少年修仙传客户端代码仓库
4602 【1.2】【前端】boss争夺战入口修改回封魔坛中,标签按钮在封魔坛后,异兽之地前
6个文件已修改
55 ■■■■■ 已修改文件
System/Activity/ActivityNotifyBehaviour.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestWin.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/LootPreciousFrameWin.cs 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/HighSettingTip.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/LowSettingTip.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Pet/PetWin.cs 17 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Activity/ActivityNotifyBehaviour.cs
@@ -138,7 +138,7 @@
                        WindowCenter.Instance.Open<UnionPanel>(false, 4);
                        break;
                    case DailyQuestType.FairyGrabBoss:
                        WindowCenter.Instance.Open<PetWin>(false, 2);
                        WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 1);
                        break;
                }
            }
System/DailyQuest/DailyQuestWin.cs
@@ -294,7 +294,7 @@
                    break;
                case DailyQuestType.FairyGrabBoss:
                    WindowCenter.Instance.CloseImmediately<DailyQuestWin>();
                    WindowCenter.Instance.Open<PetWin>(false, 2);
                    WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 1);
                    break;
                case DailyQuestType.KillMonster:
                    var point = mapModel.GetRecommendHangPoint();
System/FindPrecious/LootPreciousFrameWin.cs
@@ -14,7 +14,8 @@
    {
        [SerializeField] FunctionButtonGroup m_FunctionGroup;
        [SerializeField] FunctionButton m_DemonJar;
        [SerializeField] FunctionButton m_DemonJar;
        [SerializeField] FunctionButton m_FairyGrabBoss;
        [SerializeField] FunctionButton m_DogzDungeon;
        [SerializeField] Button m_Left;
@@ -29,9 +30,10 @@
        protected override void AddListeners()
        {
            m_DemonJar.AddListener(ShowDemonJar);
            m_DogzDungeon.AddListener(ShowDogzDungeon);
            m_DogzDungeon.AddListener(ShowDogzDungeon);
            m_FairyGrabBoss.AddListener(FairyGrabBoss);
            m_Left.AddListener(ShowLastFunction);
            m_Right.AddListener(ShowNextFunction);
            m_Right.AddListener(ShowNextFunction);
            m_Close.AddListener(CloseClick);
        }
@@ -75,6 +77,13 @@
            functionOrder = m_DemonJar.order;
        }
        private void FairyGrabBoss()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<FairyGrabBossWin>();
            functionOrder = m_FairyGrabBoss.order;
        }
        private void ShowDogzDungeon()
        {
            CloseSubWindows();
@@ -86,6 +95,7 @@
        {
            WindowCenter.Instance.CloseImmediately<DemonJarWin>();
            WindowCenter.Instance.CloseImmediately<DogzDungeonWin>();
            WindowCenter.Instance.CloseImmediately<FairyGrabBossWin>();
        }
        private void ShowLastFunction()
System/MainInterfacePanel/HighSettingTip.cs
@@ -254,7 +254,14 @@
        void LootPreciousButton()//夺宝
        {
            WindowCenter.Instance.Close<MainInterfaceWin>();
            WindowCenter.Instance.Open<LootPreciousFrameWin>();
            if (fairyGrabBossModel.InActivityTime && !NewBieCenter.Instance.inGuiding)
            {
                WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 1);
            }
            else
            {
                WindowCenter.Instance.Open<LootPreciousFrameWin>();
            }
        }
        void RechargeButton()//充值按钮
System/MainInterfacePanel/LowSettingTip.cs
@@ -135,14 +135,7 @@
        void Pet1Button()
        {
            WindowCenter.Instance.Close<MainInterfaceWin>();
            if (fairyGrabBossModel.InActivityTime && !NewBieCenter.Instance.inGuiding)
            {
                WindowCenter.Instance.Open<PetWin>(false, 2);
            }
            else
            {
                WindowCenter.Instance.Open<PetWin>();
            }
            WindowCenter.Instance.Open<PetWin>();
            //DesignDebug.Log("宠物按钮");
        }
System/Pet/PetWin.cs
@@ -15,7 +15,6 @@
    {
        [SerializeField] FunctionButton PetPanelBtn;//灵宠面板按钮
        [SerializeField] FunctionButton EvolveTrainWinBtn;//灵宠培养面板按钮
        [SerializeField] FunctionButton m_FairyGrabBoss;
        [SerializeField] FunctionButtonGroup FuncBtnGroup;
        [SerializeField] Button _CloseBtn;
        [SerializeField] Button _LeftBtn;
@@ -81,7 +80,6 @@
            EvolveTrainWinBtn.AddListener(OnClickEvolveTrainWin);
            _LeftBtn.AddListener(OnClickLeftBtn);
            _RightBtn.AddListener(OnClickRightBtn);
            m_FairyGrabBoss.AddListener(FairyGrabBoss);
        }
@@ -93,20 +91,6 @@
        private void OnClickLeftBtn()
        {
            FuncBtnGroup.TriggerLast();
        }
        private void FairyGrabBoss()
        {
            CloseChild();
            if (windowState == WindowState.Opened)
            {
                WindowCenter.Instance.OpenWithoutAnimation<FairyGrabBossWin>();
            }
            else
            {
                WindowCenter.Instance.Open<FairyGrabBossWin>(true);
            }
            functionOrder = m_FairyGrabBoss.order;
        }
        private void OnClickPetPanel()
@@ -148,7 +132,6 @@
            {
                WindowCenter.Instance.CloseImmediately<MountWin>();
            }
            WindowCenter.Instance.CloseImmediately<FairyGrabBossWin>();
        }
    }
}