| | |
| | | private void OnSwitchAttackMode(E_AttackMode obj)//PK状态切换
|
| | | {
|
| | | TextSwitch((int)obj);
|
| | | |
| | |
|
| | | }
|
| | | void PatternButton(GameObject obj)
|
| | | {
|
| | |
| | | }
|
| | | var activityline = 0;
|
| | | fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline);
|
| | | if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && activityline!=PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且不在活动区域
|
| | | if (mapID == 10010)//Boss争夺战第一只boss道士鼠修改为只能是和平模式
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("Map_AtkType");
|
| | | return;
|
| | | }
|
| | | if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && activityline != PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且不在活动区域
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("Map_AtkType");
|
| | | return;
|
| | |
| | | {
|
| | | GetLv = PlayerDatas.Instance.baseData.LV;
|
| | | WindowCenter.Instance.Open<UpgradeWin>();
|
| | | } |
| | | }
|
| | | break;
|
| | | case PlayerDataRefresh.MaxHP://最大血量的刷新28
|
| | | _maxHp = (int)PlayerDatas.Instance.extersion.MaxHP;
|