少年修仙传客户端代码仓库
client_linchunjie
2018-10-09 37cdd38471773d7eabd12f5918909ecb093bc390
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
9个文件已修改
109 ■■■■■ 已修改文件
System/MainInterfacePanel/HeadPortraitTip.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/UpgradeWin.cs 41 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/BuyItemPopModel.cs 20 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/Logic/BuyBoxInfoWin.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/Logic/BuyEquipTip.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/Logic/BuyGuardTip.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/Logic/BuyItemInfoWin.cs 17 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/Logic/BuyPetMatInfoWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/Logic/BuyWingsTip.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/HeadPortraitTip.cs
@@ -63,6 +63,7 @@
        CapacityDelayModel capacityDelayModel { get { return m_CapacityDelayModel ?? (m_CapacityDelayModel = ModelCenter.Instance.GetModel<CapacityDelayModel>()); } }
        FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } }
        private int vipExperienceSurplusTime = 0;
        private int GetLv = 0;//获取人物等级
        public void Init()
        {
            loadingtime = 0f;
@@ -329,7 +330,7 @@
        void Initialize()//关于数据的初始化
        {
            GetLv = PlayerDatas.Instance.baseData.LV;
            _LVText.text = PlayerDatas.Instance.baseData.LV.ToString();//等级的初始化
            _Hp_number.text = PlayerDatas.Instance.baseData.HP.ToString() + "/" + PlayerDatas.Instance.extersion.MaxHP.ToString();//人物血量的初始化
            _hp = (int)PlayerDatas.Instance.baseData.HP;
@@ -368,6 +369,11 @@
                    break;
                case PlayerDataRefresh.LV://等级的刷新8
                    _LVText.text = PlayerDatas.Instance.baseData.LV.ToString();
                    if (PlayerDatas.Instance.baseData.LV > GetLv)
                    {
                        GetLv = PlayerDatas.Instance.baseData.LV;
                        WindowCenter.Instance.Open<UpgradeWin>();
                    }
                    break;
                case PlayerDataRefresh.MaxHP://最大血量的刷新28
                    _maxHp = (int)PlayerDatas.Instance.extersion.MaxHP;
System/MainInterfacePanel/UpgradeWin.cs
@@ -9,15 +9,14 @@
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI {
namespace Snxxz.UI
{
    public class UpgradeWin : Window
    {
        [SerializeField] UIAlphaTween m_UIAlphaTween;
        [SerializeField] ScaleTween m_ScaleTween;
        [SerializeField] UIAlphaTween m_UIAlphaTween1;
        [SerializeField] GameObject m_Guang;
    {
        [SerializeField] ScaleTween m_ScaleTween;
        [SerializeField] Text m_TextLV;
        [SerializeField] UIEffect m_UIEffect;
        #region Built-in
        protected override void BindController()
        {
@@ -28,31 +27,34 @@
        }
        protected override void OnPreOpen()
        {
          //  m_Guang.SetActive(false);
            m_TextLV.text = PlayerDatas.Instance.baseData.LV.ToString();
            m_UIAlphaTween1.SetEndState();
        {
            m_TextLV.text = PlayerDatas.Instance.baseData.LV.ToString();
        }
        protected override void OnActived()
        {
            m_UIAlphaTween.Play(ShowOverAlpha);
            m_UIEffect.Play();
            m_UIEffect.OnComplete = () => { CloseImmediately(); };
            m_ScaleTween.Play();
        }
        protected override void OnAfterOpen()
        {
            WindowCenter.Instance.windowBeforeCloseEvent += windowBeforeClose;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent += Updatefighting;//数据的刷新(h0418)
        }
        protected override void OnPreClose()
        {
            if (m_UIEffect.IsPlaying)
            {
                m_UIEffect.Stop();
            }
            WindowCenter.Instance.windowBeforeCloseEvent -= windowBeforeClose;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;//数据的刷新(h0418)
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void windowBeforeClose(Window _window)
        {
            if (_window is MainInterfaceWin)
@@ -69,15 +71,6 @@
            }
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void ShowOverAlpha()
        {
            m_UIAlphaTween.Play(true);
            m_UIAlphaTween1.Play(true);
        }
    }
}
System/Store/BuyItemPopModel.cs
@@ -106,23 +106,9 @@
        int count = 0;
        IsReachUpper = false;
        if(canBuyCnt == 0)
        {
            if(isVipBuy)
            {
                IsReachUpper = true;
            }
            else
            {
                if (buyCnt <= 9999)
                {
                    count = buyCnt;
                }
                else
                {
                    count = 9999;
                    IsReachUpper = true;
                }
            }
        {
            IsReachUpper = true;
            count = 0;
        }
        else
        {
System/Store/Logic/BuyBoxInfoWin.cs
@@ -336,7 +336,7 @@
            int addBuyCnt = 0;
            bool isLimitCnt = buyItem.CheckIsLimitBuyCnt(buyItem.storeConfig,out canBuyCnt,out addBuyCnt);
            bool isReachUpper = false;
            buyCnt = 0;
            buyCnt = buyItem.GetCurBuyCnt(1, GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            if (itemTipsModel.curAttrData.itemConfig.PackCount > 1)
            {
                numberGo.gameObject.SetActive(true);
@@ -361,7 +361,6 @@
                if(curVipIndex != -1)
                {
                    buyBtn.gameObject.SetActive(true);
                    buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt,isVipBuy,out isReachUpper);
                }
                else
                {
@@ -373,7 +372,6 @@
            {
                vipInfoText.gameObject.SetActive(false);
                buyBtn.gameObject.SetActive(true);
                buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
            }
            buyCountText.text = buyCnt.ToString();
System/Store/Logic/BuyEquipTip.cs
@@ -690,8 +690,8 @@
            int addBuyCnt = 0;
            bool isLimitCnt = buyItem.CheckIsLimitBuyCnt(buyItem.storeConfig, out canBuyCnt, out addBuyCnt);
            bool isReachUpper = false;
            buyCnt = 0;
            if(itemAttrData.itemConfig.PackCount > 1)
            buyCnt = buyItem.GetCurBuyCnt(1, GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            if (itemAttrData.itemConfig.PackCount > 1)
            {
                _numberGo.gameObject.SetActive(true);
            }
@@ -715,7 +715,6 @@
                if (curVipIndex != -1)
                {
                    btnGroup.gameObject.SetActive(true);
                    buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
                }
                else
                {
@@ -727,7 +726,6 @@
            {
                vipInfoText.gameObject.SetActive(false);
                btnGroup.gameObject.SetActive(true);
                buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
            }
            buyCountText.text = buyCnt.ToString();
System/Store/Logic/BuyGuardTip.cs
@@ -398,7 +398,7 @@
            int addBuyCnt = 0;
            bool isLimitCnt = buyItem.CheckIsLimitBuyCnt(buyItem.storeConfig, out canBuyCnt, out addBuyCnt);
            bool isReachUpper = false;
            buyCnt = 0;
            buyCnt = buyItem.GetCurBuyCnt(1, GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            if (itemAttrData.itemConfig.PackCount > 1)
            {
                _numberGo.gameObject.SetActive(true);
@@ -423,7 +423,6 @@
                if (curVipIndex != -1)
                {
                    buyBtn.gameObject.SetActive(true);
                    buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
                }
                else
                {
@@ -435,7 +434,6 @@
            {
                vipInfoObj.SetActive(false);
                buyBtn.gameObject.SetActive(true);
                buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
            }
            buyCountText.text = buyCnt.ToString();
System/Store/Logic/BuyItemInfoWin.cs
@@ -326,7 +326,7 @@
            int addBuyCnt = 0;
            bool isLimitCnt = buyItem.CheckIsLimitBuyCnt(buyItem.storeConfig,out canBuyCnt,out addBuyCnt);
            bool isReachUpper = false;
            buyCnt = 0;
            buyCnt = buyItem.GetCurBuyCnt(1, GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            if (itemTipsModel.curAttrData.itemConfig.PackCount > 1)
            {
                numberGo.gameObject.SetActive(true);
@@ -352,7 +352,7 @@
                if(curVipIndex != -1)
                {
                    buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt,isVipBuy,out isReachUpper);
                }
                else
                {
@@ -363,7 +363,6 @@
            else
            {
                vipInfoText.gameObject.SetActive(false);
                buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
            }
            if(buyItem.storeConfig.LimitValue != 0)
@@ -475,7 +474,7 @@
        private void OnClickNum()
        {
            bool isReachUpper = false;
            buyCnt = buyItem.GetCurBuyCnt(int.Parse(numKeyboard.Value),GetRemainBuyCnt(), isVipBuy,out isReachUpper);
            buyCnt = buyItem.GetCurBuyCnt(int.Parse(numKeyboard.Value), GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            RefreshBuyPrice(buyCnt);
            numKeyboard.Value = buyCnt.ToString();
            if (isReachUpper)
@@ -495,12 +494,12 @@
        private void OnClickPlusBuyNum()
        {
            buyCnt += 1;
            bool isReachUpper = false;
            buyCnt = buyItem.GetCurBuyCnt(buyCnt,GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            buyCnt += 1;
            buyCnt = buyItem.GetCurBuyCnt(buyCnt, GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            buyCountText.text = buyCnt.ToString();
            RefreshBuyPrice(buyCnt);
            if (isReachUpper)
            if (isReachUpper || buyCnt == 0)
            {
                MessageWin.Inst.ShowFixedTip(Language.Get("StoreWin109"));
            }
@@ -508,9 +507,9 @@
        private void OnClickReduceBuyNum()
        {
            buyCnt -= 1;
            bool isReachUpper = false;
            buyCnt = buyItem.GetCurBuyCnt(buyCnt, GetRemainBuyCnt(), isVipBuy,out isReachUpper);
            buyCnt -= 1;
            buyCnt = buyItem.GetCurBuyCnt(buyCnt, GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            buyCountText.text = buyCnt.ToString();
            RefreshBuyPrice(buyCnt);
        }
System/Store/Logic/BuyPetMatInfoWin.cs
@@ -307,7 +307,7 @@
            int addBuyCnt = 0;
            bool isLimitCnt = buyItem.CheckIsLimitBuyCnt(buyItem.storeConfig,out canBuyCnt,out addBuyCnt);
            bool isReachUpper = false;
            buyCnt = 0;
            buyCnt = buyItem.GetCurBuyCnt(1, GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            if (itemTipsModel.curAttrData.itemConfig.PackCount > 1)
            {
                numberGo.gameObject.SetActive(true);
@@ -333,7 +333,7 @@
                if(curVipIndex != -1)
                {
                    buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt,isVipBuy,out isReachUpper);
                }
                else
                {
@@ -344,7 +344,6 @@
            else
            {
                vipInfoText.gameObject.SetActive(false);
                buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
            }
            if(buyItem.storeConfig.LimitValue != 0)
System/Store/Logic/BuyWingsTip.cs
@@ -361,7 +361,7 @@
            int addBuyCnt = 0;
            bool isLimitCnt = buyItem.CheckIsLimitBuyCnt(buyItem.storeConfig, out canBuyCnt, out addBuyCnt);
            bool isReachUpper = false;
            buyCnt = 0;
            buyCnt = buyItem.GetCurBuyCnt(1, GetRemainBuyCnt(), isVipBuy, out isReachUpper);
            if (itemAttrData.itemConfig.PackCount > 1)
            {
                numberGo.gameObject.SetActive(true);
@@ -386,7 +386,6 @@
                if (curVipIndex != -1)
                {
                    buyBtn.gameObject.SetActive(true);
                    buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
                }
                else
                {
@@ -398,7 +397,6 @@
            {
                vipInfoText.gameObject.SetActive(false);
                buyBtn.gameObject.SetActive(true);
                buyCnt = buyItem.GetCurBuyCnt(1, canBuyCnt, isVipBuy, out isReachUpper);
            }
            buyCountText.text = buyCnt.ToString();