| | |
| | | MagicianModel godWeaponModel { get { return ModelCenter.Instance.GetModel<MagicianModel>(); } }
|
| | | RuneModel runeModel { get { return ModelCenter.Instance.GetModel<RuneModel>(); } }
|
| | | TreasureSkillModel treasureSkillModel { get { return ModelCenter.Instance.GetModel<TreasureSkillModel>(); } }
|
| | | AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
|
| | |
|
| | | public override void Refresh(CellView cell)
|
| | | {
|
| | |
| | | }
|
| | | break;
|
| | | case FuncPowerType.Alchemy:
|
| | | {
|
| | | var drugs = alchemyModel.GetAlchemyDrugs();
|
| | | foreach (var drugId in drugs)
|
| | | {
|
| | | AlchemyDrugUseLimit drugUseLimit;
|
| | | if (alchemyModel.TryGetAlchemyUseLimit(drugId, out drugUseLimit))
|
| | | {
|
| | | selfValue1 += drugUseLimit.eatTimes;
|
| | | }
|
| | | }
|
| | |
|
| | | targetValue1 = 0;
|
| | | }
|
| | | break;
|
| | | case FuncPowerType.Pet:
|
| | | selfValue1 = petModel._DicPetBack.Count;
|