| System/Pet/PetWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Tip/PromoteDetailsWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Pet/PetWin.cs
@@ -23,7 +23,7 @@ { if (!WindowJumpMgr.Instance.IsJumpState && functionOrder < 2)//是否进行跳转 { if (mountModel.IsHorsePanelState() > petmodel.IsPetPanelRedPointState()) if (mountModel.IsHorsePanelState() < petmodel.IsPetPanelRedPointState()) { functionOrder = 1; } System/Tip/PromoteDetailsWin.cs
@@ -84,10 +84,10 @@ WindowCenter.Instance.Open<EquipFrameWin>(false, 0); break; case RolePromoteModel.PromoteDetailType.Mount: WindowCenter.Instance.Open<PetWin>(false, 1); WindowCenter.Instance.Open<PetWin>(false, 0); break; case RolePromoteModel.PromoteDetailType.Pet: WindowCenter.Instance.Open<PetWin>(false, 0); WindowCenter.Instance.Open<PetWin>(false, 1); break; case RolePromoteModel.PromoteDetailType.RuneMosaic: WindowCenter.Instance.Open<RunePanel>();