少年修仙传客户端代码仓库
client_Zxw
2018-11-01 3afdeb7207fb9ca6ebc79ea2e743907d0ed831f2
4440 【前端】【1.2.0】Boss争夺战第一只boss道士鼠修改为只能是和平模式
2个文件已修改
16 ■■■■ 已修改文件
System/MainInterfacePanel/HeadPortraitTip.cs 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainInterfaceWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/HeadPortraitTip.cs
@@ -191,7 +191,7 @@
        private void OnSwitchAttackMode(E_AttackMode obj)//PK状态切换
        {
            TextSwitch((int)obj);
        }
        void PatternButton(GameObject obj)
        {
@@ -212,7 +212,12 @@
                }
                var activityline = 0;
                fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline);
                if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && activityline!=PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且不在活动区域
                if (mapID == 10010)//Boss争夺战第一只boss道士鼠修改为只能是和平模式
                {
                    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                    return;
                }
                if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && activityline != PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且不在活动区域
                {
                    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                    return;
@@ -373,7 +378,7 @@
                    {
                        GetLv = PlayerDatas.Instance.baseData.LV;
                        WindowCenter.Instance.Open<UpgradeWin>();
                    }
                    }
                    break;
                case PlayerDataRefresh.MaxHP://最大血量的刷新28
                    _maxHp = (int)PlayerDatas.Instance.extersion.MaxHP;
System/MainInterfacePanel/MainInterfaceWin.cs
@@ -353,6 +353,11 @@
                {
                    Event_Duplicates(true, CopyOfThePanelSpeed);
                }
                if (Vector3.Distance(CopyOfThePanel.position, CopyOfThePosition1.position) < 2)
                {
                    CopyOfThePositionBool = true;
                    m_ContainerBossList.localPosition = CopyOfThePosition2.localPosition;
                }
                m_FunctionForecastTip.gameObject.SetActive(true);
            }
            mapId = PlayerDatas.Instance.baseData.MapID;