制")]
        [SerializeField] RectTransform handImg;
        [SerializeField] CanvasGroup handAlpha;
@@ -96,6 +97,7 @@
            handAlpha.DOKill();
            handImg.DOKill();
            wishingModel.isClick = true;
            maskObj.SetActive(false);
        }
        private void UpdateHandMove()
@@ -105,6 +107,7 @@
        private void PlayHandMovePos()
        {
            maskObj.SetActive(true);
            playTimes = 0;
            handAlpha.DORestart();
            handImg.DORestart();
@@ -150,6 +153,7 @@
                    }
                    else
                    {
                        maskObj.SetActive(false);
                        handImg.gameObject.SetActive(false);
                        wishingModel.isClick = true;
                    }