少年修仙传客户端代码仓库
client_linchunjie
2018-09-03 3498da7e8046ac2543372bdf6d302a86002648c0
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
16 ■■■■ 已修改文件
System/FairyAu/MethodToWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/TaskListTip.cs 14 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/MethodToWin.cs
@@ -330,7 +330,7 @@
                    CA607_tagCMFamilyTechLVUP tag_CA607 = new CA607_tagCMFamilyTechLVUP();
                    tag_CA607.TechID = (uint)indexID;
                    GameNetSystem.Instance.SendInfo(tag_CA607);
                    DebugEx.LogError("输出心法科技需要提升的技能IndexID"+ indexID);
                }
                else
                {
System/MainInterfacePanel/TaskListTip.cs
@@ -37,7 +37,6 @@
        PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } }
        PlayerMainDate m_MainModel;
        PlayerMainDate mainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } }
        List<int> RenzhuTaskIDList = new List<int>();//法宝任务数组ID
        List<int> ListSort = new List<int>();//用于排列顺序(未卡级)
        List<int> ListSort1 = new List<int>();//用于排序(卡级)
        private void Start()
@@ -95,15 +94,6 @@
                    ListSort1.Add(TaskSortType2[i]);
                }
            }
            if (RenzhuTaskIDList.Count <= 0)
            {
                int[] RenzhuTaskID1 = ConfigParse.GetMultipleStr<int>(RenzhuTaskID.Numerical1);
                for (int i = 0; i < RenzhuTaskID1.Length; i++)
                {
                    RenzhuTaskIDList.Add(RenzhuTaskID1[i]);
                }
            }
            PlayerTaskDatas.Event_TaskToAdd += TaskToAdd;//任务的添加
            PlayerTaskDatas.Event_TaskRefreshes += TaskRefreshes;//任务的刷新
            PlayerTaskDatas.Event_TaskToDelete += OnTaskToDelete;//任务的删除
@@ -211,7 +201,7 @@
            TaskScheduling();
            bool IsDefault = true;
            var State = taskmodel.GetTaskStatus(_id);
            if (State == PlayerTaskDatas.TaskStatus.CardLevel || (State == PlayerTaskDatas.TaskStatus.TreasureCardLevel && !RenzhuTaskIDList.Contains(_id)))
            if (State == PlayerTaskDatas.TaskStatus.CardLevel)
            {
                IsDefault = false;
            }
@@ -399,7 +389,7 @@
            foreach (var key in taskmodel.MainTaskDic.Keys)
            {
                var State = taskmodel.GetTaskStatus(key);
                if (State == PlayerTaskDatas.TaskStatus.CardLevel || (State == PlayerTaskDatas.TaskStatus.TreasureCardLevel && !RenzhuTaskIDList.Contains(key)))
                if (State == PlayerTaskDatas.TaskStatus.CardLevel)
                {
                    IsDefault = false;
                }