| | |
| | | List<Transform> players8 = new List<Transform>(); |
| | | List<Transform> players4 = new List<Transform>(); |
| | | ImageEx winA; |
| | | ImageEx winB; |
| | | ImageEx winB;
|
| | | Image failAGrayImg; |
| | | Image failBGrayImg; |
| | | Text nameA; |
| | | Text nameB; |
| | | Text fightPowerA; |
| | |
| | | |
| | | winA = proxy.GetWidgtEx<ImageEx>("trophyA"); |
| | | winB = proxy.GetWidgtEx<ImageEx>("trophyB"); |
| | | failAGrayImg = proxy.GetWidgtEx<Image>("grayleft"); |
| | | failBGrayImg = proxy.GetWidgtEx<Image>("grayright"); |
| | | nameA = proxy.GetWidgtEx<Text>("nameA"); |
| | | nameB = proxy.GetWidgtEx<Text>("nameB"); |
| | | fightPowerA = proxy.GetWidgtEx<Text>("fightPowerA"); |
| | |
| | | nextTime.text = ""; |
| | | arrow.SetActiveIL(ILChampionshipTimeConfig.Get(battleID).StateValue == 40); |
| | | } |
| | | |
| | | failAGrayImg.SetActiveIL(false); |
| | | failBGrayImg.SetActiveIL(false); |
| | | } |
| | | protected override void OnAfterOpen() |
| | | { |
| | |
| | | { |
| | | winA.SetActiveIL(false); |
| | | winB.SetActiveIL(false); |
| | | failAGrayImg.SetActiveIL(false); |
| | | failBGrayImg.SetActiveIL(false); |
| | | } |
| | | else if (playerIDs.WinPlayerID == playerIDs.PlayerIDA) |
| | | { |
| | |
| | | winA.gray = false; |
| | | winB.SetActiveIL(true); |
| | | winB.gray = true; |
| | | failAGrayImg.SetActiveIL(false); |
| | | failBGrayImg.SetActiveIL(true); |
| | | } |
| | | else |
| | | { |
| | |
| | | winA.gray = true; |
| | | winB.SetActiveIL(true); |
| | | winB.gray = false; |
| | | failAGrayImg.SetActiveIL(true); |
| | | failBGrayImg.SetActiveIL(false); |
| | | } |
| | | if (playerAID == 0) |
| | | { |
| | |
| | | { |
| | | winA.SetActiveIL(false); |
| | | winB.SetActiveIL(false); |
| | | failAGrayImg.SetActiveIL(false); |
| | | failBGrayImg.SetActiveIL(false); |
| | | nameA.text = Language.Get("UnDetermind"); |
| | | fightPowerA.text = "0"; |
| | | nameB.text = Language.Get("UnDetermind"); |