少年修仙传客户端代码仓库
Client_PangDeRong
2019-01-23 3b4b7013ecc40cd642281bc2f6115d953f431786
5930 子 【开发】【1.5.100】诛仙装备开发 / 【前端】【1.5.100】诛仙装备开发
4个文件已修改
35 ■■■■ 已修改文件
System/JadeDynastyKnapSack/JadeDynastyDecomposeWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/JadeDynastyKnapSack/JadeDynastySuitAttrBeh.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PackModelInterface.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/Common/SortTable.cs 25 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/JadeDynastyKnapSack/JadeDynastyDecomposeWin.cs
@@ -37,7 +37,7 @@
            decomposeModel.UpdateSelectItemEvent += UpdateSelectItem;
            sortTable.onSortCloseEvent += CloseSortTable;
            sortTable.onSelectSortEvent += UpdateSelectEquipLv;
            sortTable.SetDefault();
            sortTable.SetDefault(decomposeModel.selectEquipLv);
            SetDisplay();
        }
System/JadeDynastyKnapSack/JadeDynastySuitAttrBeh.cs
@@ -89,7 +89,7 @@
            }
            else
            {
                titleText.text = Language.Get("进阶属性");
                titleText.text = Language.Get("JadeDynastyEquip4");
            }
            List<int> suitTypes = equipModel.suitTypeDict.Keys.ToList();
@@ -199,7 +199,7 @@
                        }
                        else
                        {
                            equipsName = StringUtility.Contact(" ", equipName);
                            equipsName = StringUtility.Contact(equipsName, " ", equipName);
                        }
                    }
                    string conditionSB = Language.Get("JadeDynastyEquip1",equipsName,suitAttrData.suitLv);
System/KnapSack/Logic/PackModelInterface.cs
@@ -1673,10 +1673,6 @@
                        }
                    }
                }
                else
                {
                    putOnModel = putOnModel2;
                }
                int equipScore1 = 0;
                if (putOnModel != null)
UI/Common/SortTable.cs
@@ -80,12 +80,31 @@
            _sortCell.sortTypeTxt.text = Language.Get(m_SortElements[cell.index].textKey);
        }
        public void SetDefault()
        public void SetDefault(int value = 0)
        {
            if (m_TargetDisplay != null && m_SortElements != null && m_SortElements.Count > 0)
            if(value == 0)
            {
                m_TargetDisplay.text = Language.Get(m_SortElements[0].textKey);
                if (m_TargetDisplay != null && m_SortElements != null && m_SortElements.Count > 0)
                {
                    m_TargetDisplay.text = Language.Get(m_SortElements[0].textKey);
                }
            }
            else
            {
                if (m_TargetDisplay != null && m_SortElements != null && m_SortElements.Count > 0)
                {
                    foreach(var key in m_SortElements)
                    {
                        if(key.type == value)
                        {
                            m_TargetDisplay.text = Language.Get(key.textKey);
                            break;
                        }
                    }
                }
            }
        }
    }