| | |
| | | if (type == 0)
|
| | | {
|
| | | int auctionTaxrate = Mathf.CeilToInt((float)(auctionHelpModel.
|
| | | AuctionTaxrate1 * myAuction.BidderPrice * myAuction.ItemCount) / 100);//个人税收
|
| | | int incomeNumber = myAuction.BidderPrice * myAuction.ItemCount - auctionTaxrate;
|
| | | AuctionTaxrate1 * myAuction.BidderPrice) / 100);//个人税收
|
| | | int incomeNumber = myAuction.BidderPrice - auctionTaxrate;
|
| | | m_Income.text = incomeNumber.ToString();
|
| | | }
|
| | | else if (type == 1)
|
| | |
| | | int auctionTaxrate = Mathf.CeilToInt((float)(auctionHelpModel.
|
| | | AuctionTaxrate2 * myAuction.BidderPrice) / 100);//仙盟税收
|
| | | int number = myAuction.BidderPrice - auctionTaxrate;
|
| | | int incomeMax =Mathf.CeilToInt((float)(number * auctionHelpModel.AuctionTaxrate3) / 100);
|
| | | int incomeMax = Mathf.CeilToInt((float)(number * auctionHelpModel.AuctionTaxrate3) / 100);
|
| | | int incomeNumber = Mathf.FloorToInt((float)number / myAuction.FamilyPlayerIDList.Count);
|
| | | if (incomeMax >= incomeNumber)
|
| | | {
|
| | |
| | | int seconds = AuctionItem.NoticeSaleMinutes * 60 - (int)timeSpan.TotalSeconds;
|
| | | m_TimeText.text = Language.Get("PMH_03", TimeUtility.SecondsToHMS(seconds));
|
| | | }
|
| | | else if (minute <= AuctionItem.FamilySaleMinutes+ AuctionItem.NoticeSaleMinutes)//拍卖中
|
| | | else if (minute <= AuctionItem.FamilySaleMinutes + AuctionItem.NoticeSaleMinutes)//拍卖中
|
| | | {
|
| | | m_OverTime.gameObject.SetActive(false);
|
| | | int seconds = AuctionItem.FamilySaleMinutes * 60 - ((int)timeSpan.TotalSeconds - AuctionItem.NoticeSaleMinutes * 60);
|