| Fight/Stage/MapEditor/Game/TransferGroup.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/MapEditor/Game/TransferGroup.cs
@@ -124,8 +124,8 @@ GameNetSystem.Instance.SendInfo(_pkg); GA_Hero.s_MapSwitching = true; m_Step = 2; _hero.OnHorse(0); DTC0428_tagPlayerRideHorse.Send_tagPlayerRideHorse(false); _hero.OnHorse(0); if (isPositive) { _hero.Play(Animator.StringToHash(m_Data.transferPoints[targetPoint - 1].stateNameFront));