| Fight/GameActor/PartialJobSetupConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/PartialJobSetupConfig.cs
@@ -29,6 +29,10 @@ public static int GetExpertSkillChangeEffect(int mainSkillID) { var skillData = PlayerDatas.Instance.skill.GetSKillById(mainSkillID); if (skillData == null) return 0; mainSkillID = skillData.typeID; int _expertSkillID = 0; if (treasureSkillModel.TryGetExpertSkill(mainSkillID, out _expertSkillID)) {