少年修仙传客户端代码仓库
client_Zxw
2018-12-28 3247622f6dc03fd89d20fcb2c401f778b6ca0603
5398 子 【开发】【1.4】跨服竞技场 / 【前端】【1.4】跨服竞技场开发
3个文件已修改
20 ■■■■ 已修改文件
System/CrossServerOneVsOne/FightingPKWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/RankingWin.cs 18 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/SeasonRewardCell.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/FightingPKWin.cs
@@ -85,6 +85,7 @@
        protected override void OnActived()
        {
            dungeonEndTime = dungeonModel.GetCoolDownEndTime(DungeonCoolDownType.TowerTake);
            Viewport1.gameObject.SetActive(false);
            Viewport2.gameObject.SetActive(false);
        }
System/CrossServerOneVsOne/RankingWin.cs
@@ -197,14 +197,22 @@
        {
            int danlv = CrossServerOneVsOnePlayerInfo.Instance.DanLV;
            var config = Config.Instance.Get<CrossServerArenaConfig>(danlv);
            if (crossServerRewardModel.MyRank > -1 && crossServerRewardModel.MyRank < 100)
            {
                m_TextMyRank.text = (crossServerRewardModel.MyRank + 1).ToString();
            }
            else
            if (CrossServerOneVsOnePKSeason.Instance.ZoneID != crossServerRewardModel.ZoneID)
            {
                m_TextMyRank.text = Language.Get("CrossServer122");
            }
            else
            {
                if (crossServerRewardModel.MyRank > -1 && crossServerRewardModel.MyRank < 100)
                {
                    m_TextMyRank.text = (crossServerRewardModel.MyRank + 1).ToString();
                }
                else
                {
                    m_TextMyRank.text = Language.Get("CrossServer123");
                }
            }
        }
        private void SetZoneAndSeasonNum()
System/CrossServerOneVsOne/SeasonRewardCell.cs
@@ -171,6 +171,7 @@
            if (config != null)
            {
                m_Segmenttext.text = config.Name;
                m_Segmenttext.color = UIHelper.GetDanLVColor(config.DanLV, true);
            }
            if (CrossServerOneVsOnePKSeason.Instance.SeasonState != 2)
            {