少年修仙传客户端代码仓库
client_Hale
2018-12-29 3e18608f4e52255ce9401a7a7a833953bf4dd2aa
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
3个文件已修改
17 ■■■■■ 已修改文件
Core/GameEngine/Model/Player/PlayerDatas.cs 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOnePkResult.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/FightingPKWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -531,8 +531,13 @@
                if (oldExAttr5 == 1 && value == 0)
                {
                    GameNetSystem.Instance.crossServerConnected_Loigc = false;
                    GameNetSystem.Instance.Reconnect();
                    if (GameNetSystem.Instance.crossServerConnected_Loigc)
                    {
                        GameNetSystem.Instance.crossServerConnected_Loigc = false;
                        LoadingWin.targetMapResId = 1;
                        WindowCenter.Instance.Open<LoadingWin>();
                        GameNetSystem.Instance.Reconnect();
                    }
                }
                break;
            case PlayerDataRefresh.Faction:
System/CrossServerOneVsOne/CrossServerOneVsOnePkResult.cs
@@ -89,9 +89,9 @@
            score = 0;
            if (WinStreak < 2) return false;
            WinStreak = WinStreak - 1;
            int virtualWinStreak = WinStreak - 1;
            Equation.Instance.Clear();
            Equation.Instance.AddKeyValue("cWinCount",WinStreak);
            Equation.Instance.AddKeyValue("cWinCount", virtualWinStreak);
            score = Equation.Instance.Eval<int>(crossServerModel.winStreakScoreFormula);
            return true;
        }
System/CrossServerOneVsOne/FightingPKWin.cs
@@ -544,7 +544,7 @@
                m_RoleInformation1.SetHeroHead(CrossServerLogin.Instance.oneVsOnePlayerData.myJob, 0);
                string PlayerName = UIHelper.ServerStringTrim(CrossServerLogin.Instance.oneVsOnePlayerData.myName);
                m_RoleInformation1.SetHeroLvAndName((int)PlayerDatas.Instance.baseData.LV, PlayerName);
                m_RoleInformation1.SetHeroHP(PlayerDatas.Instance.extersion.MaxHP, PlayerDatas.Instance.extersion.MaxHP);
                m_RoleInformation1.SetHeroHP(PlayerDatas.Instance.extersion.MaxHP, (int)PlayerDatas.Instance.baseData.HP);
                m_RoleInformation1.SetShieldNumber(PlayerDatas.Instance.extersion.MaxProDef, (int)PlayerDatas.Instance.baseData.ExAttr4);
                //------------------------------------//对手信息
@@ -561,7 +561,7 @@
                m_RoleInformation2.SetHeroHead(CrossServerLogin.Instance.oneVsOnePlayerData.myJob, 0);
                string PlayerName = UIHelper.ServerStringTrim(CrossServerLogin.Instance.oneVsOnePlayerData.myName);
                m_RoleInformation2.SetHeroLvAndName((int)PlayerDatas.Instance.baseData.LV, PlayerName);
                m_RoleInformation2.SetHeroHP(PlayerDatas.Instance.extersion.MaxHP, PlayerDatas.Instance.extersion.MaxHP);
                m_RoleInformation2.SetHeroHP(PlayerDatas.Instance.extersion.MaxHP, (int)PlayerDatas.Instance.baseData.HP);
                m_RoleInformation2.SetShieldNumber(PlayerDatas.Instance.extersion.MaxProDef, (int)PlayerDatas.Instance.baseData.ExAttr4);
                //------------------------------------//对手信息