| System/MainInterfacePanel/PlayerMainDate.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/LevelGiftModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/PrayerModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/SignInModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/WelfareCenter.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/MainInterfacePanel/PlayerMainDate.cs
@@ -339,7 +339,7 @@ bool IsBool = false; var State1 = RedpointCenter.Instance.GetRedpointState(201);//福利 var State2 = RedpointCenter.Instance.GetRedpointState(210); if (State1 == RedPointState.Simple || State2 == RedPointState.Simple) if (State1 == RedPointState.Simple || State1 == RedPointState.GetReward || State2 == RedPointState.Simple) { IsBool = true; } System/Welfare/LevelGiftModel.cs
@@ -212,13 +212,13 @@ } if (PlayerDatas.Instance.baseData.LV >= _cfg.LV && !_got) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; break; } if (PlayerDatas.Instance.baseData.LV >= _cfg.LV && PlayerDatas.Instance.baseData.VIPLv >= _cfg.VIPLimit && !_vipGot) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; break; } } System/Welfare/PrayerModel.cs
@@ -324,7 +324,7 @@ { if (CanFreeCoinPrayer()) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; } } if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.ExpPray)) @@ -332,7 +332,7 @@ var _expRuneCnt = playerPack.GetItemCountByID(PackType.rptItem, prayerExpRune); if (_expRuneCnt > 0) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; } } } System/Welfare/SignInModel.cs
@@ -108,7 +108,7 @@ redpoint.state = RedPointState.None; return; } redpoint.state = todaySign ? RedPointState.None : RedPointState.Simple; redpoint.state = todaySign ? RedPointState.None : RedPointState.GetReward; } public override void Init() System/Welfare/WelfareCenter.cs
@@ -25,7 +25,7 @@ { functionOrder = 1; } else if (signInModel.redpoint.state == RedPointState.Simple) else if (signInModel.redpoint.state == RedPointState.GetReward) { WindowCenter.Instance.Close<MainInterfaceWin>(); WindowCenter.Instance.Open<WelfareWin>(false, 0); @@ -38,7 +38,7 @@ { functionOrder = 2; } else if (prayerModel.redpoint.state == RedPointState.Simple) else if (prayerModel.redpoint.state == RedPointState.GetReward) { WindowCenter.Instance.Close<MainInterfaceWin>(); WindowCenter.Instance.Open<WelfareWin>(false, 1); @@ -56,7 +56,7 @@ return; } if (levelGiftModel.redpoint.state == RedPointState.Simple) if (levelGiftModel.redpoint.state == RedPointState.GetReward) { WindowCenter.Instance.Close<MainInterfaceWin>(); WindowCenter.Instance.Open<WelfareWin>(false, 3); @@ -80,7 +80,7 @@ { functionOrder = 1; } else if (signInModel.redpoint.state == RedPointState.Simple) else if (signInModel.redpoint.state == RedPointState.GetReward) { return 0; } @@ -91,7 +91,7 @@ { functionOrder = 2; } else if (prayerModel.redpoint.state == RedPointState.Simple) else if (prayerModel.redpoint.state == RedPointState.GetReward) { return 1; } @@ -105,7 +105,7 @@ return 2; } if (levelGiftModel.redpoint.state == RedPointState.Simple) if (levelGiftModel.redpoint.state == RedPointState.GetReward) { return 3; }