| System/BossShow/ShowActor.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/BossShow/ShowActor.cs
@@ -127,8 +127,6 @@ if (m_Animator != null) { m_Animator.enabled = true; m_Animator.Play(Animator.StringToHash("Idle"), 0, 0); nextAction = 0; if (m_Index < actorShowModel.clipActions.Length) { nextAction = actorShowModel.clipActions[m_Index]; @@ -137,6 +135,7 @@ { nextAction = GAStaticDefine.Act_Show; } m_Animator.Update(0); } } else @@ -189,6 +188,7 @@ { if (m_Animator != null) { m_Animator.Play(Animator.StringToHash("Idle"), 0, 0); m_Animator.enabled = false; if (m_CacheAnimator)