| UI/Common/UI3DShowHero.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/Common/UI3DShowHero.cs
@@ -57,7 +57,7 @@ var item = Config.Instance.Get<ItemConfig>(_weaponId); weaponResId = item == null ? weaponResId = jobConfig.BaseEquip[1] : item.ChangeOrd; } PutOnWeapon(_job, _weaponId); PutOnWeapon(_job, weaponResId); var secondaryResId = 0; if (_secondaryId == 0)