| System/SystemSetting/SettingEffectMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/SystemSetting/SettingEffectMgr.cs
@@ -81,6 +81,11 @@ float halfSecondTimer = 0; private void LateUpdate() { if (!(StageManager.Instance.CurrentStage is DungeonStage)) { return; } secondTimer += Time.deltaTime; halfSecondTimer += Time.deltaTime; if(halfSecondTimer >= 0.5f)