| System/Role/MagicianModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Role/ReikiRootModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Role/ReikiRootWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Role/RolePanel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Tip/PromoteDetailsWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WindowJump/WindowJumpMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Role/MagicianModel.cs
@@ -266,7 +266,7 @@ } #region 红点 public const int MAGICAIN_REDPOINT = 10103; public const int MAGICAIN_REDPOINT = 10102; public const int MAGICAIN_INTERVAL = 100; public Dictionary<int, Redpoint> redpointDict = new Dictionary<int, Redpoint>(); Redpoint magicianPoint = new Redpoint(101, MAGICAIN_REDPOINT); System/Role/ReikiRootModel.cs
@@ -51,9 +51,7 @@ public int maxQuality { get; private set; } public const int FUNCTION = 36; public readonly Redpoint redpoint = new Redpoint(10101, 1010101); public readonly Redpoint redpoint = new Redpoint(101, 10103); public event Action onCacheFreePointRefresh; public event Action onReikiRootPointRefresh; System/Role/ReikiRootWin.cs
@@ -21,7 +21,6 @@ [SerializeField] Text m_FreePoint; [SerializeField] Button m_Recommend; [SerializeField] Button m_Confirm; [SerializeField] Button m_Close; Dictionary<int, int> currentPropertyDict = new Dictionary<int, int>(); Dictionary<int, int> upPropertyDict = new Dictionary<int, int>(); @@ -44,7 +43,6 @@ { m_Recommend.AddListener(OnRecommend); m_Confirm.AddListener(Confirm); m_Close.AddListener(CloseClick); m_NumKeyboard.onValueChange.AddListener(OnPointValChange); m_NumKeyboard.onConfirm.AddListener((bool isOk) => System/Role/RolePanel.cs
@@ -15,6 +15,7 @@ [SerializeField] FunctionButtonGroup buttonGroup; [SerializeField] FunctionButton functionButtonRole; [SerializeField] FunctionButton functionButtonMagician; [SerializeField] FunctionButton m_ReikiRoot; [SerializeField] FunctionButton m_GatherSoul; [SerializeField] FunctionButton m_FashionDress; @@ -42,7 +43,6 @@ [SerializeField] RectTransform m_ContainerExp; [SerializeField] Slider m_ExpSlider; [SerializeField] Text m_WorldExp; [SerializeField] Button m_AddPoint; [SerializeField] Button m_PlayerPropertyBtn; [SerializeField] Button m_TitleBtn; [SerializeField] Button m_RenameBtn; @@ -131,18 +131,6 @@ private void OnAttrExplainClick() { WindowCenter.Instance.Open<RoleAttrWin>(); } private void OnPromoteClick() { if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.ReikiRoot)) { WindowCenter.Instance.Open<ReikiRootWin>(); } else { FuncOpen.Instance.ProcessorFuncErrorTip((int)FuncOpenEnum.ReikiRoot); } } private void OnRefreshPlayerInfo(PlayerDataType refreshType) @@ -277,8 +265,8 @@ { functionButtonRole.onClick.AddListener(OnFuncRole); functionButtonMagician.onClick.AddListener(OnFuncMagician); m_AddPoint.onClick.AddListener(OnPromoteClick); m_GatherSoul.onClick.AddListener(GatherSoul); m_ReikiRoot.onClick.AddListener(ReikiRoot); m_FashionDress.onClick.AddListener(OpenFashionDress); m_PlayerPropertyBtn.onClick.AddListener(OnAttrExplainClick); m_TitleBtn.onClick.AddListener(OnDesignationClick); @@ -289,6 +277,13 @@ m_CloseBtn.onClick.AddListener(CloseClick); } private void ReikiRoot() { CloseChild(); WindowCenter.Instance.Open<ReikiRootWin>(); functionOrder = m_ReikiRoot.order; } private void GatherSoul() { CloseChild(); System/Tip/PromoteDetailsWin.cs
@@ -78,7 +78,7 @@ WindowCenter.Instance.Open<KnapSackWin>(); break; case RolePromoteModel.PromoteDetailType.AddPoint: WindowCenter.Instance.Open<ReikiRootWin>(); WindowCenter.Instance.Open<RolePanel>(false, 2); break; case RolePromoteModel.PromoteDetailType.EquipStrength: //WindowCenter.Instance.Open<EquipReinforceWin>(); @@ -93,7 +93,7 @@ WindowCenter.Instance.Open<RunePanel>(); break; case RolePromoteModel.PromoteDetailType.GodWeapon: WindowCenter.Instance.Open<RolePanel>(false, 3); WindowCenter.Instance.Open<RolePanel>(false, 1); break; case RolePromoteModel.PromoteDetailType.TreasurePotential: break; System/WindowJump/WindowJumpMgr.cs
@@ -250,7 +250,7 @@ SetJumpLogic<RealmWin>(_tagWinSearchModel.TABID); break; case JumpUIType.RolePoint: SetJumpLogic<ReikiRootWin>(_tagWinSearchModel.TABID); SetJumpLogic<RolePanel>(2); break; case JumpUIType.MainTask: TaskModel taskDatas = ModelCenter.Instance.GetModel<TaskModel>(); @@ -417,7 +417,7 @@ SetJumpLogic<KnapSackWin>(_tagWinSearchModel.TABID); break; case JumpUIType.RebornOpenAddPoint: SetJumpLogic<ReikiRootWin>(_tagWinSearchModel.TABID); SetJumpLogic<RolePanel>(2); break; case JumpUIType.RebornOpenHourse: SetJumpLogic<PetWin>(_tagWinSearchModel.TABID);