| | |
| | | m_Story.text = string.Format(config.Verse[0], killNpcConfig.MaxAtk);
|
| | | }
|
| | | break;
|
| | | //case 304://签到相关配置移到功能配置表
|
| | | // var _specialData = treasure.specialData;
|
| | | // if (_specialData != null)
|
| | | // {
|
| | | // var _keyValue = _specialData.propertyDict.First();
|
| | | // var _propertyConfig = ConfigManager.Instance.GetTemplate<PlayerPropertyConfig>(_keyValue.Key);
|
| | | // m_Story.text = string.Format(config.Verse[0], _keyValue.Value, _propertyConfig.Name);
|
| | | // }
|
| | | // break;
|
| | | case 304://签到相关配置移到功能配置表
|
| | | var soulModel = ModelCenter.Instance.GetModel<TreasureSoulModel>();
|
| | | var _propertyDict = soulModel.signAddProperty;
|
| | | if (_propertyDict != null)
|
| | | {
|
| | | var _keyValue = _propertyDict.First();
|
| | | var _propertyConfig = ConfigManager.Instance.GetTemplate<PlayerPropertyConfig>(_keyValue.Key);
|
| | | m_Story.text = string.Format(config.Verse[0], _keyValue.Value, _propertyConfig.Name);
|
| | | }
|
| | | break;
|
| | | }
|
| | | flyObject = unlockFlyObject1;
|
| | | }
|